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-rw-r--r--Makefile783
1 files changed, 0 insertions, 783 deletions
diff --git a/Makefile b/Makefile
deleted file mode 100644
index 64890a96a..000000000
--- a/Makefile
+++ /dev/null
@@ -1,783 +0,0 @@
-# Makefile to rebuild MK64 split image
-
-include util.mk
-
-include safe_gcc.mk
-
-# Default target
-default: all
-
-# Preprocessor definitions
-DEFINES :=
-
-#==============================================================================#
-# Build Options #
-#==============================================================================#
-
-# Configure the build options with 'make SETTING=value' (ex. make VERSION=eu).
-# Run 'make clean' prior to changing versions.
-
-# Build for the N64 (turn this off for ports)
-TARGET_N64 ?= 1
-
-# COMPILER - selects the C compiler to use
-# ido - uses the SGI IRIS Development Option compiler, which is used to build
-# an original matching N64 ROM
-# gcc - uses the GNU C Compiler
-COMPILER ?= ido
-$(eval $(call validate-option,COMPILER,ido gcc))
-
-# Add debug tools with 'make DEBUG=1' and modify the macros in include/debug.h
-# Adds crash screen enhancement and activates debug mode
-# Run make clean first
-DEBUG ?= 0
-
-# Compile with GCC
-GCC ?= 0
-
-# VERSION - selects the version of the game to build
-# us - builds the 1997 North American version
-# eu - builds the 1997 1.1 PAL version
-VERSION ?= us
-$(eval $(call validate-option,VERSION,us eu-1.0 eu-final))
-
-ifeq ($(VERSION),us)
- DEFINES += VERSION_US=1
- GRUCODE ?= f3dex_old
-else ifeq ($(VERSION),eu-1.0)
- DEFINES += VERSION_EU=1 VERSION_EU_1_0=1
- GRUCODE ?= f3dex_old
-else ifeq ($(VERSION),eu-final)
- DEFINES += VERSION_EU=1 VERSION_EU_1_1=1
- GRUCODE ?= f3dex_old
-endif
-
-ifeq ($(DEBUG),1)
- DEFINES += DEBUG=1
- COMPARE ?= 0
-endif
-
-TARGET := mk64.$(VERSION)
-
-BASEROM := baserom.$(VERSION).z64
-
-
-
-# GRUCODE - selects which RSP microcode to use.
-# f3dex_old - default, version 0.95. An early version of F3DEX.
-# f3dex - latest version of F3DEX, used on iQue and Lodgenet.
-# f3dex2 - F3DEX2, currently unsupported.
-# Note that 3/4 player mode uses F3DLX
-$(eval $(call validate-option,GRUCODE,f3dex_old f3dex f3dex2))
-
-ifeq ($(GRUCODE),f3dex_old) # Fast3DEX 0.95
- DEFINES += F3DEX_GBI=1 F3D_OLD=1
-else ifeq ($(GRUCODE),f3dex) # Fast3DEX 1.23
- DEFINES += F3DEX_GBI=1 F3DEX_GBI_SHARED=1
-else ifeq ($(GRUCODE),f3dex2) # Fast3DEX2
- DEFINES += F3DEX_GBI_2=1 F3DEX_GBI_SHARED=1
-endif
-
-ifeq ($(COMPILER),ido)
- MIPSISET := -mips2
-else ifeq ($(COMPILER),gcc)
- DEFINES += AVOID_UB=1 NON_MATCHING=1
- NON_MATCHING := 1
- VERSION_ASFLAGS := --defsym AVOID_UB=1
- MIPSISET := -mips3
-endif
-
-
-
-# NON_MATCHING - whether to build a matching, identical copy of the ROM
-# 1 - enable some alternate, more portable code that does not produce a matching ROM
-# 0 - build a matching ROM
-NON_MATCHING ?= 0
-$(eval $(call validate-option,NON_MATCHING,0 1))
-
-ifeq ($(TARGET_N64),0)
- NON_MATCHING := 1
-endif
-
-ifeq ($(NON_MATCHING),1)
- DEFINES += NON_MATCHING=1 AVOID_UB=1
- VERSION_ASFLAGS := --defsym AVOID_UB=1
- COMPARE := 0
-endif
-
-# GCC define is to link gcc's std lib.
-ifeq ($(GCC), 1)
- DEFINES += AVOID_UB=1 GCC=1
-endif
-
-# COMPARE - whether to verify the SHA-1 hash of the ROM after building
-# 1 - verifies the SHA-1 hash of the selected version of the game
-# 0 - does not verify the hash
-COMPARE ?= 1
-$(eval $(call validate-option,COMPARE,0 1))
-
-
-
-# Whether to hide commands or not
-VERBOSE ?= 0
-ifeq ($(VERBOSE),0)
- V := @
-endif
-
-
-
-# Whether to colorize build messages
-COLOR ?= 1
-
-ifeq ($(OS),Windows_NT)
- DETECTED_OS=windows
- # Set Windows temporary directory to its environment variable
- export TMPDIR=$(TEMP)
-else
- UNAME_S := $(shell uname -s)
- ifeq ($(UNAME_S),Linux)
- DETECTED_OS=linux
- else ifeq ($(UNAME_S),Darwin)
- DETECTED_OS=macos
- endif
-endif
-
-# display selected options unless 'make clean' or 'make distclean' is run
-ifeq ($(filter clean distclean,$(MAKECMDGOALS)),)
- $(info ==== Build Options ====)
- $(info Version: $(VERSION))
- $(info Microcode: $(GRUCODE))
- $(info Target: $(TARGET))
- ifeq ($(COMPARE),1)
- $(info Compare ROM: yes)
- else
- $(info Compare ROM: no)
- endif
- ifeq ($(NON_MATCHING),1)
- $(info Build Matching: no)
- else
- $(info Build Matching: yes)
- endif
- $(info =======================)
-endif
-
-#==============================================================================#
-# Universal Dependencies #
-#==============================================================================#
-
-TOOLS_DIR := tools
-
-# (This is a bit hacky, but a lot of rules implicitly depend
-# on tools and assets, and we use directory globs further down
-# in the makefile that we want should cover assets.)
-ifeq ($(DETECTED_OS),windows)
-# because python3 is a command to trigger windows store, and python on windows it's just called python
- ifneq ($(PYTHON),)
- else ifneq ($(call find-command,python),)
- PYTHON := python
- else ifneq ($(call find-command,python3),)
- PYTHON := python3
- endif
-else
- PYTHON ?= python3
-endif
-
-DUMMY != $(PYTHON) --version || echo FAIL
-ifeq ($(DUMMY),FAIL)
- $(error Unable to find python)
-endif
-
-ifeq ($(filter clean distclean print-%,$(MAKECMDGOALS)),)
- # Make tools if out of date
- DUMMY != make -C $(TOOLS_DIR)
- ifeq ($(DUMMY),FAIL)
- $(error Failed to build tools)
- endif
- $(info Building ROM...)
-
- # Make sure assets exist
- NOEXTRACT ?= 0
- ifeq ($(NOEXTRACT),0)
- DUMMY != $(PYTHON) extract_assets.py $(VERSION) >&2 || echo FAIL
- ifeq ($(DUMMY),FAIL)
- $(error Failed to extract assets)
- endif
- endif
-endif
-
-
-
-#==============================================================================#
-# Target Executable and Sources #
-#==============================================================================#
-
-BUILD_DIR_BASE := build
-# BUILD_DIR is location where all build artifacts are placed
-BUILD_DIR := $(BUILD_DIR_BASE)/$(VERSION)
-ROM := $(BUILD_DIR)/$(TARGET).z64
-ELF := $(BUILD_DIR)/$(TARGET).elf
-LD_SCRIPT := mk64.ld
-ASSET_DIR := assets
-BIN_DIR := bin
-DATA_DIR := data
-INCLUDE_DIRS := include
-
-# Directories containing source files
-SRC_ASSETS_DIR := assets/code/ceremony_data assets/code/startup_logo assets/code/data_800E45C0 assets/code/data_segment2 assets/code/data_800E8700 assets/code/common_data
-SRC_DIRS := src src/data src/buffers src/racing src/ending src/audio src/debug src/os src/os/math courses assets/code/ceremony_data assets/code/startup_logo $(SRC_ASSETS_DIR)
-ASM_DIRS := asm asm/os asm/unused $(DATA_DIR) $(DATA_DIR)/sound_data $(DATA_DIR)/karts
-
-
-# Directories containing course source and data files
-COURSE_DIRS := $(shell find courses -mindepth 1 -type d)
-TEXTURES_DIR = textures
-TEXTURE_DIRS := textures/common
-
-ALL_DIRS = $(BUILD_DIR) $(addprefix $(BUILD_DIR)/,$(SRC_DIRS) $(COURSE_DIRS) include $(ASM_DIRS) $(TEXTURES_DIR)/raw \
- $(TEXTURES_DIR)/standalone $(TEXTURES_DIR)/startup_logo $(TEXTURES_DIR)/crash_screen $(TEXTURES_DIR)/trophy $(TEXTURES_DIR)/courses \
- $(TEXTURE_DIRS) $(TEXTURE_DIRS)/tlut $(BIN_DIR)) assets/course_metadata
-
-# file dependencies generated by splitter
-MAKEFILE_SPLIT = Makefile.split
-include $(MAKEFILE_SPLIT)
-
-# These are files that need to be encoded into EUC-JP in order for the ROM to match
-# We filter them out from the regular C_FILES since we don't need nor want the
-# UTF-8 versions getting compiled
-EUC_JP_FILES := src/ending/credits.c src/code_80005FD0.c src/menu_items.c
-C_FILES := $(filter-out %.inc.c,$(filter-out $(EUC_JP_FILES),$(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c))))
-S_FILES := $(foreach dir,$(ASM_DIRS),$(wildcard $(dir)/*.s))
-# Include source files in courses/course_name/files.c but exclude .inc.c files.
-COURSE_FILES := $(foreach dir,$(COURSE_DIRS),$(filter-out %.inc.c,$(wildcard $(dir)/*.c)))
-
-
-# Object files
-O_FILES := \
- $(foreach file,$(C_FILES),$(BUILD_DIR)/$(file:.c=.o)) \
- $(foreach file,$(COURSE_FILES),$(BUILD_DIR)/$(file:.c=.o)) \
- $(foreach file,$(S_FILES),$(BUILD_DIR)/$(file:.s=.o)) \
- $(EUC_JP_FILES:%.c=$(BUILD_DIR)/%.jp.o)
-
-# Automatic dependency files
-DEP_FILES := $(O_FILES:.o=.d) $(BUILD_DIR)/$(LD_SCRIPT).d
-
-# Files with GLOBAL_ASM blocks
-GLOBAL_ASM_C_FILES != grep -rl 'GLOBAL_ASM(' $(wildcard src/*.c)
-GLOBAL_ASM_OS_FILES != grep -rl 'GLOBAL_ASM(' $(wildcard src/os/*.c)
-GLOBAL_ASM_AUDIO_C_FILES != grep -rl 'GLOBAL_ASM(' $(wildcard src/audio/*.c)
-GLOBAL_ASM_RACING_C_FILES != grep -rl 'GLOBAL_ASM(' $(wildcard src/racing/*.c)
-GLOBAL_ASM_O_FILES = $(foreach file,$(GLOBAL_ASM_C_FILES),$(BUILD_DIR)/$(file:.c=.o))
-GLOBAL_ASM_OS_O_FILES = $(foreach file,$(GLOBAL_ASM_OS_FILES),$(BUILD_DIR)/$(file:.c=.o))
-GLOBAL_ASM_AUDIO_O_FILES = $(foreach file,$(GLOBAL_ASM_AUDIO_C_FILES),$(BUILD_DIR)/$(file:.c=.o))
-GLOBAL_ASM_RACING_O_FILES = $(foreach file,$(GLOBAL_ASM_RACING_C_FILES),$(BUILD_DIR)/$(file:.c=.o))
-
-ifneq ($(BLENDER),)
-else ifneq ($(call find-command,blender),)
- BLENDER := blender
-else ifeq ($(DETECTED_OS), windows)
- BLENDER := "C:\Program Files\Blender Foundation\Blender 3.6\blender.exe"
-endif
-
-MODELS_JSON := $(call rwildcard,models,*.json)
-MODELS_PROC := $(MODELS_JSON:%.json=%)
-
-models/%: models/%.json
- $(PYTHON) tools/blender/extract_models.py $(BLENDER) $<
-
-#==============================================================================#
-# Compiler Options #
-#==============================================================================#
-
-# detect prefix for MIPS toolchain
-ifneq ($(CROSS),)
-else ifneq ($(call find-command,mips64-elf-ld),)
- CROSS := mips64-elf-
-# else ifneq ($(call find-command,mips-n64-ld),)
-# CROSS := mips-n64-
-else ifneq ($(call find-command,mips64-ld),)
- CROSS := mips64-
-else ifneq ($(call find-command,mips-linux-gnu-ld),)
- CROSS := mips-linux-gnu-
-else ifneq ($(call find-command,mips64-linux-gnu-ld),)
- CROSS := mips64-linux-gnu-
-else ifneq ($(call find-command,mips-ld),)
- CROSS := mips-
-else
- $(error Unable to detect a suitable MIPS toolchain installed)
-endif
-
-AS := $(CROSS)as
-ifeq ($(COMPILER),gcc)
- CC := $(CROSS)gcc
-else
- IDO_ROOT := $(TOOLS_DIR)/ido-recomp/$(DETECTED_OS)
- CC := $(IDO_ROOT)/cc
-endif
-LD := $(CROSS)ld
-AR := $(CROSS)ar
-OBJDUMP := $(CROSS)objdump
-OBJCOPY := $(CROSS)objcopy
-
-OPT_FLAGS := -O2
-
-ifeq ($(TARGET_N64),1)
- TARGET_CFLAGS := -nostdinc -DTARGET_N64 -D_LANGUAGE_C
- CC_CFLAGS := -fno-builtin
-endif
-
-INCLUDE_DIRS := include $(BUILD_DIR) $(BUILD_DIR)/include src src/racing src/ending .
-ifeq ($(TARGET_N64),1)
- INCLUDE_DIRS += include/libc
-endif
-
-C_DEFINES := $(foreach d,$(DEFINES),-D$(d))
-DEF_INC_CFLAGS := $(foreach i,$(INCLUDE_DIRS),-I$(i)) $(C_DEFINES)
-
-# Prefer clang as C preprocessor if installed on the system
-ifneq (,$(call find-command,clang))
- CPP := clang
- CPPFLAGS := -E -P -x c -Wno-trigraphs $(DEF_INC_CFLAGS)
-else ifneq (,$(call find-command,cpp))
- CPP := cpp
- CPPFLAGS := -P -Wno-trigraphs $(DEF_INC_CFLAGS)
-else
- $(error Unable to find cpp or clang)
-endif
-
-# Check code syntax with host compiler
-CC_CHECK ?= gcc
-CC_CHECK_CFLAGS := -fsyntax-only -fsigned-char $(CC_CFLAGS) $(TARGET_CFLAGS) -std=gnu90 -Wall -Wempty-body -Wextra -Wno-format-security -Wno-main -DNON_MATCHING -DAVOID_UB $(DEF_INC_CFLAGS)
-
-# C compiler options
-HIDE_WARNINGS := -woff 838,649
-CFLAGS = -G 0 $(OPT_FLAGS) $(TARGET_CFLAGS) $(MIPSISET) $(DEF_INC_CFLAGS)
-ifeq ($(COMPILER),gcc)
- CFLAGS += -mno-shared -march=vr4300 -mfix4300 -mabi=32 -mhard-float -mdivide-breaks -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-PIC -mno-abicalls -fno-strict-aliasing -fno-inline-functions -ffreestanding -fwrapv -Wall -Wextra
-else
- CFLAGS += $(HIDE_WARNINGS) -non_shared -Wab,-r4300_mul -Xcpluscomm -fullwarn -signed -32
-endif
-
-ASFLAGS = -march=vr4300 -mabi=32 -I include -I $(BUILD_DIR) $(VERSION_ASFLAGS) $(foreach d,$(DEFINES),--defsym $(d))
-
-# Fills end of rom
-OBJCOPYFLAGS = --pad-to=0xC00000 --gap-fill=0xFF
-
-LDFLAGS = -T undefined_syms.txt -T $(BUILD_DIR)/$(LD_SCRIPT) -Map $(BUILD_DIR)/$(TARGET).map --no-check-sections
-
-# Ensure that gcc treats the code as 32-bit
-CC_CHECK += -m32
-
-# Prevent a crash with -sopt
-export LANG := C
-
-
-
-#==============================================================================#
-# Miscellaneous Tools #
-#==============================================================================#
-
-MIO0TOOL := $(TOOLS_DIR)/mio0
-N64CKSUM := $(TOOLS_DIR)/n64cksum
-N64GRAPHICS := $(TOOLS_DIR)/n64graphics
-DLPACKER := $(TOOLS_DIR)/displaylist_packer
-BIN2C := $(PYTHON) $(TOOLS_DIR)/bin2c.py
-EXTRACT_DATA_FOR_MIO := $(TOOLS_DIR)/extract_data_for_mio
-ASSET_EXTRACT := $(PYTHON) $(TOOLS_DIR)/new_extract_assets.py
-LINKONLY_GENERATOR := $(PYTHON) $(TOOLS_DIR)/linkonly_generator.py
-TORCH := ./torch/cmake-build-release/torch
-EMULATOR = mupen64plus
-EMU_FLAGS = --noosd
-LOADER = loader64
-LOADER_FLAGS = -vwf
-SHA1SUM ?= sha1sum
-FALSE ?= false
-PRINT ?= printf
-TOUCH ?= touch
-
-ifeq ($(COLOR),1)
-NO_COL := \033[0m
-RED := \033[0;31m
-GREEN := \033[0;32m
-BLUE := \033[0;34m
-YELLOW := \033[0;33m
-BLINK := \033[33;5m
-endif
-
-# Use Objcopy instead of extract_data_for_mio
-ifeq ($(COMPILER),gcc)
- EXTRACT_DATA_FOR_MIO := $(OBJCOPY) -O binary --only-section=.data
-endif
-
-# Common build print status function
-define print
- @$(PRINT) "$(GREEN)$(1) $(YELLOW)$(2)$(GREEN) -> $(BLUE)$(3)$(NO_COL)\n"
-endef
-
-# Override commmands for GCC Safe Files
-ifeq ($(GCC),1)
- $(BUILD_DIR)/src/main.o: OPT_FLAGS := -g
- $(BUILD_DIR)/src/racing/skybox_and_splitscreen.o: OPT_FLAGS := -g
- $(BUILD_DIR)/src/racing/render_courses.o: OPT_FLAGS := -g
- $(SAFE_C_FILES): OPT_FLAGS := -O3
- $(SAFE_C_FILES): CC := $(CROSS)gcc
- $(SAFE_C_FILES): MIPSISET := -mips3
- $(SAFE_C_FILES): CFLAGS := -G 0 $(OPT_FLAGS) $(TARGET_CFLAGS) $(MIPSISET) $(DEF_INC_CFLAGS) -mno-shared -march=vr4300 -mfix4300 -mabi=32 -mhard-float \
- -mdivide-breaks -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-PIC -mno-abicalls -fno-strict-aliasing -fno-inline-functions \
- -ffreestanding -fwrapv -Wall -Wextra -ffast-math -fno-unsafe-math-optimizations
- $(SAFE_C_FILES): CC_CHECK := gcc -m32
-endif
-
-
-
-#==============================================================================#
-# Main Targets #
-#==============================================================================#
-
-all: $(ROM)
-ifeq ($(COMPARE),1)
- @$(PRINT) "$(GREEN)Checking if ROM matches.. $(NO_COL)\n"
- @$(SHA1SUM) -c $(TARGET).sha1 > $(NULL_OUT) && $(PRINT) "$(TARGET): $(GREEN)OK$(NO_COL)\n" || ($(PRINT) "$(YELLOW)Building the ROM file has succeeded, but does not match the original ROM.\nThis is expected, and not an error, if you are making modifications.\nTo silence this message, use 'make COMPARE=0.' $(NO_COL)\n" && $(FALSE))
-endif
-
-assets:
- @echo "Extracting torch assets..."
- $(V)$(TORCH) code $(BASEROM)
- $(V)$(TORCH) header $(BASEROM)
- $(V)$(TORCH) modding export $(BASEROM)
-
-doc:
- $(V)$(PYTHON) $(TOOLS_DIR)/doxygen_symbol_gen.py
- doxygen
- @$(PRINT) "$(GREEN)Documentation generated in docs/html$(NO_COL)\n"
- @$(PRINT) "$(GREEN)Results can be viewed by opening docs/html/index.html in a web browser$(NO_COL)\n"
-
-format:
- @$(PYTHON) $(TOOLS_DIR)/format.py -j $(N_THREADS)
-
-clean:
- $(RM) -r $(BUILD_DIR)
-
-model_extract: $(MODELS_PROC)
-
-fast64_blender:
- $(BLENDER) --python tools/blender/fast64_run.py
-
-distclean: distclean_assets
- $(RM) -r $(BUILD_DIR_BASE)
- $(PYTHON) extract_assets.py --clean
- make -C $(TOOLS_DIR) clean
-
-distclean_assets: ;
-
-test: $(ROM)
- $(EMULATOR) $(EMU_FLAGS) $<
-
-load: $(ROM)
- $(LOADER) $(LOADER_FLAGS) $<
-
-# Make sure build directory exists before compiling anything
-DUMMY != mkdir -p $(ALL_DIRS)
-
-#==============================================================================#
-# Texture Generation #
-#==============================================================================#
-
-# RGBA32, RGBA16, IA16, IA8, IA4, IA1, I8, I4
-$(BUILD_DIR)/%: %.png
- @$(PRINT) "$(GREEN)Converting: $(BLUE) $< -> $@$(NO_COL)\n"
- $(V)$(N64GRAPHICS) -i $@ -g $< -f $(lastword $(subst ., ,$@))
-
-$(BUILD_DIR)/textures/%.mio0: $(BUILD_DIR)/textures/%
- $(V)$(MIO0TOOL) -c $< $@
-
-ASSET_INCLUDES := $(shell find $(ASSET_DIR)/include -type f -name "*.mk")
-
-$(foreach inc,$(ASSET_INCLUDES),$(eval include $(inc)))
-
-
-
-#==============================================================================#
-# Compressed Segment Generation #
-#==============================================================================#
-
-$(BUILD_DIR)/%.mio0: %.bin
- @$(PRINT) "$(GREEN)Compressing binary files: $(BLUE)$@ $(NO_COL)\n"
- $(V)$(MIO0TOOL) -c $< $@
-
-$(BUILD_DIR)/%.mio0.o: $(BUILD_DIR)/%.mio0.s
- @$(PRINT) "$(GREEN)Compiling mio0: $(BLUE)$@ $(NO_COL)\n"
- $(V)$(AS) $(ASFLAGS) -o $@ $<
-
-$(BUILD_DIR)/%.mio0.s: $(BUILD_DIR)/%.mio0
- $(call print,Generating mio0 asm:,$<,$@)
- $(V)$(PRINT) ".section .data\n\n.balign 4\n\n.incbin \"$<\"\n" > $@
-
-$(BUILD_DIR)/src/crash_screen.o: src/crash_screen.c
- @$(PRINT) "$(GREEN)Compiling Crash Screen: $(BLUE)$@ $(NO_COL)\n"
- $(V)$(N64GRAPHICS) -i $(BUILD_DIR)/textures/crash_screen/crash_screen_font.ia1.inc.c -g textures/crash_screen/crash_screen_font.ia1.png -f ia1 -s u8
- @$(CC_CHECK) $(CC_CHECK_CFLAGS) -MMD -MP -MT $@ -MF $(BUILD_DIR)/$*.d $<
- $(V)$(CC) -c $(CFLAGS) -o $@ $<
- $(V)$(PYTHON) $(TOOLS_DIR)/set_o32abi_bit.py $@
-
-#==============================================================================#
-# Common Textures Segment Generation #
-#==============================================================================#
-
-TEXTURE_FILES := $(foreach dir,$(TEXTURE_DIRS),$(subst .png, , $(wildcard $(dir)/*)))
-
-TEXTURE_FILES_TLUT := $(foreach dir,$(TEXTURE_DIRS)/tlut,$(subst .png, , $(wildcard $(dir)/*)))
-
-
-$(TEXTURE_FILES):
- @$(PRINT) "$(GREEN)Converting: $(BLUE) $< -> $@$(NO_COL)\n"
- $(V)$(N64GRAPHICS) -i $(BUILD_DIR)/$@.inc.c -g $@.png -f $(lastword $(subst ., ,$@)) -s u8
-
-# TLUT
-$(TEXTURE_FILES_TLUT):
- @$(PRINT) "$(GREEN)Converting: $(BLUE) $< -> $@$(NO_COL)\n"
- $(V)$(N64GRAPHICS) -i $(BUILD_DIR)/$@.inc.c -g $@.png -f $(lastword $(subst ., ,$@)) -s u8 -c $(lastword $(subst ., ,$(subst .$(lastword $(subst ., ,$(TEXTURE_FILES_TLUT))), ,$(TEXTURE_FILES_TLUT)))) -p $(BUILD_DIR)/$@.tlut.inc.c
-
-# common textures
-$(BUILD_DIR)/assets/code/common_data/common_data.o: assets/code/common_data/common_data.c $(TEXTURE_FILES) $(TEXTURE_FILES_TLUT)
- @$(PRINT) "$(GREEN)Compiling Common Textures: $(BLUE)$@ $(NO_COL)\n"
- @$(CC_CHECK) $(CC_CHECK_CFLAGS) -MMD -MP -MT $@ -MF $(BUILD_DIR)/$*.d $<
- $(V)$(CC) -c $(CFLAGS) -o $@ $<
- $(V)$(PYTHON) $(TOOLS_DIR)/set_o32abi_bit.py $@
-
-
-
-#==============================================================================#
-# Course Packed Displaylists Generation #
-#==============================================================================#
-
-
-%/course_textures.linkonly.c %/course_textures.linkonly.h: %/course_offsets.c
- $(V)$(LINKONLY_GENERATOR) $(lastword $(subst /, ,$*))
-
-# Its unclear why this is necessary. Everything I undesrtand about `make` says that just
-# `$(BUILD_DIR)/%/course_displaylists.inc.o: %/course_textures.linkonly.h`
-# Should work identical to this. But in practice it doesn't :(
-COURSE_DISPLAYLIST_OFILES := $(foreach dir,$(COURSE_DIRS),$(BUILD_DIR)/$(dir)/course_displaylists.inc.o)
-$(COURSE_DISPLAYLIST_OFILES): $(BUILD_DIR)/%/course_displaylists.inc.o: %/course_textures.linkonly.h
-
-%/course_textures.linkonly.elf: %/course_textures.linkonly.o
- $(V)$(LD) -t -e 0 -Ttext=05000000 -Map $@.map -o $@ $< --no-check-sections
-
-%/course_displaylists.inc.elf: %/course_displaylists.inc.o %/course_textures.linkonly.elf
- $(V)$(LD) -t -e 0 -Ttext=07000000 -Map $@.map -R $*/course_textures.linkonly.elf -o $@ $< --no-check-sections
-
-%/course_displaylists.inc.bin: %/course_displaylists.inc.elf
- $(V)$(EXTRACT_DATA_FOR_MIO) $< $@
-
-# Displaylists are packed using a custom format
-%/course_displaylists_packed.inc.bin: %/course_displaylists.inc.bin
- @$(PRINT) "$(GREEN)Compressing Course Displaylists: $(BLUE)$@ $(NO_COL)\n"
- $(V)$(DLPACKER) $< $@
-
-
-
-#==============================================================================#
-# Course Geography Generation #
-#==============================================================================#
-
-COURSE_GEOGRAPHY_TARGETS := $(foreach dir,$(COURSE_DIRS),$(BUILD_DIR)/$(dir)/course_geography.mio0.o)
-
-%/course_vertices.inc.elf: %/course_vertices.inc.o
- $(V)$(LD) -t -e 0 -Ttext=0F000000 -Map $@.map -o $@ $< --no-check-sections
-
-%/course_vertices.inc.bin: %/course_vertices.inc.elf
- $(V)$(EXTRACT_DATA_FOR_MIO) $< $@
-
-%/course_vertices.inc.mio0: %/course_vertices.inc.bin
- @$(PRINT) "$(GREEN)Compressing Course Geography: $(BLUE)$@ $(NO_COL)\n"
- $(V)$(MIO0TOOL) -c $< $@
-
-# Course vertices and displaylists are included together due to no alignment between the two files.
-%/course_geography.mio0.s: %/course_vertices.inc.mio0 %/course_displaylists_packed.inc.bin
- $(V)$(PRINT) ".include \"macros.inc\"\n\n.section .data\n\n.balign 4\n\nglabel d_course_$(lastword $(subst /, ,$*))_vertex\n\n.incbin \"$(@D)/course_vertices.inc.mio0\"\n\n.balign 4\n\nglabel d_course_$(lastword $(subst /, ,$*))_packed\n\n.incbin \"$(@D)/course_displaylists_packed.inc.bin\"\n\n.balign 0x10\n" > $@
-
-
-
-#==============================================================================#
-# Course Data Generation #
-#==============================================================================#
-
-COURSE_DATA_ELFS := $(foreach dir,$(COURSE_DIRS),$(BUILD_DIR)/$(dir)/course_data.elf)
-LDFLAGS += $(foreach elf,$(COURSE_DATA_ELFS),-R $(elf))
-
-COURSE_DATA_TARGETS := $(foreach dir,$(COURSE_DIRS),$(BUILD_DIR)/$(dir)/course_data.mio0.o)
-
-COURSE_DISPLAYLIST_OFILES := $(foreach dir,$(COURSE_DIRS),$(BUILD_DIR)/$(dir)/course_data.o)
-$(COURSE_DISPLAYLIST_OFILES): $(BUILD_DIR)/%/course_data.o: %/course_textures.linkonly.h
-
-%/course_data.elf: %/course_data.o %/course_displaylists.inc.elf
- $(V)$(LD) -t -e 0 -Ttext=06000000 -Map $@.map -R $*/course_displaylists.inc.elf -o $@ $< --no-check-sections
-
-%/course_data.bin: %/course_data.elf
- $(V)$(EXTRACT_DATA_FOR_MIO) $< $@
-
-%/course_data.mio0: %/course_data.bin
- @$(PRINT) "$(GREEN)Compressing Course Data: $(BLUE)$@ $(NO_COL)\n"
- $(V)$(MIO0TOOL) -c $< $@
-
-%/course_data.mio0.s: %/course_data.mio0
- $(V)$(PRINT) ".include \"macros.inc\"\n\n.section .data\n\n.balign 4\n\n.incbin \"$<\"\n\n" > $@
-
-
-#==============================================================================#
-# Source Code Generation #
-#==============================================================================#
-$(BUILD_DIR)/%.jp.c: %.c
- $(call print,Encoding:,$<,$@)
- $(V)iconv -t EUC-JP -f UTF-8 $< > $@
-
-$(BUILD_DIR)/%.o: %.c
- $(call print,Compiling:,$<,$@)
- $(V)$(CC_CHECK) $(CC_CHECK_CFLAGS) -MMD -MP -MT $@ -MF $(BUILD_DIR)/$*.d $<
- $(V)$(CC) -c $(CFLAGS) -o $@ $<
- $(V)$(PYTHON) $(TOOLS_DIR)/set_o32abi_bit.py $@
-
-$(BUILD_DIR)/%.o: $(BUILD_DIR)/%.c
- $(call print,Compiling:,$<,$@)
- $(V)$(CC_CHECK) $(CC_CHECK_CFLAGS) -MMD -MP -MT $@ -MF $(BUILD_DIR)/$*.d $<
- $(V)$(CC) -c $(CFLAGS) -o $@ $<
-
-$(BUILD_DIR)/%.o: %.s $(MIO0_FILES) $(RAW_TEXTURE_FILES)
- $(V)$(AS) $(ASFLAGS) -o $@ $<
-
-$(EUC_JP_FILES:%.c=$(BUILD_DIR)/%.jp.o): CC := $(PYTHON) $(TOOLS_DIR)/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
-
-$(GLOBAL_ASM_O_FILES): CC := $(PYTHON) $(TOOLS_DIR)/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
-
-$(GLOBAL_ASM_OS_O_FILES): CC := $(PYTHON) $(TOOLS_DIR)/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
-
-$(GLOBAL_ASM_AUDIO_O_FILES): CC := $(PYTHON) $(TOOLS_DIR)/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
-
-$(GLOBAL_ASM_RACING_O_FILES): CC := $(PYTHON) $(TOOLS_DIR)/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
-
-#==============================================================================#
-# Libultra Definitions #
-#==============================================================================#
-
-$(BUILD_DIR)/src/os/%.o: OPT_FLAGS :=
-$(BUILD_DIR)/src/os/math/%.o: OPT_FLAGS := -O2
-$(BUILD_DIR)/src/os/math/ll%.o: OPT_FLAGS :=
-$(BUILD_DIR)/src/os/math/ll%.o: MIPSISET := -mips3
-$(BUILD_DIR)/src/os/ldiv.o: OPT_FLAGS := -O2
-$(BUILD_DIR)/src/os/string.o: OPT_FLAGS := -O2
-$(BUILD_DIR)/src/os/gu%.o: OPT_FLAGS := -O3
-$(BUILD_DIR)/src/os/al%.o: OPT_FLAGS := -O3
-$(BUILD_DIR)/src/os/__osLeoInterrupt.o: OPT_FLAGS := -O1
-$(BUILD_DIR)/src/os/_Printf.o: OPT_FLAGS := -O3
-$(BUILD_DIR)/src/os/_Litob.o: OPT_FLAGS := -O3
-$(BUILD_DIR)/src/os/_Ldtob.o: OPT_FLAGS := -O3
-$(BUILD_DIR)/src/os/osSyncPrintf.o: OPT_FLAGS := -O3
-
-# Alternate compiler flags needed for matching
-ifeq ($(COMPILER),ido)
- $(BUILD_DIR)/src/audio/%.o: OPT_FLAGS := -O2 -use_readwrite_const
- $(BUILD_DIR)/src/audio/port_eu.o: OPT_FLAGS := -O2 -framepointer
- $(BUILD_DIR)/src/audio/external.o: OPT_FLAGS := -O2 -framepointer
-endif
-
-
-
-#==============================================================================#
-# Compile Trophy and Podium Models #
-#==============================================================================#
-
-LDFLAGS += -R $(BUILD_DIR)/assets/code/ceremony_data/ceremony_data.elf
-
-%/ceremony_data.elf: %/ceremony_data.o
- $(V)$(LD) -t -e 0 -Ttext=0B000000 -Map $@.map -o $@ $< --no-check-sections
-
-%/ceremony_data.bin: %/ceremony_data.elf
- $(V)$(EXTRACT_DATA_FOR_MIO) $< $@
-
-%/ceremony_data.mio0: %/ceremony_data.bin
- @$(PRINT) "$(GREEN)Compressing Trophy Model: $(BLUE)$@ $(NO_COL)\n"
- $(V)$(MIO0TOOL) -c $< $@
-
-%/ceremony_data.mio0.s: %/ceremony_data.mio0
- $(V)$(PRINT) ".include \"macros.inc\"\n\n.data\n\n.balign 4\n\nglabel ceremony_data\n\n.incbin \"$<\"\n\n.balign 16\nglabel ceremonyData_end\n" > $@
-
-
-#==============================================================================#
-# Compile Startup Logo #
-#==============================================================================#
-
-LDFLAGS += -R $(BUILD_DIR)/assets/code/startup_logo/startup_logo.elf
-
-%/startup_logo.elf: %/startup_logo.o
- $(V)$(LD) -t -e 0 -Ttext=06000000 -Map $@.map -o $@ $< --no-check-sections
-
-%/startup_logo.bin: %/startup_logo.elf
- $(V)$(EXTRACT_DATA_FOR_MIO) $< $@
-
-%/startup_logo.mio0: %/startup_logo.bin
- @$(PRINT) "$(GREEN)Compressing Startup Logo Model: $(BLUE)$@ $(NO_COL)\n"
- $(V)$(MIO0TOOL) -c $< $@
-
-%/startup_logo.mio0.s: %/startup_logo.mio0
- $(V)$(PRINT) ".include \"macros.inc\"\n\n.data\n\n.balign 4\n\nglabel startup_logo\n\n.incbin \"$<\"\n\n.balign 16\n\nglabel startupLogo_end\n" > $@
-
-#==============================================================================#
-# Compile Common Textures #
-#==============================================================================#
-
-LDFLAGS += -R $(BUILD_DIR)/assets/code/common_data/common_data.elf
-
-%/common_data.elf: %/common_data.o
- $(V)$(LD) -t -e 0 -Ttext=0D000000 -Map $@.map -o $@ $< --no-check-sections
-
-%/common_data.bin: %/common_data.elf
- $(V)$(EXTRACT_DATA_FOR_MIO) $< $@
-
-%/common_data.mio0: %/common_data.bin
- @$(PRINT) "$(GREEN)Compressing Common Textures: $(BLUE)$@ $(NO_COL)\n"
- $(V)$(MIO0TOOL) -c $< $@
-
-%/common_data.mio0.s: %/common_data.mio0
- $(V)$(PRINT) ".include \"macros.inc\"\n\n.section .data\n\n.balign 4\n\n.incbin \"$<\"\n\n" > $@
-
-
-
-#==============================================================================#
-# Finalize and Link #
-#==============================================================================#
-
-# Run linker script through the C preprocessor
-$(BUILD_DIR)/$(LD_SCRIPT): $(LD_SCRIPT)
- $(call print,Preprocessing linker script:,$<,$@)
- $(V)$(CPP) $(CPPFLAGS) -DBUILD_DIR=$(BUILD_DIR) -MMD -MP -MT $@ -MF $@.d -o $@ $<
-
-# Link MK64 ELF file
-$(ELF): $(O_FILES) $(COURSE_DATA_TARGETS) $(BUILD_DIR)/$(LD_SCRIPT) $(BUILD_DIR)/assets/code/startup_logo/startup_logo.mio0.o $(BUILD_DIR)/assets/code/ceremony_data/ceremony_data.mio0.o $(BUILD_DIR)/assets/code/common_data/common_data.mio0.o $(COURSE_GEOGRAPHY_TARGETS) undefined_syms.txt
- @$(PRINT) "$(GREEN)Linking ELF file: $(BLUE)$@ $(NO_COL)\n"
- $(V)$(LD) $(LDFLAGS) -o $@
-
-# Build ROM
-$(ROM): $(ELF)
- $(call print,Building ROM:,$<,$@)
- $(V)$(OBJCOPY) $(OBJCOPYFLAGS) $< $(@:.z64=.bin) -O binary
- $(V)$(N64CKSUM) $(@:.z64=.bin) $@
- $(V)$(PYTHON) $(TOOLS_DIR)/doxygen_symbol_gen.py
-
-$(BUILD_DIR)/$(TARGET).hex: $(TARGET).z64
- $(V)xxd $< > $@
-
-$(BUILD_DIR)/$(TARGET).objdump: $(ELF)
- $(V)$(OBJDUMP) -D $< > $@
-
-
-.PHONY: all clean distclean distclean_assets default diff test load assets
-# with no prerequisites, .SECONDARY causes no intermediate target to be removed
-.SECONDARY:
-
-# Remove built-in rules, to improve performance
-MAKEFLAGS += --no-builtin-rules
-
--include $(DEP_FILES)
-
-
-print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true