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authorMegaMech <MegaMech@users.noreply.github.com>2025-05-15 15:25:18 -0600
committerGitHub <noreply@github.com>2025-05-15 15:25:18 -0600
commit7cc9894aa12175f10ad91174cff41ef1701df166 (patch)
tree8a24f90b69a06ed36d5aa8e53a003ae4f0f8aaa6 /src/port/Engine.cpp
parente7415ec072ee1cdc99a49db658062d4de0b3301c (diff)
Fix compile (#199)
* Fixes made so far * Fixes up until linking * Moved GetInterpreter() to a single function under the Engine.h * Updated shader files included with assets, added exception for Linux for including SDL2_net * Removed osSetTime stub(for now) * Adjustments to get it to compile + run * Decoupled GetInterpreter() from the GameEngine Class, corrected a invalid include in SpaghettiGui.cpp --------- Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
Diffstat (limited to 'src/port/Engine.cpp')
-rw-r--r--src/port/Engine.cpp30
1 files changed, 11 insertions, 19 deletions
diff --git a/src/port/Engine.cpp b/src/port/Engine.cpp
index 440363efa..788af51ab 100644
--- a/src/port/Engine.cpp
+++ b/src/port/Engine.cpp
@@ -49,14 +49,11 @@ float gInterpolationStep = 0.0f;
#include "audio/GameAudio.h"
}
-std::weak_ptr<Fast::Interpreter> GameEngine::mInterpreter;
-
-std::shared_ptr<Fast::Interpreter> GameEngine::GetInterpreter() {
- auto intP = mInterpreter.lock();
- if (!intP) {
- assert(false && "Lost reference to Fast::Interpreter");
- }
- return intP;
+Fast::Interpreter* GetInterpreter() {
+ return static_pointer_cast<Fast::Fast3dWindow>(Ship::Context::GetInstance()->GetWindow())
+ ->GetInterpreterWeak()
+ .lock()
+ .get();
}
GameEngine* GameEngine::Instance;
@@ -543,7 +540,7 @@ extern "C" void GameEngine_UnloadSequence(const uint8_t seqId) {
}
extern "C" float GameEngine_GetAspectRatio() {
- auto gfx_current_dimensions = GameEngine::GetInterpreter().get()->mCurDimensions;
+ auto gfx_current_dimensions = GetInterpreter()->mCurDimensions;
return gfx_current_dimensions.aspect_ratio;
}
@@ -617,8 +614,7 @@ extern "C" void Timer_SetValue(int32_t* address, int32_t value) {
// }
extern "C" float OTRGetAspectRatio() {
- auto gfx_current_dimensions = GameEngine::GetInterpreter().get()->mCurDimensions;
- return gfx_current_dimensions.aspect_ratio;
+ return GetInterpreter()->mCurDimensions.aspect_ratio;
}
extern "C" float OTRGetDimensionFromLeftEdge(float v) {
@@ -661,22 +657,18 @@ extern "C" uint32_t OTRCalculateCenterOfAreaFromLeftEdge(int32_t center) {
// Gets the width of the current render target area
extern "C" uint32_t OTRGetGameRenderWidth() {
- auto gfx_current_dimensions = GameEngine::GetInterpreter().get()->mCurDimensions;
- return gfx_current_dimensions.width;
+ return GetInterpreter()->mCurDimensions.width;
}
// Gets the height of the current render target area
extern "C" uint32_t OTRGetGameRenderHeight() {
- auto gfx_current_dimensions = GameEngine::GetInterpreter().get()->mCurDimensions;
- return gfx_current_dimensions.height;
+ return GetInterpreter()->mCurDimensions.height;
}
extern "C" uint32_t OTRGetGameViewportWidth() {
- auto gfx_current_game_window_viewport = GameEngine::GetInterpreter().get()->mGameWindowViewport;
- return gfx_current_game_window_viewport.width;
+ return GetInterpreter()->mGameWindowViewport.width;
}
extern "C" uint32_t OTRGetGameViewportHeight() {
- auto gfx_current_game_window_viewport = GameEngine::GetInterpreter().get()->mGameWindowViewport;
- return gfx_current_game_window_viewport.height;
+ return GetInterpreter()->mGameWindowViewport.height;
} \ No newline at end of file