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authorKiritoDv <kiritodev01@gmail.com>2024-05-03 18:20:20 -0600
committerKiritoDv <kiritodev01@gmail.com>2024-05-03 18:20:20 -0600
commit1fbf28a78d8b6dd8136aa628b5b1bc3d4c9b9223 (patch)
treedd726cd42cc4f8d72c7f0f932104781bf84f5773 /src/port/Engine.cpp
parentc78629d5b9b23fa93154bbf43352eaa24454f63c (diff)
Fixed more errors, we are rendering the logo, Yay
Diffstat (limited to 'src/port/Engine.cpp')
-rw-r--r--src/port/Engine.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/port/Engine.cpp b/src/port/Engine.cpp
index f3466be60..2e65f5cf4 100644
--- a/src/port/Engine.cpp
+++ b/src/port/Engine.cpp
@@ -22,7 +22,7 @@ GameEngine* GameEngine::Instance;
GameEngine::GameEngine() {
std::vector<std::string> OTRFiles;
- if (const std::string cube_path = LUS::Context::GetPathRelativeToAppDirectory("sp.otr"); std::filesystem::exists(cube_path)) {
+ if (const std::string cube_path = LUS::Context::GetPathRelativeToAppDirectory("mkcube.otr"); std::filesystem::exists(cube_path)) {
OTRFiles.push_back(cube_path);
}
if (const std::string sm64_otr_path = LUS::Context::GetPathRelativeToAppBundle("sm64.otr"); std::filesystem::exists(sm64_otr_path)) {
@@ -60,6 +60,7 @@ void GameEngine::Destroy(){
bool ShouldClearTextureCacheAtEndOfFrame = false;
+
void GameEngine::StartFrame() const{
using LUS::KbScancode;
const int32_t dwScancode = this->context->GetWindow()->GetLastScancode();