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| author | MegaMech <7255464+MegaMech@users.noreply.github.com> | 2024-12-17 17:12:12 -0700 |
|---|---|---|
| committer | MegaMech <7255464+MegaMech@users.noreply.github.com> | 2024-12-17 17:12:12 -0700 |
| commit | 135b51ea719c6107663d9f54cc3e8cb7404dbda3 (patch) | |
| tree | 0fbcf721e8fafba631949fe1d3ef554cee1ef52f /src/render_objects.c | |
| parent | 60014ec46695fb964a685d6a17d5fc63e02ab7b8 (diff) | |
Impl snowmen and trashbin
Diffstat (limited to 'src/render_objects.c')
| -rw-r--r-- | src/render_objects.c | 78 |
1 files changed, 0 insertions, 78 deletions
diff --git a/src/render_objects.c b/src/render_objects.c index 8c9a8d0e3..926602a37 100644 --- a/src/render_objects.c +++ b/src/render_objects.c @@ -3488,20 +3488,6 @@ void render_object_bat(s32 cameraId) { gSPTexture(gDisplayListHead++, 0x0001, 0x0001, 0, G_TX_RENDERTILE, G_OFF); } -void render_object_trash_bin(s32 cameraId) { - s32 objectIndex; - Object* object; - - objectIndex = indexObjectList1[1]; - func_8008A364(objectIndex, cameraId, 0x5555U, 0x00000320); - if (is_obj_flag_status_active(objectIndex, VISIBLE) != 0) { - object = &gObjectList[objectIndex]; - if (object->state >= 2) { - func_80043220(object->pos, object->orientation, object->sizeScaling, object->model); - } - } -} - void func_8005285C(s32 arg0) { Player* temp_v0; @@ -3613,70 +3599,6 @@ void func_80052E30(UNUSED s32 arg0) { } } -void render_object_snowmans_list_2(s32 cameraId) { - UNUSED s32 stackPadding[2]; - Camera* sp44; - s32 someIndex; - s32 objectIndex; - Object* object; - - sp44 = &camera1[cameraId]; - load_texture_and_tlut(d_course_frappe_snowland_snow_tlut, d_course_frappe_snowland_snow, 0x00000020, 0x00000020); - for (someIndex = 0; someIndex < gObjectParticle2_SIZE; someIndex++) { - objectIndex = gObjectParticle2[someIndex]; - if (objectIndex != NULL_OBJECT_ID) { - object = &gObjectList[objectIndex]; - if (object->state > 0) { - func_8008A364(objectIndex, cameraId, 0x2AABU, 0x000001F4); - if (is_obj_flag_status_active(objectIndex, VISIBLE) != 0) { - object->orientation[1] = func_800418AC(object->pos[0], object->pos[2], sp44->pos); - rsp_set_matrix_gObjectList(objectIndex); - gSPDisplayList(gDisplayListHead++, D_0D0069E0); - } - } - } - } - gSPTexture(gDisplayListHead++, 1, 1, 0, G_TX_RENDERTILE, G_OFF); -} - -void render_object_snowmans_list_1(s32 cameraId) { - s32 var_s4; - s32 objectIndex; - Camera* camera; - - camera = &camera1[cameraId]; - for (var_s4 = 0; var_s4 < NUM_SNOWMEN; var_s4++) { - objectIndex = indexObjectList1[var_s4]; - if (gObjectList[objectIndex].state >= 2) { - func_8008A364(objectIndex, cameraId, 0x2AABU, 0x00000258); - if (is_obj_flag_status_active(objectIndex, VISIBLE) != 0) { - D_80183E80[0] = (s16) gObjectList[objectIndex].orientation[0]; - D_80183E80[1] = - func_800418AC(gObjectList[objectIndex].pos[0], gObjectList[objectIndex].pos[2], camera->pos); - D_80183E80[2] = (u16) gObjectList[objectIndex].orientation[2]; - if (is_obj_flag_status_active(objectIndex, 0x00000010) != 0) { - draw_2d_texture_at(gObjectList[objectIndex].pos, (u16*) D_80183E80, - gObjectList[objectIndex].sizeScaling, (u8*) gObjectList[objectIndex].activeTLUT, - gObjectList[objectIndex].activeTexture, gObjectList[objectIndex].vertex, - 0x00000040, 0x00000040, 0x00000040, 0x00000020); - } - objectIndex = indexObjectList2[var_s4]; - D_80183E80[0] = (s16) gObjectList[objectIndex].orientation[0]; - D_80183E80[2] = (u16) gObjectList[objectIndex].orientation[2]; - draw_2d_texture_at(gObjectList[objectIndex].pos, (u16*) D_80183E80, - gObjectList[objectIndex].sizeScaling, (u8*) gObjectList[objectIndex].activeTLUT, - gObjectList[objectIndex].activeTexture, gObjectList[objectIndex].vertex, 0x00000040, - 0x00000040, 0x00000040, 0x00000020); - } - } - } -} - -void render_object_snowmans(s32 arg0) { - render_object_snowmans_list_1(arg0); - render_object_snowmans_list_2(arg0); -} - void render_lakitu(s32 cameraId) { UNUSED s32 stackPadding; Camera* camera; |
