diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2024-06-14 03:03:51 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-06-14 03:03:51 -0600 |
| commit | dd5844ab81ebe3e429b8810e16ececb6b56219bc (patch) | |
| tree | 2520f87ba16588b286d2bd54d227764cbfa108ce /src/port/Engine.cpp | |
| parent | 0d629e466a75a3e7c8ab9ee8ea88bd4c52023a29 (diff) | |
Fix collision (#18)
* Fix collision
Diffstat (limited to 'src/port/Engine.cpp')
| -rw-r--r-- | src/port/Engine.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/port/Engine.cpp b/src/port/Engine.cpp index df9855686..a32d6a847 100644 --- a/src/port/Engine.cpp +++ b/src/port/Engine.cpp @@ -56,6 +56,7 @@ GameEngine::GameEngine() { auto wnd = std::dynamic_pointer_cast<Fast::Fast3dWindow>(Ship::Context::GetInstance()->GetWindow()); wnd->SetRendererUCode(ucode_f3dex); + this->context->InitGfxDebugger(); auto loader = context->GetResourceManager()->GetResourceLoader(); loader->RegisterResourceFactory(std::make_shared<SF64::ResourceFactoryBinaryVec3fV0>(), RESOURCE_FORMAT_BINARY, "Vec3f", static_cast<uint32_t>(SF64::ResourceType::Vec3f), 0); |
