summaryrefslogtreecommitdiff
path: root/src/update_objects.c
diff options
context:
space:
mode:
authorMegaMech <7255464+MegaMech@users.noreply.github.com>2024-12-07 19:38:47 -0700
committerMegaMech <7255464+MegaMech@users.noreply.github.com>2024-12-07 19:38:47 -0700
commita4890f9dfcc993f3001d491395294f6836cdc0dc (patch)
treed30967b76bcfc465ff957b7738b7e85acdd4c14a /src/update_objects.c
parentbcf4a7f384fdcecd813e61368685bed712299f6b (diff)
Move penguin code to class
Diffstat (limited to 'src/update_objects.c')
-rw-r--r--src/update_objects.c361
1 files changed, 0 insertions, 361 deletions
diff --git a/src/update_objects.c b/src/update_objects.c
index 039ebab87..f06012939 100644
--- a/src/update_objects.c
+++ b/src/update_objects.c
@@ -6512,367 +6512,6 @@ void func_800842C8(void) {
}
}
-void func_80084430(s32 objectIndex, UNUSED s32 arg1) {
- Object* object;
-
- object = &gObjectList[objectIndex];
- object->unk_0D8 = 0;
- object->model = (Gfx*) d_course_sherbet_land_unk_data1;
- object->vertex = (Vtx*) d_course_sherbet_land_unk_data11;
- object->sizeScaling = 0.2f;
- object->boundingBoxSize = 0x000C;
- object->unk_09C = 1;
- set_obj_origin_pos(objectIndex, xOrientation * -383.0, 2.0f, -690.0f);
- set_obj_direction_angle(objectIndex, 0U, 0U, 0U);
- object->unk_0DD = 1;
- func_80086EF0(objectIndex);
- object->spline = D_800E672C[0];
- set_object_flag_status_true(objectIndex, 0x04000800);
- object->type = get_animation_length(d_course_sherbet_land_unk_data11, 0);
- object_next_state(objectIndex);
-}
-
-void func_8008453C(s32 objectIndex, s32 arg1) {
- switch (gObjectList[objectIndex].state) { /* irregular */
- case 0:
- break;
- case 1:
- if (gPlayerCountSelection1 == 1) {
- func_80084430(objectIndex, arg1);
- }
- break;
- case 2:
- func_80072E54(objectIndex, 0, gObjectList[objectIndex].type, 1, 0, -1);
- break;
- }
-}
-
-void func_800845C8(s32 objectIndex, s32 arg1) {
- Object* object;
-
- object = &gObjectList[objectIndex];
- object->unk_0D8 = 0;
- object->model = (Gfx*) d_course_sherbet_land_unk_data1;
- object->vertex = (Vtx*) d_course_sherbet_land_unk_data11;
- object->boundingBoxSize = 4;
- object->unk_09C = 2;
- object->unk_04C = random_int(0x012CU);
- set_object_flag_status_true(objectIndex, 0x04000220);
- if ((arg1 > 0) && (arg1 < 9)) {
- if ((arg1 == 1) || (arg1 == 2)) {
- set_obj_origin_pos(objectIndex, xOrientation * -2960.0, -80.0f, 1521.0f);
- object->unk_0C6 = 0x0150;
- object->unk_01C[1] = 100.0f;
- } else if ((arg1 == 3) || (arg1 == 4)) {
- set_obj_origin_pos(objectIndex, xOrientation * -2490.0, -80.0f, 1612.0f);
- object->unk_0C6 = 0x0100;
- object->unk_01C[1] = 80.0f;
- } else if ((arg1 == 5) || (arg1 == 6)) {
- set_obj_origin_pos(objectIndex, xOrientation * -2098.0, -80.0f, 1624.0f);
- object->unk_0C6 = 0xFF00;
- object->unk_01C[1] = 80.0f;
- } else if ((arg1 == 7) || (arg1 == 8)) {
- set_obj_origin_pos(objectIndex, xOrientation * -2080.0, -80.0f, 1171.0f);
- object->unk_0C6 = 0x0150;
- object->unk_01C[1] = 80.0f;
- }
- object->unk_0C4 = (arg1 << 0xF) & 0xFFFF;
- object->surfaceHeight = -80.0f;
- object->sizeScaling = 0.08f;
- object->unk_0DD = 2;
- func_800722A4(objectIndex, 8);
- } else if ((arg1 > 8) && (arg1 < 15)) {
- switch (arg1) { /* irregular */
- case 9:
- if (gGamestate != 9) {
- set_obj_origin_pos(objectIndex, xOrientation * 146.0, 0.0f, -380.0f);
- } else {
- set_obj_origin_pos(objectIndex, xOrientation * 380.0, 0.0f, -535.0f);
- object->sizeScaling = 0.15f;
- }
- object->unk_0C6 = 0x9000;
- if (gIsMirrorMode != 0) {
- object->unk_0C6 -= 0x4000;
- }
- object->unk_0DD = 3;
- break;
- case 10:
- set_obj_origin_pos(objectIndex, xOrientation * 380.0, 0.0f, -766.0f);
- object->unk_0C6 = 0x5000;
- if (gIsMirrorMode != 0) {
- object->unk_0C6 += 0x8000;
- }
- object->unk_0DD = 4;
- break;
- case 11:
- set_obj_origin_pos(objectIndex, xOrientation * -2300.0, 0.0f, -210.0f);
- object->unk_0C6 = 0xC000;
- object->unk_0DD = 6;
- if (gIsMirrorMode != 0) {
- object->unk_0C6 += 0x8000;
- }
- break;
- case 12:
- set_obj_origin_pos(objectIndex, xOrientation * -2500.0, 0.0f, -250.0f);
- object->unk_0C6 = 0x4000;
- object->unk_0DD = 6;
- if (gIsMirrorMode != 0) {
- object->unk_0C6 += 0x8000;
- }
- break;
- case 13:
- set_obj_origin_pos(objectIndex, xOrientation * -535.0, 0.0f, 875.0f);
- object->unk_0C6 = 0x8000;
- object->unk_0DD = 6;
- if (gIsMirrorMode != 0) {
- object->unk_0C6 -= 0x4000;
- }
- break;
- case 14:
- set_obj_origin_pos(objectIndex, xOrientation * -250.0, 0.0f, 953.0f);
- object->unk_0C6 = 0x9000;
- object->unk_0DD = 6;
- if (gIsMirrorMode != 0) {
- object->unk_0C6 -= 0x4000;
- }
- break;
- default:
- break;
- }
- set_obj_direction_angle(objectIndex, 0U, object->unk_0C6 + 0x8000, 0U);
- object->surfaceHeight = 5.0f;
- object->sizeScaling = 0.04f;
- func_800722A4(objectIndex, 0x00000014);
- }
- func_80086EF0(objectIndex);
- object->unk_034 = 0.0f;
- object->type = get_animation_length(d_course_sherbet_land_unk_data11, 0);
- object_next_state(objectIndex);
-}
-
-void func_80084B7C(s32 objectIndex, s32 arg1) {
- Object* object;
-
- object = &gObjectList[objectIndex];
- switch (object->state) {
- case 0:
- break;
- case 1:
- func_800845C8(objectIndex, arg1);
- break;
- case 2:
- func_80072E54(objectIndex, 0, (s32) object->type, (s32) object->unk_09C, 0, -1);
- if (func_80072354(objectIndex, 0x00000020) != 0) {
- if (object->unk_084[6] == 0) {
- object->unk_084[6] = random_int(0x005AU) + 0x5A;
- func_800722A4(objectIndex, 0x00000080);
- } else {
- object->unk_084[6]--;
- }
- }
- break;
- case 3:
- func_80072E54(objectIndex, 0, object->type, 1, 0, 0);
- break;
- case 4:
- func_800722CC(objectIndex, 2);
- object_next_state(objectIndex);
- break;
- }
- if (func_80072320(objectIndex, 0x00000020) != 0) {
- if (object->unk_084[6] == 0) {
- func_800722A4(objectIndex, 0x00000080);
- object->unk_084[6] = 0x0010;
- } else {
- object->unk_084[6]--;
- }
- }
- if (func_80072320(objectIndex, 0x00000080) != 0) {
- func_800722CC(objectIndex, 0x00000080);
- if (func_80072320(objectIndex, 0x00000010) != 0) {
- func_800C98B8(object->pos, object->velocity, SOUND_ARG_LOAD(0x19, 0x00, 0x70, 0x49));
- } else {
- func_800C98B8(object->pos, object->velocity, SOUND_ARG_LOAD(0x19, 0x00, 0x70, 0x17));
- }
- }
-}
-
-void func_80084D2C(s32 objectIndex, s32 arg1) {
- f32 sp24;
-
- switch (gObjectList[objectIndex].unk_0AE) {
- case 0:
- break;
- case 1:
- gObjectList[objectIndex].direction_angle[1] =
- func_800417B4(gObjectList[objectIndex].direction_angle[1], gObjectList[objectIndex].unk_0C6);
- if (gObjectList[objectIndex].direction_angle[1] == gObjectList[objectIndex].unk_0C6) {
- gObjectList[objectIndex].unk_09C = 4;
- gObjectList[objectIndex].unk_034 = 0.4f;
- func_80086FD4(objectIndex);
- }
- break;
- case 2:
- f32_step_towards(&gObjectList[objectIndex].unk_034, 0.8f, 0.02f);
- if (func_80087060(objectIndex, 0x0000000F) != 0) {
- func_800722A4(objectIndex, 1);
- func_800722A4(objectIndex, 2);
- gObjectList[objectIndex].unk_09C = 1;
- gObjectList[objectIndex].unk_0D8 = 1;
- gObjectList[objectIndex].textureListIndex = 0;
- gObjectList[objectIndex].type =
- get_animation_length(d_course_sherbet_land_unk_data11, gObjectList[objectIndex].unk_0D8);
- func_800726CC(objectIndex, 3);
- func_80086FD4(objectIndex);
- if (func_80072354(objectIndex, 0x00000020) != 0) {
- func_800722A4(objectIndex, 0x00000080);
- }
- }
- break;
- case 3:
- switch (arg1) { /* switch 1; irregular */
- case 0: /* switch 1 */
- sp24 = 1.0f;
- break;
- case 1: /* switch 1 */
- sp24 = 1.5f;
- break;
- case 2: /* switch 1 */
- sp24 = 2.0f;
- break;
- case 3: /* switch 1 */
- sp24 = 2.5f;
- break;
- }
- f32_step_towards(&gObjectList[objectIndex].unk_034, sp24, 0.15f);
- if ((func_80072354(objectIndex, 2) != 0) && (sp24 == gObjectList[objectIndex].unk_034)) {
- func_80086FD4(objectIndex);
- }
- break;
- case 4:
- if (func_80087060(objectIndex, 0x0000001E) != 0) {
- func_800722CC(objectIndex, 1);
- func_80086FD4(objectIndex);
- }
- break;
- case 5:
- f32_step_towards(&gObjectList[objectIndex].unk_034, 0.4f, 0.2f);
- if (func_80087060(objectIndex, 0x0000000A) != 0) {
- func_800722A4(objectIndex, 2);
- gObjectList[objectIndex].unk_0D8 = 2;
- gObjectList[objectIndex].textureListIndex = 0;
- gObjectList[objectIndex].type =
- get_animation_length(d_course_sherbet_land_unk_data11, gObjectList[objectIndex].unk_0D8);
- func_800726CC(objectIndex, 3);
- func_80086FD4(objectIndex);
- }
- break;
- case 6:
- if (func_80072354(objectIndex, 2) != 0) {
- gObjectList[objectIndex].unk_0D8 = 0;
- gObjectList[objectIndex].textureListIndex = 0;
- gObjectList[objectIndex].type =
- get_animation_length(d_course_sherbet_land_unk_data11, gObjectList[objectIndex].unk_0D8);
- gObjectList[objectIndex].unk_0C6 += 0x8000;
- func_800726CC(objectIndex, 2);
- func_8008701C(objectIndex, 1);
- }
- break;
- }
- func_8008781C(objectIndex);
- object_calculate_new_pos_offset(objectIndex);
-}
-
-void func_80085024(void) {
-}
-
-void func_8008502C(s32 objectIndex, UNUSED s32 arg1) {
- func_80088038(objectIndex, gObjectList[objectIndex].unk_01C[1], gObjectList[objectIndex].unk_0C6);
- object_calculate_new_pos_offset(objectIndex);
- func_800873F4(objectIndex);
-}
-
-void func_80085080(s32 objectIndex) {
- func_8008B78C(objectIndex);
- object_calculate_new_pos_offset(objectIndex);
- func_800873F4(objectIndex);
-}
-
-void func_800850B0(s32 objectIndex, s32 arg1) {
- Object* object;
-
- object = &gObjectList[objectIndex];
- switch (object->unk_0DD) {
- case 1:
- func_80085080(objectIndex);
- break;
- case 2:
- func_8008502C(objectIndex, arg1);
- break;
- case 3:
- func_80084D2C(objectIndex, 0);
- break;
- case 4:
- func_80084D2C(objectIndex, 1);
- break;
- case 5:
- func_80084D2C(objectIndex, 2);
- break;
- case 6:
- func_80084D2C(objectIndex, 3);
- break;
- }
- if (func_80072320(objectIndex, 0x00000020) != 0) {
- if (func_80072320(objectIndex, 0x00000040) != 0) {
- func_800722CC(objectIndex, 0x00000040);
- object->unk_084[6] = 0;
- object->unk_084[7] = 0x0096;
- }
- if (object->unk_084[7] == 0) {
- func_800722CC(objectIndex, 0x00000020);
- } else {
- object->unk_084[7]--;
- object->orientation[0] = object->direction_angle[0];
- object->orientation[1] += 0x2000;
- object->orientation[2] = object->direction_angle[2];
- }
- } else {
- object->orientation[0] = object->direction_angle[0];
- object->orientation[1] = object->direction_angle[1];
- object->orientation[2] = object->direction_angle[2];
- }
-}
-
-void update_penguins(void) {
- UNUSED s32 var_s2;
- s32 objectIndex;
- s32 var_s1;
-
- for (var_s1 = 0; var_s1 < NUM_PENGUINS; var_s1++) {
- objectIndex = indexObjectList1[var_s1];
- if (gObjectList[objectIndex].state != 0) {
- if (var_s1 == 0) {
- func_8008453C(objectIndex, var_s1);
- } else {
- func_80084B7C(objectIndex, var_s1);
- }
- func_800850B0(objectIndex, var_s1);
- }
- if (func_80072320(objectIndex, 1) != 0) {
- func_80089820(objectIndex, 1.75f, 1.5f, 0x1900A046U);
- } else if (func_80072320(objectIndex, 8) != 0) {
- func_80089820(objectIndex, 1.3f, 1.0f, 0x1900A046U);
- } else {
- func_80089820(objectIndex, 1.5f, 1.25f, 0x1900A046U);
- }
- if ((is_obj_flag_status_active(objectIndex, 0x02000000) != 0) &&
- (func_80072354(objectIndex, 0x00000020) != 0)) {
- func_800722A4(objectIndex, 0x00000060);
- set_object_flag_status_false(objectIndex, 0x02000000);
- }
- }
-}
-
void init_hot_air_balloon(s32 objectIndex) {
gObjectList[objectIndex].sizeScaling = 1.0f;
gObjectList[objectIndex].model = d_course_luigi_raceway_dl_F960;