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authorcoco875 <59367621+coco875@users.noreply.github.com>2024-08-23 02:20:13 +0200
committerGitHub <noreply@github.com>2024-08-22 18:20:13 -0600
commite135178097f416bc54e36058e10d9b1c013929fd (patch)
tree0903c79b59ed716497e55618631d5e76611fe032 /src/render_player.h
parent3781ce2830a143df855003b65fe069d2e26215d9 (diff)
Update from decomp (#34)
* Update menus.c (#634) * Update common_data.yml (#635) * Renames for screenId and other changes (#636) * screenId renames * Rename surface map to collision mesh (#637) * Rename some stack vars (#638) * Fix syntax error (#639) * Rename some stack vars * Update collision.c * Collision Documentation (#640) * Collision related renames * update doxygen (#649) * change bool (#644) * Update (#642) * Delete trig_tables_bss.c (#650) * fix typo audio (#656) * fix typo src actor (#657) * fix typo include (#658) * fix course (#659) * fix typo debug (#660) * fix typo data (#661) * Update common_structs.h * replace number with const (#665) * fix typo buffers (#655) * fix typo buffers * tweak ld file * rename to sMemoryPool * add a warning --------- * fix typo src (#654) * fix typo src * fix non matcing * Update code_80091750.c --------- * fix typo racing (#653) * fix typo racing * get it match * replace G_LINE3D to G_QUAD --------- * fix typo src (#652) * fix ending typo (#651) * Action more info when it doesn't match and fix first diff (#662) * Update linux-compile.yml * fix first-diff * Update first-diff.py --------- * document texture of kart (#663) * document texture of kart * change screenPlayerId to screenId * some documentation around object * Revert "some documentation around object" This reverts commit cbb39078e036bf2a417bed67359e910213acab28. * more rename --------- * Make evaluate_collision_players_palm_tree better (#667) This matches just the same as before, but using those two casts instead of shifts seems more likely to be accurate to the original source code Signed-off-by: Gabriel Ravier <gabravier@gmail.com> * add fedora instruciton (#666) * start documenting animation (#668) * start documenting animation * Update course_data.c * change comment * fix error of compilation * fix error of compilation * Update animation.c
Diffstat (limited to 'src/render_player.h')
-rw-r--r--src/render_player.h32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/render_player.h b/src/render_player.h
index c6257f2a0..63e1a3afd 100644
--- a/src/render_player.h
+++ b/src/render_player.h
@@ -14,11 +14,11 @@ void func_8001F9E4(Player*, Camera*, s8);
u16 check_player_camera_collision(Player*, Camera*, f32, f32);
u16 func_8001FD78(Player*, f32, f32, f32);
void init_render_player(Player*, Camera*, s8, s8);
-void func_80020524(void);
-void func_8002088C(void);
-void func_80020BF4(void);
-void func_80020F1C(void);
-void try_render_player(Player*, s8, s8);
+void load_kart_texture_and_render_kart_particle_on_screen_one(void);
+void load_kart_texture_and_render_kart_particle_on_screen_two(void);
+void load_kart_texture_and_render_kart_particle_on_screen_three(void);
+void load_kart_texture_and_render_kart_particle_on_screen_four(void);
+void try_rendering_player(Player*, s8, s8);
void render_players_on_screen_one(void);
void render_players_on_screen_two(void);
void render_players_on_screen_three(void);
@@ -54,13 +54,13 @@ void func_800235AC(Player*, s8);
void func_80023BF0(Player*, s8, s8, s8);
void render_player_shadow(Player*, s8, s8);
void render_player_shadow_credits(Player*, s8, s8);
-void kart_render(Player*, s8, s8, s8);
-void ghost_render(Player*, s8, s8, s8);
+void render_kart(Player*, s8, s8, s8);
+void render_ghost(Player*, s8, s8, s8);
void func_80025DE8(Player*, s8, s8, s8);
-void player_ice_reflection_render(Player*, s8, s8, s8);
+void render_player_ice_reflection(Player*, s8, s8, s8);
void render_player(Player*, s8, s8);
void func_80026A48(Player*, s8);
-void func_80026B4C(Player*, s8, s8, s8);
+void update_wheel_palette(Player*, s8, s8, s8);
void func_80030A34(Player*);
void func_8002701C(void);
void func_80027024(s32, s32, s32);
@@ -70,10 +70,10 @@ void func_80027024(s32, s32, s32);
extern struct_D_802F1F80 *gPlayerPalette;
extern s32 D_80164A28;
-extern s16 D_80164AB0[];
+extern s16 gPlayersToRenderPlayerId[];
extern s16 D_80164ABE[];
-extern s16 D_80164AC0[];
-extern Player *D_80164AD0[];
+extern s16 gPlayersToRenderScreenId[];
+extern Player *gPlayersToRenderPlayer[];
extern s16 gMatrixEffectCount;
extern u16 gPlayerRedEffect[];
extern u16 gPlayerGreenEffect[];
@@ -124,8 +124,8 @@ extern u32 gKartWarioWheels0[];
extern u32 gKartWarioWheels1[];
-extern u32 *D_800DDE34[];
-extern u32 *D_800DDE54[];
+extern u32 *gKartWheels0[];
+extern u32 *gKartWheels1[];
// These all come the kart data stuff, they should end up in their own inc.c eventually
@@ -276,8 +276,8 @@ extern u32 *D_800DDE54[];
extern s16 D_80165020[40];
extern Vec3f D_80165070[8];
-extern s16 D_801650D0[4][8];
-extern s16 D_80165110[4][8];
+extern s16 gLastAnimFrameSelector[4][8];
+extern s16 gLastAnimGroupSelector[4][8];
extern s16 D_80165150[4][8];
extern s16 D_80165190[4][8];
extern s16 D_801651D0[4][8];