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authorcoco875 <59367621+coco875@users.noreply.github.com>2023-12-25 18:32:52 +0100
committerGitHub <noreply@github.com>2023-12-25 10:32:52 -0700
commitc187c71bb9c354029fd0a3ced13071fca4e70215 (patch)
tree426b64d1917be053620a4c6547dc345b138b11bb /src/render_player.c
parent7597ee4ea8610b514eb092b34eca9d379f11a428 (diff)
place const and format external, code_8005fd0 and 80091750 (#515)
Diffstat (limited to 'src/render_player.c')
-rw-r--r--src/render_player.c122
1 files changed, 61 insertions, 61 deletions
diff --git a/src/render_player.c b/src/render_player.c
index d07d914aa..d5438af9a 100644
--- a/src/render_player.c
+++ b/src/render_player.c
@@ -796,73 +796,73 @@ void func_80022744(void) {
void func_8002276C(void) {
switch (gActiveScreenMode) { /* irregular */
- case SCREEN_MODE_1P:
- switch (gModeSelection) { /* switch 1; irregular */
- case GRAND_PRIX: /* switch 1 */
- func_80022A98(gPlayerOne, 0);
- func_80022A98(gPlayerTwo, 1);
- func_80022A98(gPlayerThree, 2);
- func_80022A98(gPlayerFour, 3);
- func_80022A98(gPlayerFive, 4);
- func_80022A98(gPlayerSix, 5);
- func_80022A98(gPlayerSeven, 6);
- func_80022A98(gPlayerEight, 7);
- break;
- case TIME_TRIALS: /* switch 1 */
- func_80022A98(gPlayerOne, 0);
- if ((gPlayerTwo->type & 0x100) == 0x100) {
- func_80022A98(gPlayerTwo, 1);
+ case SCREEN_MODE_1P:
+ switch (gModeSelection) { /* switch 1; irregular */
+ case GRAND_PRIX: /* switch 1 */
+ func_80022A98(gPlayerOne, 0);
+ func_80022A98(gPlayerTwo, 1);
+ func_80022A98(gPlayerThree, 2);
+ func_80022A98(gPlayerFour, 3);
+ func_80022A98(gPlayerFive, 4);
+ func_80022A98(gPlayerSix, 5);
+ func_80022A98(gPlayerSeven, 6);
+ func_80022A98(gPlayerEight, 7);
+ break;
+ case TIME_TRIALS: /* switch 1 */
+ func_80022A98(gPlayerOne, 0);
+ if ((gPlayerTwo->type & 0x100) == 0x100) {
+ func_80022A98(gPlayerTwo, 1);
+ }
+ if ((gPlayerThree->type & 0x100) == 0x100) {
+ func_80022A98(gPlayerThree, 2);
+ }
+ break;
+ case VERSUS: /* switch 1 */
+ case BATTLE: /* switch 1 */
+ func_80022A98(gPlayerOne, 0);
+ func_80022A98(gPlayerTwo, 1);
+ if (gPlayerCountSelection1 >= 3) {
+ func_80022A98(gPlayerThree, 2);
+ }
+ if (gPlayerCountSelection1 == 4) {
+ func_80022A98(gPlayerFour, 3);
+ }
+ break;
}
- if ((gPlayerThree->type & 0x100) == 0x100) {
- func_80022A98(gPlayerThree, 2);
+ break;
+ case SCREEN_MODE_2P_SPLITSCREEN_HORIZONTAL:
+ case SCREEN_MODE_2P_SPLITSCREEN_VERTICAL:
+ switch (gModeSelection) { /* switch 2; irregular */
+ case GRAND_PRIX: /* switch 2 */
+ func_80022A98(gPlayerOne, 0);
+ func_80022A98(gPlayerTwo, 1);
+ func_80022A98(gPlayerThree, 2);
+ func_80022A98(gPlayerFour, 3);
+ func_80022A98(gPlayerFive, 4);
+ func_80022A98(gPlayerSix, 5);
+ func_80022A98(gPlayerSeven, 6);
+ func_80022A98(gPlayerEight, 7);
+ break;
+ case VERSUS: /* switch 2 */
+ case BATTLE: /* switch 2 */
+ func_80022A98(gPlayerOne, 0);
+ func_80022A98(gPlayerTwo, 1);
+ break;
+ case TIME_TRIALS: /* switch 2 */
+ func_80022A98(gPlayerOne, 0);
+ break;
}
break;
- case VERSUS: /* switch 1 */
- case BATTLE: /* switch 1 */
- func_80022A98(gPlayerOne, 0);
- func_80022A98(gPlayerTwo, 1);
- if (gPlayerCountSelection1 >= 3) {
+ case SCREEN_MODE_3P_4P_SPLITSCREEN:
+ if ((VERSUS == gModeSelection) || (BATTLE == gModeSelection)) {
+ func_80022A98(gPlayerOne, 0);
+ func_80022A98(gPlayerTwo, 1);
func_80022A98(gPlayerThree, 2);
- }
- if (gPlayerCountSelection1 == 4) {
- func_80022A98(gPlayerFour, 3);
+ if (gPlayerCountSelection1 == 4) {
+ func_80022A98(gPlayerFour, 3);
+ }
}
break;
- }
- break;
- case SCREEN_MODE_2P_SPLITSCREEN_HORIZONTAL:
- case SCREEN_MODE_2P_SPLITSCREEN_VERTICAL:
- switch (gModeSelection) { /* switch 2; irregular */
- case GRAND_PRIX: /* switch 2 */
- func_80022A98(gPlayerOne, 0);
- func_80022A98(gPlayerTwo, 1);
- func_80022A98(gPlayerThree, 2);
- func_80022A98(gPlayerFour, 3);
- func_80022A98(gPlayerFive, 4);
- func_80022A98(gPlayerSix, 5);
- func_80022A98(gPlayerSeven, 6);
- func_80022A98(gPlayerEight, 7);
- break;
- case VERSUS: /* switch 2 */
- case BATTLE: /* switch 2 */
- func_80022A98(gPlayerOne, 0);
- func_80022A98(gPlayerTwo, 1);
- break;
- case TIME_TRIALS: /* switch 2 */
- func_80022A98(gPlayerOne, 0);
- break;
- }
- break;
- case SCREEN_MODE_3P_4P_SPLITSCREEN:
- if ((VERSUS == gModeSelection) || (BATTLE == gModeSelection)) {
- func_80022A98(gPlayerOne, 0);
- func_80022A98(gPlayerTwo, 1);
- func_80022A98(gPlayerThree, 2);
- if (gPlayerCountSelection1 == 4) {
- func_80022A98(gPlayerFour, 3);
- }
- }
- break;
}
}