diff options
Diffstat (limited to 'src/code_80057C60.c')
| -rw-r--r-- | src/code_80057C60.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/code_80057C60.c b/src/code_80057C60.c index 7bd39e50d..90fc552df 100644 --- a/src/code_80057C60.c +++ b/src/code_80057C60.c @@ -3122,7 +3122,7 @@ void func_8005EA94(Player* player, s16 arg1, s32 arg2, s8 arg3, UNUSED s8 arg4) surfaceType = 0x000000FF; temp_v0 = random_int(test); if ((temp_v0 == 0) || (temp_v0 == 8)) { - if ((D_801652A0[arg3] - player->tyres[BACK_LEFT].baseHeight) >= 3.5) { + if ((gPlayerWaterLevel[arg3] - player->tyres[BACK_LEFT].baseHeight) >= 3.5) { x = player->tyres[BACK_LEFT].pos[0]; y = player->tyres[BACK_LEFT].baseHeight + 2.0f; z = player->tyres[BACK_LEFT].pos[2]; @@ -3131,7 +3131,7 @@ void func_8005EA94(Player* player, s16 arg1, s32 arg2, s8 arg3, UNUSED s8 arg4) } } if ((temp_v0 == 2) || (temp_v0 == 6)) { - if ((D_801652A0[arg3] - player->tyres[BACK_RIGHT].baseHeight) >= 3.5) { + if ((gPlayerWaterLevel[arg3] - player->tyres[BACK_RIGHT].baseHeight) >= 3.5) { x = player->tyres[BACK_RIGHT].pos[0]; y = player->tyres[BACK_RIGHT].baseHeight + 2.0f; z = player->tyres[BACK_RIGHT].pos[2]; @@ -3606,14 +3606,14 @@ void func_800608E0(Player* player, s16 arg1, UNUSED s32 arg2, s8 arg3, UNUSED s8 f32 sp4C; f32 sp48; - var_f0 = 8.0f - (D_801652A0[arg3] - player->pos[1]); + var_f0 = 8.0f - (gPlayerWaterLevel[arg3] - player->pos[1]); if ((f64) var_f0 <= 0.0) { var_f0 = 0.0f; } - sp4C = (D_801652A0[arg3] - player->pos[1]) - 3.0f; - if ((player->unk_0DE & 1) && (!IsKoopaTroopaBeach())) { + sp4C = (gPlayerWaterLevel[arg3] - player->pos[1]) - 3.0f; + if ((player->waterInteractionFlags & WATER_IS_FULLY_SUBMERGED) && (!IsKoopaTroopaBeach())) { var_f0 = 2.5f; - sp4C = (f32) ((f64) (D_801652A0[arg3] - player->pos[1]) + 0.1); + sp4C = (f32) ((f64) (gPlayerWaterLevel[arg3] - player->pos[1]) + 0.1); } set_particle_position_and_rotation(player, &player->particlePool0[arg1], 0.0f, 0.0f, 0.0f, (s8) 0, (s8) 0); init_particle_player(&player->particlePool0[arg1], 3, var_f0); @@ -3697,8 +3697,8 @@ void func_80060F50(Player* player, s16 arg1, UNUSED s32 arg2, s8 arg3, UNUSED s8 player->pos[2] + (coss(player->particlePool0[arg1].unk_020) * -5.8); player->particlePool0[arg1].pos[0] = player->pos[0] + (sins(player->particlePool0[arg1].unk_020) * -5.8); - player->particlePool0[arg1].pos[1] = D_801652A0[arg3]; - player->unk_0DE &= ~0x0008; + player->particlePool0[arg1].pos[1] = gPlayerWaterLevel[arg3]; + player->waterInteractionFlags &= ~WATER_JUST_ENTERED_DEEP_LIQUID; } void func_80061094(Player* player, s16 arg1, UNUSED s32 arg2, UNUSED s8 arg3, UNUSED s8 arg4) { @@ -4278,13 +4278,13 @@ void func_80062F98(Player* player, s16 arg1, s8 arg2, UNUSED s8 arg3) { if ((player->unk_0CA & 1) == 1) { player->particlePool1[arg1].pos[1] += (temp_f0 + 0.3); if ((player->particlePool1[arg1].unk_01E == 0x10) || - ((D_801652A0[arg2] - player->particlePool1[arg1].pos[1]) < 3.0f)) { + ((gPlayerWaterLevel[arg2] - player->particlePool1[arg1].pos[1]) < 3.0f)) { player->particlePool1[arg1].isAlive = 0; player->particlePool1[arg1].unk_01E = 0; player->particlePool1[arg1].type = 0; } } else if ((player->particlePool1[arg1].unk_01E == 0xA) || - ((D_801652A0[arg2] - player->particlePool1[arg1].pos[1]) < 3.0f)) { + ((gPlayerWaterLevel[arg2] - player->particlePool1[arg1].pos[1]) < 3.0f)) { player->particlePool1[arg1].isAlive = 0; player->particlePool1[arg1].unk_01E = 0; player->particlePool1[arg1].type = 0; @@ -4295,7 +4295,7 @@ void set_oob_splash_particle_position(Player* player, s16 arg1, s8 arg2, UNUSED ++player->particlePool0[arg1].unk_01E; player->particlePool0[arg1].pos[2] = player->pos[2] + coss(player->particlePool0[arg1].unk_020) * -5.8; player->particlePool0[arg1].pos[0] = player->pos[0] + sins(player->particlePool0[arg1].unk_020) * -5.8; - player->particlePool0[arg1].pos[1] = D_801652A0[arg2]; + player->particlePool0[arg1].pos[1] = gPlayerWaterLevel[arg2]; if (player->particlePool0[arg1].unk_01E == 15) { player->particlePool0[arg1].isAlive = 0; player->particlePool0[arg1].unk_01E = 0; @@ -4614,9 +4614,9 @@ void func_80064184(Player* player, s16 arg1, s8 arg2, UNUSED s8 arg3) { f32 sp40; f32 sp3C; - sp40 = D_801652A0[arg2] - player->pos[1] - 3.0f; - if (((player->unk_0DE & 1) != 0) && (!IsKoopaTroopaBeach())) { - sp40 = D_801652A0[arg2] - player->pos[1] + 0.1; + sp40 = gPlayerWaterLevel[arg2] - player->pos[1] - 3.0f; + if (((player->waterInteractionFlags & WATER_IS_FULLY_SUBMERGED) != 0) && (!IsKoopaTroopaBeach())) { + sp40 = gPlayerWaterLevel[arg2] - player->pos[1] + 0.1; } func_80062B18(&sp44, &sp40, &sp3C, 0.0f, sp40, @@ -4627,7 +4627,7 @@ void func_80064184(Player* player, s16 arg1, s8 arg2, UNUSED s8 arg3) { player->particlePool0[arg1].pos[1] = player->pos[1] + sp40; ++player->particlePool0[arg1].unk_01E; if ((player->particlePool0[arg1].unk_01E == 12) || - (D_801652A0[arg2] <= (player->pos[1] - player->boundingBoxSize))) { + (gPlayerWaterLevel[arg2] <= (player->pos[1] - player->boundingBoxSize))) { player->particlePool0[arg1].isAlive = 0; player->particlePool0[arg1].unk_01E = 0; player->particlePool0[arg1].type = 0; @@ -6342,14 +6342,14 @@ void func_8006C6AC(Player* player, s16 particleIndex, s8 arg2, s8 arg3) { break; } } else { - if (player->unk_0DE & 1) { + if (player->waterInteractionFlags & WATER_IS_FULLY_SUBMERGED) { func_80060BCC(player, particleIndex, sp28, arg2_copy, arg3); } else if (!(player->effects & 8) && !(player->effects & 2)) { if (((player->effects & DRIFTING_EFFECT) == DRIFTING_EFFECT) && ((player->type & PLAYER_HUMAN) == PLAYER_HUMAN)) { check_drift_particles_setup_valid(player, particleIndex, sp28, arg2_copy, arg3); - } else if (((f64) (D_801652A0[arg2_copy] - player->tyres[BACK_RIGHT].baseHeight) >= 3.5) || - ((f64) (D_801652A0[arg2_copy] - player->tyres[BACK_LEFT].baseHeight) >= 3.5)) { + } else if (((f64) (gPlayerWaterLevel[arg2_copy] - player->tyres[BACK_RIGHT].baseHeight) >= 3.5) || + ((f64) (gPlayerWaterLevel[arg2_copy] - player->tyres[BACK_LEFT].baseHeight) >= 3.5)) { func_8005EA94(player, particleIndex, sp28, arg2_copy, arg3); } else if (((player->effects & 0x80) == 0x80) || ((player->effects & 0x40) == 0x40)) { func_8005F90C(player, particleIndex, sp28, arg2_copy, arg3); @@ -6498,10 +6498,10 @@ void func_8006CEC0(Player* player, s16 arg1, s8 arg2, s8 arg3) { func_80061094(player, arg1, sp20, arg2, arg3); return; } else if ((player->type & 0x4000) == 0x4000) { - if ((player->unk_0DE & 8) == 8) { + if ((player->waterInteractionFlags & WATER_JUST_ENTERED_DEEP_LIQUID) == WATER_JUST_ENTERED_DEEP_LIQUID) { func_80060F50(player, arg1, sp20, arg2, arg3); return; - } else if ((player->unk_0DE & 2) || (player->unk_0DE & 1)) { + } else if ((player->waterInteractionFlags & WATER_IS_PARTIALLY_SUBMERGED) || (player->waterInteractionFlags & WATER_IS_FULLY_SUBMERGED)) { func_80060B14(player, arg1, sp20, arg2, arg3); return; } |
