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authorMegaMech <MegaMech@users.noreply.github.com>2024-06-13 13:35:29 -0600
committerGitHub <noreply@github.com>2024-06-13 13:35:29 -0600
commit0d629e466a75a3e7c8ab9ee8ea88bd4c52023a29 (patch)
tree1f832aad7b4f32558b19545f53092bb45b11fb93 /src/render_objects.c
parentb594f112e05c46fa4f8da2e4be74ba1a28ee50b4 (diff)
Take7 (#17)
Diffstat (limited to 'src/render_objects.c')
-rw-r--r--src/render_objects.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render_objects.c b/src/render_objects.c
index 935a583c3..fd2ef83cc 100644
--- a/src/render_objects.c
+++ b/src/render_objects.c
@@ -227,7 +227,7 @@ void load_texture_block_i8_nomirror(u8 *texture, s32 width, s32 height) {
void func_80044924(u8 *texture, s32 width, s32 height) {
// This macro ought to be equivalent to the block of macros below but it doesn't match
// See comment above the `gDPLoadBlock` macro
- gDPLoadTextureBlock_4b(gDisplayListHead++, texture, G_IM_FMT_I, width, height, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
+ //gDPLoadTextureBlock_4b(gDisplayListHead++, texture, G_IM_FMT_I, width, height, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
// gDPSetTextureImage(gDisplayListHead++, G_IM_FMT_IA, G_IM_SIZ_16b, 1, texture);
// gDPSetTile(gDisplayListHead++, G_IM_FMT_IA, G_IM_SIZ_16b, 0, G_TX_RENDERTILE, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOLOD);