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authorKiritoDv <kiritodev01@gmail.com>2024-11-29 14:24:33 -0600
committerKiritoDv <kiritodev01@gmail.com>2024-11-29 14:24:33 -0600
commit2af5c46e9e84083b53fe971265b6168416494c63 (patch)
treebe66d6395b4e59cd05b0354e7bc4e28367854f74 /src/port/Game.cpp
parent78754246074a7377a5d163856caf99eb9dc93539 (diff)
Fixed more broken things
Diffstat (limited to 'src/port/Game.cpp')
-rw-r--r--src/port/Game.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/port/Game.cpp b/src/port/Game.cpp
index a47479bec..b610a3002 100644
--- a/src/port/Game.cpp
+++ b/src/port/Game.cpp
@@ -698,13 +698,12 @@ int SDL_main(int argc, char** argv) {
#if defined(__cplusplus) && defined(PLATFORM_IOS)
extern "C"
#endif
- int
- main(int argc, char* argv[]) {
+int main(int argc, char* argv[]) {
#endif
//load_wasm();
- GameEngine::Create();
- audio_init();
- sound_init();
+ GameEngine::Create();
+ audio_init();
+ sound_init();
CustomEngineInit();
thread5_game_loop();