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authorMaciek Baron <thebezet@gmail.com>2022-01-01 20:06:21 +0000
committerGitHub <noreply@github.com>2022-01-01 13:06:21 -0700
commit7df6d01ef3e0d550d780a763bf1ed9ad7f11e9ad (patch)
treeb23d431d2a1bbd785d7cf218920f710277dd3695 /src/profiler.c
parent4d9ca027506ff7a96972ab34803baec1a477a2c8 (diff)
Add player and controller labels, rename function (#123)
* Add player labels, rename function * Relabel controller vars to improve readability
Diffstat (limited to 'src/profiler.c')
-rw-r--r--src/profiler.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/profiler.c b/src/profiler.c
index 3b8f00728..c3d5cc636 100644
--- a/src/profiler.c
+++ b/src/profiler.c
@@ -221,7 +221,7 @@ void draw_profiler_mode_0(void) {
draw_reference_profiler_bars();
}
-extern struct Controller *D_800DC4BC;
+extern struct Controller *gControllerOne;
// Similar to draw_screen_borders from SM64, with a hint of draw_profiler
void resource_display(void) {
@@ -231,7 +231,7 @@ void resource_display(void) {
gDPSetCycleType(gDisplayListHead++, G_CYC_FILL);
gDPSetFillColor(gDisplayListHead++, GPACK_RGBA5551(0, 0, 0, 0) << 16 | GPACK_RGBA5551(0, 0, 0, 0));
- if ((D_800DC4BC->buttonPressed & 0x20) != 0) {
+ if ((gControllerOne->buttonPressed & 0x20) != 0) {
D_800DC664 ^= 1;
}
draw_profiler_mode_0();