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authorMegaMech <MegaMech@users.noreply.github.com>2024-11-14 23:32:55 -0700
committerGitHub <noreply@github.com>2024-11-14 23:32:55 -0700
commit475f167bb2803999c5116bc285601d1f9a05d7de (patch)
tree859fec292c5c9807cc9690ebf4f0600f558b6063 /src/port/Engine.cpp
parent4fbb031dd95f2a84e73fbca269f517e98808d293 (diff)
[modding] Big Update PR (#118)
* Implement kart vehicle * Fix menu CC * Actors * variable framerate * Implement Actors vector * Fix water & scrolling textures * Finish ACoin * Refactor finishline * Refactor mtx to vector * Fix refactored screen code bugs * Fix playlist bug * Switching courses working now * Fix podium ceremony * Mostly Fix Demo and Credits * Credits Load Actors and Textures * Fix credits * Formatting * Update lus and torch * Fix water features * Fix crabs * Combine function * Fix wheels * Add Moon Jump Cheat * Wheel Change * Fix smoke due to wheel change * Fix screens for wheels * Fix transparency * Fix staff ghost * Fix lakitu transition widescreen * Rename and export credits text * Fixes --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/port/Engine.cpp')
-rw-r--r--src/port/Engine.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/port/Engine.cpp b/src/port/Engine.cpp
index 22c14b38f..66b8cd2c3 100644
--- a/src/port/Engine.cpp
+++ b/src/port/Engine.cpp
@@ -156,7 +156,7 @@ void GameEngine::ProcessGfxCommands(Gfx* commands) {
RunCommands(commands);
auto wnd = std::dynamic_pointer_cast<Fast::Fast3dWindow>(Ship::Context::GetInstance()->GetWindow());
if (wnd != nullptr) {
- wnd->SetTargetFps(30);
+ wnd->SetTargetFps(CVarGetInteger("gInterpolationFPS", 30));
wnd->SetMaximumFrameLatency(1);
}
}