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Diffstat (limited to 'src/audio/external.c')
-rw-r--r--src/audio/external.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/audio/external.c b/src/audio/external.c
index 97a2ce7f3..6647b9b4e 100644
--- a/src/audio/external.c
+++ b/src/audio/external.c
@@ -2647,11 +2647,11 @@ void func_800C847C(u8 playerId) {
func_800C97C4(playerId);
D_800E9F74[playerId] = 1;
func_800C94A4(playerId);
- if (((GetCourse() == GetChocoMountain()) || (GetCourse() == GetBowsersCastle()) ||
- (GetCourse() == GetBansheeBoardwalk()) || (GetCourse() == GetYoshiValley()) ||
- (GetCourse() == GetFrappeSnowland()) || (GetCourse() == GetKoopaTroopaBeach()) ||
- (GetCourse() == GetRoyalRaceway()) || (GetCourse() == GetSherbetLand()) ||
- (GetCourse() == GetDkJungle()) || (GetCourse() == GetBigDonut())) &&
+ if (((IsChocoMountain()) || (IsBowsersCastle()) ||
+ (IsBansheeBoardwalk()) || (IsYoshiValley()) ||
+ (IsFrappeSnowland()) || (IsKoopaTroopaBeach()) ||
+ (IsRoyalRaceway()) || (IsSherbetLand()) ||
+ (IsDkJungle()) || (IsBigDonut())) &&
(D_800EA0EC[playerId] == 0)) {
play_sound((gPlayers[playerId].characterId * 0x10) + SOUND_ARG_LOAD(0x29, 0x00, 0x80, 0x05),
&D_800E9F7C[playerId].pos, playerId, &D_800EA1D4, &D_800EA1D4,
@@ -2664,7 +2664,7 @@ void func_800C847C(u8 playerId) {
D_800E9F74[playerId] = 2;
func_800C94A4(playerId);
D_800E9F74[playerId] = 0;
- if ((GetCourse() == GetKoopaTroopaBeach()) && (D_800EA0EC[playerId] == 0)) {
+ if ((IsKoopaTroopaBeach()) && (D_800EA0EC[playerId] == 0)) {
play_sound((gPlayers[playerId].characterId * 0x10) + SOUND_ARG_LOAD(0x29, 0x00, 0x80, 0x08),
&D_800E9F7C[playerId].pos, playerId, &D_800EA1D4, &D_800EA1D4,
(u8*) &D_800E9F7C[playerId].unk_14);
@@ -2746,7 +2746,7 @@ void func_800C89E4(void) {
}
void func_800C8AE4(void) {
- if (GetCourse() == GetLuigiRaceway()) {
+ if (IsLuigiRaceway()) {
if (D_800EA184 != 0) {
if ((u8) D_800EA16C == 0) {
// Has to be this way, can't be D_800EA184++
@@ -2824,11 +2824,11 @@ void func_800C8CCC() {
}
void play_sound2(s32 soundBits) {
- if ((soundBits == SOUND_ACTION_REV_ENGINE) && (GetCourse() == GetDkJungle())) {
+ if ((soundBits == SOUND_ACTION_REV_ENGINE) && (IsDkJungle())) {
soundBits = SOUND_ARG_LOAD(0x49, 0x00, 0x80, 0x27);
}
- if ((soundBits == SOUND_ACTION_REV_ENGINE_2) && (GetCourse() == GetDkJungle())) {
+ if ((soundBits == SOUND_ACTION_REV_ENGINE_2) && (IsDkJungle())) {
soundBits = SOUND_ARG_LOAD(0x49, 0x00, 0x80, 0x28);
}
play_sound(soundBits, &D_800EA1C8, 4, &D_800EA1D4, &D_800EA1D4, &D_800EA1DC);