diff options
| author | coco875 <59367621+coco875@users.noreply.github.com> | 2024-08-23 02:20:13 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-08-22 18:20:13 -0600 |
| commit | e135178097f416bc54e36058e10d9b1c013929fd (patch) | |
| tree | 0903c79b59ed716497e55618631d5e76611fe032 /src/render_player.h | |
| parent | 3781ce2830a143df855003b65fe069d2e26215d9 (diff) | |
Update from decomp (#34)
* Update menus.c (#634)
* Update common_data.yml (#635)
* Renames for screenId and other changes (#636)
* screenId renames
* Rename surface map to collision mesh (#637)
* Rename some stack vars (#638)
* Fix syntax error (#639)
* Rename some stack vars
* Update collision.c
* Collision Documentation (#640)
* Collision related renames
* update doxygen (#649)
* change bool (#644)
* Update (#642)
* Delete trig_tables_bss.c (#650)
* fix typo audio (#656)
* fix typo src actor (#657)
* fix typo include (#658)
* fix course (#659)
* fix typo debug (#660)
* fix typo data (#661)
* Update common_structs.h
* replace number with const (#665)
* fix typo buffers (#655)
* fix typo buffers
* tweak ld file
* rename to sMemoryPool
* add a warning
---------
* fix typo src (#654)
* fix typo src
* fix non matcing
* Update code_80091750.c
---------
* fix typo racing (#653)
* fix typo racing
* get it match
* replace G_LINE3D to G_QUAD
---------
* fix typo src (#652)
* fix ending typo (#651)
* Action more info when it doesn't match and fix first diff (#662)
* Update linux-compile.yml
* fix first-diff
* Update first-diff.py
---------
* document texture of kart (#663)
* document texture of kart
* change screenPlayerId to screenId
* some documentation around object
* Revert "some documentation around object"
This reverts commit cbb39078e036bf2a417bed67359e910213acab28.
* more rename
---------
* Make evaluate_collision_players_palm_tree better (#667)
This matches just the same as before, but using those two casts instead of
shifts seems more likely to be accurate to the original source code
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
* add fedora instruciton (#666)
* start documenting animation (#668)
* start documenting animation
* Update course_data.c
* change comment
* fix error of compilation
* fix error of compilation
* Update animation.c
Diffstat (limited to 'src/render_player.h')
| -rw-r--r-- | src/render_player.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/render_player.h b/src/render_player.h index c6257f2a0..63e1a3afd 100644 --- a/src/render_player.h +++ b/src/render_player.h @@ -14,11 +14,11 @@ void func_8001F9E4(Player*, Camera*, s8); u16 check_player_camera_collision(Player*, Camera*, f32, f32); u16 func_8001FD78(Player*, f32, f32, f32); void init_render_player(Player*, Camera*, s8, s8); -void func_80020524(void); -void func_8002088C(void); -void func_80020BF4(void); -void func_80020F1C(void); -void try_render_player(Player*, s8, s8); +void load_kart_texture_and_render_kart_particle_on_screen_one(void); +void load_kart_texture_and_render_kart_particle_on_screen_two(void); +void load_kart_texture_and_render_kart_particle_on_screen_three(void); +void load_kart_texture_and_render_kart_particle_on_screen_four(void); +void try_rendering_player(Player*, s8, s8); void render_players_on_screen_one(void); void render_players_on_screen_two(void); void render_players_on_screen_three(void); @@ -54,13 +54,13 @@ void func_800235AC(Player*, s8); void func_80023BF0(Player*, s8, s8, s8); void render_player_shadow(Player*, s8, s8); void render_player_shadow_credits(Player*, s8, s8); -void kart_render(Player*, s8, s8, s8); -void ghost_render(Player*, s8, s8, s8); +void render_kart(Player*, s8, s8, s8); +void render_ghost(Player*, s8, s8, s8); void func_80025DE8(Player*, s8, s8, s8); -void player_ice_reflection_render(Player*, s8, s8, s8); +void render_player_ice_reflection(Player*, s8, s8, s8); void render_player(Player*, s8, s8); void func_80026A48(Player*, s8); -void func_80026B4C(Player*, s8, s8, s8); +void update_wheel_palette(Player*, s8, s8, s8); void func_80030A34(Player*); void func_8002701C(void); void func_80027024(s32, s32, s32); @@ -70,10 +70,10 @@ void func_80027024(s32, s32, s32); extern struct_D_802F1F80 *gPlayerPalette; extern s32 D_80164A28; -extern s16 D_80164AB0[]; +extern s16 gPlayersToRenderPlayerId[]; extern s16 D_80164ABE[]; -extern s16 D_80164AC0[]; -extern Player *D_80164AD0[]; +extern s16 gPlayersToRenderScreenId[]; +extern Player *gPlayersToRenderPlayer[]; extern s16 gMatrixEffectCount; extern u16 gPlayerRedEffect[]; extern u16 gPlayerGreenEffect[]; @@ -124,8 +124,8 @@ extern u32 gKartWarioWheels0[]; extern u32 gKartWarioWheels1[]; -extern u32 *D_800DDE34[]; -extern u32 *D_800DDE54[]; +extern u32 *gKartWheels0[]; +extern u32 *gKartWheels1[]; // These all come the kart data stuff, they should end up in their own inc.c eventually @@ -276,8 +276,8 @@ extern u32 *D_800DDE54[]; extern s16 D_80165020[40]; extern Vec3f D_80165070[8]; -extern s16 D_801650D0[4][8]; -extern s16 D_80165110[4][8]; +extern s16 gLastAnimFrameSelector[4][8]; +extern s16 gLastAnimGroupSelector[4][8]; extern s16 D_80165150[4][8]; extern s16 D_80165190[4][8]; extern s16 D_801651D0[4][8]; |
