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authorcoco875 <59367621+coco875@users.noreply.github.com>2024-08-28 01:47:39 +0200
committerGitHub <noreply@github.com>2024-08-27 17:47:39 -0600
commita1f0d32d666c07d0754d97f107a5be59153768fd (patch)
treefcc84d9daa940274be8cf76715be902d93338e64 /src/menus.h
parentbb3cbe0500197f894c83230a9a170a2cbe7aa3e8 (diff)
Update decomp clang (#67)
* Update menus.c (#634) * Update common_data.yml (#635) * Renames for screenId and other changes (#636) * screenId renames * Rename surface map to collision mesh (#637) * Rename some stack vars (#638) * Fix syntax error (#639) * Rename some stack vars * Update collision.c * Collision Documentation (#640) * Collision related renames * update doxygen (#649) * change bool (#644) Co-authored-by: MegaMech <MegaMech@users.noreply.github.com> * Update (#642) * Delete trig_tables_bss.c (#650) * fix typo audio (#656) * fix typo src actor (#657) Co-authored-by: MegaMech <MegaMech@users.noreply.github.com> * fix typo include (#658) * fix course (#659) * fix typo debug (#660) * fix typo data (#661) * replace number with const (#665) * fix typo buffers (#655) * fix typo buffers * tweak ld file * rename to sMemoryPool * add a warning --------- * fix typo src (#654) * fix typo src * fix non matcing * Update code_80091750.c --------- * fix typo racing (#653) * fix typo racing * get it match * replace G_LINE3D to G_QUAD --------- * fix typo src (#652) * fix ending typo (#651) * Action more info when it doesn't match and fix first diff (#662) * Update linux-compile.yml * fix first-diff * Update first-diff.py --------- * document texture of kart (#663) * document texture of kart * change screenPlayerId to screenId * some documentation around object * Revert "some documentation around object" This reverts commit cbb39078e036bf2a417bed67359e910213acab28. * more rename --------- * Make evaluate_collision_players_palm_tree better (#667) This matches just the same as before, but using those two casts instead of shifts seems more likely to be accurate to the original source code Signed-off-by: Gabriel Ravier <gabravier@gmail.com> * add fedora instruciton (#666) * start documenting animation (#668) * start documenting animation * Update course_data.c * change comment * update libultra asm (#648) * update libultra asm * fix gcc __osThreadTail --------- * Document Vehicles (#641) * start doc collision * fix merge * finish rename fonction related to vehicle * document around waypoint of vehicle * make some modification * make some change and rename one * copy_ to oldPos * doc smoke ferry and train * some rename * fix some renaming * precise index * rename a funciton * simplify waypoint_vehicles * change some name * change some name * rename move_to_point_direction * fix some conflict * Update code_80005FD0.c * Update code_80005FD0.h --------- * Label a save info loop (#645) * save info * more gcc progress * fix a value and do a rename (#669) * update clang and add action (#664) * update clang and add action * try clang on course folder only * forget two file * Update course_displaylists.inc.c * forget few other file * Update course_vertices.inc.c * format all code while get it match * second pass * format other dir * disable clang format on bad ido code * fix some tabulation * revert format on tool dir * Update clang-format.yml * ignore gbi.h * add some read me instruction * fix error * format and fixing error * Update README.md --------- * Update linkonly_generator.py (#670) * format more file * update * fix compilation issue * remove course_metadata folder * re add course metadata folder * fix banshee bordwalk crash * fix windows eurk * Update CMakeLists.txt ---------
Diffstat (limited to 'src/menus.h')
-rw-r--r--src/menus.h28
1 files changed, 13 insertions, 15 deletions
diff --git a/src/menus.h b/src/menus.h
index 8b766ffa9..ce9dc24d4 100644
--- a/src/menus.h
+++ b/src/menus.h
@@ -5,37 +5,35 @@
#include <defines.h>
// D_8018EDEC is position on options screen?
-enum MenuOptionsCursorPositions {
- MENU_OPTIONS_CSRPOS_SOUNDMODE = 0x16
-};
+enum MenuOptionsCursorPositions { MENU_OPTIONS_CSRPOS_SOUNDMODE = 0x16 };
// needs to be a union (or array...?) to go into rodata as a const
// terrible for endianness... Best guess as to what this is for..
union GameModePack {
- u8 modes[4];
+ u8 modes[4];
s32 word;
};
// This really, really shouldn't be in this header file, but I don't know where else to put it
-void rmonPrintf(const char *, ...);
+void rmonPrintf(const char*, ...);
/* functions */
void update_menus(void);
-void options_menu_act(struct Controller *, u16);
-void data_menu_act(struct Controller *, u16);
-void course_data_menu_act(struct Controller *, u16);
-void logo_intro_menu_act(struct Controller *, u16);
-void controller_pak_menu_act(struct Controller *, u16);
-void splash_menu_act(struct Controller *, u16);
+void options_menu_act(struct Controller*, u16);
+void data_menu_act(struct Controller*, u16);
+void course_data_menu_act(struct Controller*, u16);
+void logo_intro_menu_act(struct Controller*, u16);
+void controller_pak_menu_act(struct Controller*, u16);
+void splash_menu_act(struct Controller*, u16);
void func_800B28C8(void);
-void main_menu_act(struct Controller *, u16);
+void main_menu_act(struct Controller*, u16);
bool is_character_spot_free(s32);
-void player_select_menu_act(struct Controller *, u16);
-void course_select_menu_act(struct Controller *, u16);
+void player_select_menu_act(struct Controller*, u16);
+void course_select_menu_act(struct Controller*, u16);
void func_800B3F74(s32);
void func_800B44AC(void);
void func_800B44BC(void);
-bool func_800B4520(void);
+bool func_800B4520(void);
/* data */
extern s32 D_8018EDC0;