diff options
| author | MegaMech <MegaMech@users.noreply.github.com> | 2024-05-03 21:38:56 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-05-03 21:38:56 -0600 |
| commit | e86b876992e8fa6c5724771ad5bb20ee49f84ad4 (patch) | |
| tree | bd2d527039317f2ad0c06cde2ef6612065ac985f /src/update_objects.c | |
| parent | 1fbf28a78d8b6dd8136aa628b5b1bc3d4c9b9223 (diff) | |
Changes (#9)
Diffstat (limited to 'src/update_objects.c')
| -rw-r--r-- | src/update_objects.c | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/update_objects.c b/src/update_objects.c index 46533bd42..b889b485c 100644 --- a/src/update_objects.c +++ b/src/update_objects.c @@ -3621,28 +3621,29 @@ u8 gen_random_item(s16 rank, s16 isCpu) if (gModeSelection == VERSUS) { switch (gPlayerCountSelection1) { case TWO_PLAYERS_SELECTED: - curve = segmented_to_virtual((void *) common_versus_2_player_item_curve); + //curve = segmented_to_virtual((void *) common_versus_2_player_item_curve); break; case THREE_PLAYERS_SELECTED: - curve = segmented_to_virtual((void *) common_versus_3_player_item_curve); + //curve = segmented_to_virtual((void *) common_versus_3_player_item_curve); break; case FOUR_PLAYERS_SELECTED: - curve = segmented_to_virtual((void *) common_versus_4_player_item_curve); + //curve = segmented_to_virtual((void *) common_versus_4_player_item_curve); break; } randomItem = *((rank * 100) + curve + sRandomItemIndex); } else if (gModeSelection == BATTLE) { - curve = segmented_to_virtual((void *) common_battle_item_curve); + //curve = segmented_to_virtual((void *) common_battle_item_curve); randomItem = curve[sRandomItemIndex]; } else { // GP Mode if (isCpu == 0) { - curve = segmented_to_virtual((void *) common_grand_prix_human_item_curve); + //curve = segmented_to_virtual((void *) common_grand_prix_human_item_curve); } else { - curve = segmented_to_virtual((void *) common_grand_prix_kart_ai_item_curve); + //curve = segmented_to_virtual((void *) common_grand_prix_kart_ai_item_curve); } - randomItem = *((rank * 100) + curve + sRandomItemIndex); + // *((rank * 100) + curve + sRandomItemIndex) + randomItem = 1; } return randomItem; } |
