diff options
| author | coco875 <59367621+coco875@users.noreply.github.com> | 2024-04-03 20:44:44 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-03 12:44:44 -0600 |
| commit | 12f332614ed9ee8b684d4b0fdae91e5ef14568ff (patch) | |
| tree | a8684cb916aae03d41b35a57d07b4c70fd4da909 /src/render_player.c | |
| parent | 705fb6d91579ca6661869ff14a58f7b4145c4104 (diff) | |
move actors code in actors folder and rename thing related to actor (#584)
* Move actors into their folders
* Renamings and documentation
Diffstat (limited to 'src/render_player.c')
| -rw-r--r-- | src/render_player.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/render_player.c b/src/render_player.c index 35f838286..59e1cf0b6 100644 --- a/src/render_player.c +++ b/src/render_player.c @@ -896,8 +896,8 @@ void func_80022A98(Player* player, s8 arg1) { if ((player->type & PLAYER_EXISTS) == PLAYER_EXISTS) { func_80026A48(player, arg1); func_800235AC(player, arg1); - if (((player->effects & 0x04000000) == 0x04000000) || ((player->effects & 0x08000000) == 0x08000000)) { - if ((player->effects & 0x04000000) == 0x04000000) { + if (((player->effects & HIT_EFFECT) == HIT_EFFECT) || ((player->effects & 0x08000000) == 0x08000000)) { + if ((player->effects & HIT_EFFECT) == HIT_EFFECT) { func_80022B50(player, arg1); } if ((player->effects & 0x08000000) == 0x08000000) { @@ -1207,7 +1207,7 @@ void func_800235AC(Player *player, s8 arg1) { } void func_80023BF0(Player *player, s8 arg1, s8 arg2, s8 arg3) { - if (((player->effects & 0x4000000) == 0x4000000) || ((player->effects & 0x8000000) == 0x8000000)) { + if (((player->effects & HIT_EFFECT) == HIT_EFFECT) || ((player->effects & 0x8000000) == 0x8000000)) { func_80022CA8(player, arg1, arg2, arg3); } else { func_80022E84(player, arg1, arg2, arg3); @@ -1374,7 +1374,7 @@ void kart_render(Player *player, s8 playerId, s8 arg2, s8 arg3) { } sp14C[1] = player->unk_048[arg2]; sp14C[2] = player->unk_050[arg2]; - if (((s32)player->effects & 0x04000000) == 0x04000000) { + if (((s32)player->effects & HIT_EFFECT) == HIT_EFFECT) { func_80062B18(&sp148, &sp144, &sp140, 0.0f, 8.0f, 0.0f, -player->unk_048[arg2], player->unk_050[arg2]); sp154[1] = (player->pos[1] - player->boundingBoxSize) + player->unk_108; sp154[0] = player->pos[0] + sp148; |
