diff options
| author | coco875 <59367621+coco875@users.noreply.github.com> | 2023-12-25 18:32:52 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-12-25 10:32:52 -0700 |
| commit | c187c71bb9c354029fd0a3ced13071fca4e70215 (patch) | |
| tree | 426b64d1917be053620a4c6547dc345b138b11bb /src/render_player.c | |
| parent | 7597ee4ea8610b514eb092b34eca9d379f11a428 (diff) | |
place const and format external, code_8005fd0 and 80091750 (#515)
Diffstat (limited to 'src/render_player.c')
| -rw-r--r-- | src/render_player.c | 122 |
1 files changed, 61 insertions, 61 deletions
diff --git a/src/render_player.c b/src/render_player.c index d07d914aa..d5438af9a 100644 --- a/src/render_player.c +++ b/src/render_player.c @@ -796,73 +796,73 @@ void func_80022744(void) { void func_8002276C(void) { switch (gActiveScreenMode) { /* irregular */ - case SCREEN_MODE_1P: - switch (gModeSelection) { /* switch 1; irregular */ - case GRAND_PRIX: /* switch 1 */ - func_80022A98(gPlayerOne, 0); - func_80022A98(gPlayerTwo, 1); - func_80022A98(gPlayerThree, 2); - func_80022A98(gPlayerFour, 3); - func_80022A98(gPlayerFive, 4); - func_80022A98(gPlayerSix, 5); - func_80022A98(gPlayerSeven, 6); - func_80022A98(gPlayerEight, 7); - break; - case TIME_TRIALS: /* switch 1 */ - func_80022A98(gPlayerOne, 0); - if ((gPlayerTwo->type & 0x100) == 0x100) { - func_80022A98(gPlayerTwo, 1); + case SCREEN_MODE_1P: + switch (gModeSelection) { /* switch 1; irregular */ + case GRAND_PRIX: /* switch 1 */ + func_80022A98(gPlayerOne, 0); + func_80022A98(gPlayerTwo, 1); + func_80022A98(gPlayerThree, 2); + func_80022A98(gPlayerFour, 3); + func_80022A98(gPlayerFive, 4); + func_80022A98(gPlayerSix, 5); + func_80022A98(gPlayerSeven, 6); + func_80022A98(gPlayerEight, 7); + break; + case TIME_TRIALS: /* switch 1 */ + func_80022A98(gPlayerOne, 0); + if ((gPlayerTwo->type & 0x100) == 0x100) { + func_80022A98(gPlayerTwo, 1); + } + if ((gPlayerThree->type & 0x100) == 0x100) { + func_80022A98(gPlayerThree, 2); + } + break; + case VERSUS: /* switch 1 */ + case BATTLE: /* switch 1 */ + func_80022A98(gPlayerOne, 0); + func_80022A98(gPlayerTwo, 1); + if (gPlayerCountSelection1 >= 3) { + func_80022A98(gPlayerThree, 2); + } + if (gPlayerCountSelection1 == 4) { + func_80022A98(gPlayerFour, 3); + } + break; } - if ((gPlayerThree->type & 0x100) == 0x100) { - func_80022A98(gPlayerThree, 2); + break; + case SCREEN_MODE_2P_SPLITSCREEN_HORIZONTAL: + case SCREEN_MODE_2P_SPLITSCREEN_VERTICAL: + switch (gModeSelection) { /* switch 2; irregular */ + case GRAND_PRIX: /* switch 2 */ + func_80022A98(gPlayerOne, 0); + func_80022A98(gPlayerTwo, 1); + func_80022A98(gPlayerThree, 2); + func_80022A98(gPlayerFour, 3); + func_80022A98(gPlayerFive, 4); + func_80022A98(gPlayerSix, 5); + func_80022A98(gPlayerSeven, 6); + func_80022A98(gPlayerEight, 7); + break; + case VERSUS: /* switch 2 */ + case BATTLE: /* switch 2 */ + func_80022A98(gPlayerOne, 0); + func_80022A98(gPlayerTwo, 1); + break; + case TIME_TRIALS: /* switch 2 */ + func_80022A98(gPlayerOne, 0); + break; } break; - case VERSUS: /* switch 1 */ - case BATTLE: /* switch 1 */ - func_80022A98(gPlayerOne, 0); - func_80022A98(gPlayerTwo, 1); - if (gPlayerCountSelection1 >= 3) { + case SCREEN_MODE_3P_4P_SPLITSCREEN: + if ((VERSUS == gModeSelection) || (BATTLE == gModeSelection)) { + func_80022A98(gPlayerOne, 0); + func_80022A98(gPlayerTwo, 1); func_80022A98(gPlayerThree, 2); - } - if (gPlayerCountSelection1 == 4) { - func_80022A98(gPlayerFour, 3); + if (gPlayerCountSelection1 == 4) { + func_80022A98(gPlayerFour, 3); + } } break; - } - break; - case SCREEN_MODE_2P_SPLITSCREEN_HORIZONTAL: - case SCREEN_MODE_2P_SPLITSCREEN_VERTICAL: - switch (gModeSelection) { /* switch 2; irregular */ - case GRAND_PRIX: /* switch 2 */ - func_80022A98(gPlayerOne, 0); - func_80022A98(gPlayerTwo, 1); - func_80022A98(gPlayerThree, 2); - func_80022A98(gPlayerFour, 3); - func_80022A98(gPlayerFive, 4); - func_80022A98(gPlayerSix, 5); - func_80022A98(gPlayerSeven, 6); - func_80022A98(gPlayerEight, 7); - break; - case VERSUS: /* switch 2 */ - case BATTLE: /* switch 2 */ - func_80022A98(gPlayerOne, 0); - func_80022A98(gPlayerTwo, 1); - break; - case TIME_TRIALS: /* switch 2 */ - func_80022A98(gPlayerOne, 0); - break; - } - break; - case SCREEN_MODE_3P_4P_SPLITSCREEN: - if ((VERSUS == gModeSelection) || (BATTLE == gModeSelection)) { - func_80022A98(gPlayerOne, 0); - func_80022A98(gPlayerTwo, 1); - func_80022A98(gPlayerThree, 2); - if (gPlayerCountSelection1 == 4) { - func_80022A98(gPlayerFour, 3); - } - } - break; } } |
