diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2025-01-23 11:22:07 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-01-23 11:22:07 -0700 |
| commit | 1f189dfa804a05177f99dda1044898eb63fdcb3f (patch) | |
| tree | 598e0a6c26a5554afd1fcbcd801079fd1df090d3 /src/render_objects.c | |
| parent | 24ecfc3db43bfa606f41c42ef8778f96b5047c6b (diff) | |
Game.cpp and World.cpp Cleanup (#159)
* Remove CProperties and delete dup Properties from World.h
* Improvement
* Fix compile
* Cleanup
* Document gRaceState
* wip cleanup
* compile
* Impl PlayerBombKart
* Rename CourseManager_ to CM_
* Finish renames m_ to CM_
* cleanup
* Remove extra printf
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
Diffstat (limited to 'src/render_objects.c')
| -rw-r--r-- | src/render_objects.c | 25 |
1 files changed, 9 insertions, 16 deletions
diff --git a/src/render_objects.c b/src/render_objects.c index f6baef9b5..83c16b56b 100644 --- a/src/render_objects.c +++ b/src/render_objects.c @@ -43,7 +43,6 @@ #include "port/Game.h" #include "port/Engine.h" -#include "engine/Engine.h" #include "engine/courses/Course.h" #include "engine/Matrix.h" @@ -2621,9 +2620,9 @@ void func_8004EF9C(s32 arg0) { s16 temp_t0; s16 temp_v0; - temp_v0 = CourseManager_GetProps()->MinimapDimensions.X; - temp_t0 = CourseManager_GetProps()->MinimapDimensions.Z; - func_8004D37C(0x00000104, 0x0000003C, CourseManager_GetProps()->MinimapTexture, 0x000000FF, 0x000000FF, 0x000000FF, + temp_v0 = CM_GetProps()->MinimapDimensions.X; + temp_t0 = CM_GetProps()->MinimapDimensions.Z; + func_8004D37C(0x00000104, 0x0000003C, CM_GetProps()->MinimapTexture, 0x000000FF, 0x000000FF, 0x000000FF, 0x000000FF, temp_v0, temp_t0, temp_v0, temp_t0); } @@ -2653,7 +2652,7 @@ void set_minimap_finishline_position(s32 arg0) { } //! @todo Get course minimap props from course. - CourseManager_MinimapFinishlinePosition(); + CM_MinimapFinishlinePosition(); draw_hud_2d_texture_8x8(var_f2, var_f0, (u8*) common_texture_minimap_finish_line); } @@ -4032,23 +4031,17 @@ void func_800568A0(s32 objectIndex, s32 playerId) { } void func_800569F4(s32 playerIndex) { - s32 objectIndex; - - objectIndex = gIndexObjectBombKart[playerIndex]; - init_object(objectIndex, 0); - gObjectList[objectIndex].primAlpha = 0; + CM_DisplayBattleBombKart(playerIndex, 0); } -void func_80056A40(s32 playerIndex, s32 arg1) { - s32 objectIndex; - objectIndex = gIndexObjectBombKart[playerIndex]; - init_object(objectIndex, 0); - gObjectList[objectIndex].primAlpha = (s16) arg1; +void func_80056A40(s32 playerIndex, s32 arg1) { + CM_DisplayBattleBombKart(playerIndex, arg1); } void func_80056A94(s32 playerIndex) { - func_80072428(gIndexObjectBombKart[playerIndex]); + //func_80072428(gIndexObjectBombKart[playerIndex]); + CM_DisplayBattleBombKart(playerIndex, 0); } void render_battle_bomb_karts(s32 cameraId) { |
