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Diffstat (limited to 'src/code_80057C60.c')
-rw-r--r--src/code_80057C60.c40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/code_80057C60.c b/src/code_80057C60.c
index 7bd39e50d..90fc552df 100644
--- a/src/code_80057C60.c
+++ b/src/code_80057C60.c
@@ -3122,7 +3122,7 @@ void func_8005EA94(Player* player, s16 arg1, s32 arg2, s8 arg3, UNUSED s8 arg4)
surfaceType = 0x000000FF;
temp_v0 = random_int(test);
if ((temp_v0 == 0) || (temp_v0 == 8)) {
- if ((D_801652A0[arg3] - player->tyres[BACK_LEFT].baseHeight) >= 3.5) {
+ if ((gPlayerWaterLevel[arg3] - player->tyres[BACK_LEFT].baseHeight) >= 3.5) {
x = player->tyres[BACK_LEFT].pos[0];
y = player->tyres[BACK_LEFT].baseHeight + 2.0f;
z = player->tyres[BACK_LEFT].pos[2];
@@ -3131,7 +3131,7 @@ void func_8005EA94(Player* player, s16 arg1, s32 arg2, s8 arg3, UNUSED s8 arg4)
}
}
if ((temp_v0 == 2) || (temp_v0 == 6)) {
- if ((D_801652A0[arg3] - player->tyres[BACK_RIGHT].baseHeight) >= 3.5) {
+ if ((gPlayerWaterLevel[arg3] - player->tyres[BACK_RIGHT].baseHeight) >= 3.5) {
x = player->tyres[BACK_RIGHT].pos[0];
y = player->tyres[BACK_RIGHT].baseHeight + 2.0f;
z = player->tyres[BACK_RIGHT].pos[2];
@@ -3606,14 +3606,14 @@ void func_800608E0(Player* player, s16 arg1, UNUSED s32 arg2, s8 arg3, UNUSED s8
f32 sp4C;
f32 sp48;
- var_f0 = 8.0f - (D_801652A0[arg3] - player->pos[1]);
+ var_f0 = 8.0f - (gPlayerWaterLevel[arg3] - player->pos[1]);
if ((f64) var_f0 <= 0.0) {
var_f0 = 0.0f;
}
- sp4C = (D_801652A0[arg3] - player->pos[1]) - 3.0f;
- if ((player->unk_0DE & 1) && (!IsKoopaTroopaBeach())) {
+ sp4C = (gPlayerWaterLevel[arg3] - player->pos[1]) - 3.0f;
+ if ((player->waterInteractionFlags & WATER_IS_FULLY_SUBMERGED) && (!IsKoopaTroopaBeach())) {
var_f0 = 2.5f;
- sp4C = (f32) ((f64) (D_801652A0[arg3] - player->pos[1]) + 0.1);
+ sp4C = (f32) ((f64) (gPlayerWaterLevel[arg3] - player->pos[1]) + 0.1);
}
set_particle_position_and_rotation(player, &player->particlePool0[arg1], 0.0f, 0.0f, 0.0f, (s8) 0, (s8) 0);
init_particle_player(&player->particlePool0[arg1], 3, var_f0);
@@ -3697,8 +3697,8 @@ void func_80060F50(Player* player, s16 arg1, UNUSED s32 arg2, s8 arg3, UNUSED s8
player->pos[2] + (coss(player->particlePool0[arg1].unk_020) * -5.8);
player->particlePool0[arg1].pos[0] =
player->pos[0] + (sins(player->particlePool0[arg1].unk_020) * -5.8);
- player->particlePool0[arg1].pos[1] = D_801652A0[arg3];
- player->unk_0DE &= ~0x0008;
+ player->particlePool0[arg1].pos[1] = gPlayerWaterLevel[arg3];
+ player->waterInteractionFlags &= ~WATER_JUST_ENTERED_DEEP_LIQUID;
}
void func_80061094(Player* player, s16 arg1, UNUSED s32 arg2, UNUSED s8 arg3, UNUSED s8 arg4) {
@@ -4278,13 +4278,13 @@ void func_80062F98(Player* player, s16 arg1, s8 arg2, UNUSED s8 arg3) {
if ((player->unk_0CA & 1) == 1) {
player->particlePool1[arg1].pos[1] += (temp_f0 + 0.3);
if ((player->particlePool1[arg1].unk_01E == 0x10) ||
- ((D_801652A0[arg2] - player->particlePool1[arg1].pos[1]) < 3.0f)) {
+ ((gPlayerWaterLevel[arg2] - player->particlePool1[arg1].pos[1]) < 3.0f)) {
player->particlePool1[arg1].isAlive = 0;
player->particlePool1[arg1].unk_01E = 0;
player->particlePool1[arg1].type = 0;
}
} else if ((player->particlePool1[arg1].unk_01E == 0xA) ||
- ((D_801652A0[arg2] - player->particlePool1[arg1].pos[1]) < 3.0f)) {
+ ((gPlayerWaterLevel[arg2] - player->particlePool1[arg1].pos[1]) < 3.0f)) {
player->particlePool1[arg1].isAlive = 0;
player->particlePool1[arg1].unk_01E = 0;
player->particlePool1[arg1].type = 0;
@@ -4295,7 +4295,7 @@ void set_oob_splash_particle_position(Player* player, s16 arg1, s8 arg2, UNUSED
++player->particlePool0[arg1].unk_01E;
player->particlePool0[arg1].pos[2] = player->pos[2] + coss(player->particlePool0[arg1].unk_020) * -5.8;
player->particlePool0[arg1].pos[0] = player->pos[0] + sins(player->particlePool0[arg1].unk_020) * -5.8;
- player->particlePool0[arg1].pos[1] = D_801652A0[arg2];
+ player->particlePool0[arg1].pos[1] = gPlayerWaterLevel[arg2];
if (player->particlePool0[arg1].unk_01E == 15) {
player->particlePool0[arg1].isAlive = 0;
player->particlePool0[arg1].unk_01E = 0;
@@ -4614,9 +4614,9 @@ void func_80064184(Player* player, s16 arg1, s8 arg2, UNUSED s8 arg3) {
f32 sp40;
f32 sp3C;
- sp40 = D_801652A0[arg2] - player->pos[1] - 3.0f;
- if (((player->unk_0DE & 1) != 0) && (!IsKoopaTroopaBeach())) {
- sp40 = D_801652A0[arg2] - player->pos[1] + 0.1;
+ sp40 = gPlayerWaterLevel[arg2] - player->pos[1] - 3.0f;
+ if (((player->waterInteractionFlags & WATER_IS_FULLY_SUBMERGED) != 0) && (!IsKoopaTroopaBeach())) {
+ sp40 = gPlayerWaterLevel[arg2] - player->pos[1] + 0.1;
}
func_80062B18(&sp44, &sp40, &sp3C, 0.0f, sp40,
@@ -4627,7 +4627,7 @@ void func_80064184(Player* player, s16 arg1, s8 arg2, UNUSED s8 arg3) {
player->particlePool0[arg1].pos[1] = player->pos[1] + sp40;
++player->particlePool0[arg1].unk_01E;
if ((player->particlePool0[arg1].unk_01E == 12) ||
- (D_801652A0[arg2] <= (player->pos[1] - player->boundingBoxSize))) {
+ (gPlayerWaterLevel[arg2] <= (player->pos[1] - player->boundingBoxSize))) {
player->particlePool0[arg1].isAlive = 0;
player->particlePool0[arg1].unk_01E = 0;
player->particlePool0[arg1].type = 0;
@@ -6342,14 +6342,14 @@ void func_8006C6AC(Player* player, s16 particleIndex, s8 arg2, s8 arg3) {
break;
}
} else {
- if (player->unk_0DE & 1) {
+ if (player->waterInteractionFlags & WATER_IS_FULLY_SUBMERGED) {
func_80060BCC(player, particleIndex, sp28, arg2_copy, arg3);
} else if (!(player->effects & 8) && !(player->effects & 2)) {
if (((player->effects & DRIFTING_EFFECT) == DRIFTING_EFFECT) &&
((player->type & PLAYER_HUMAN) == PLAYER_HUMAN)) {
check_drift_particles_setup_valid(player, particleIndex, sp28, arg2_copy, arg3);
- } else if (((f64) (D_801652A0[arg2_copy] - player->tyres[BACK_RIGHT].baseHeight) >= 3.5) ||
- ((f64) (D_801652A0[arg2_copy] - player->tyres[BACK_LEFT].baseHeight) >= 3.5)) {
+ } else if (((f64) (gPlayerWaterLevel[arg2_copy] - player->tyres[BACK_RIGHT].baseHeight) >= 3.5) ||
+ ((f64) (gPlayerWaterLevel[arg2_copy] - player->tyres[BACK_LEFT].baseHeight) >= 3.5)) {
func_8005EA94(player, particleIndex, sp28, arg2_copy, arg3);
} else if (((player->effects & 0x80) == 0x80) || ((player->effects & 0x40) == 0x40)) {
func_8005F90C(player, particleIndex, sp28, arg2_copy, arg3);
@@ -6498,10 +6498,10 @@ void func_8006CEC0(Player* player, s16 arg1, s8 arg2, s8 arg3) {
func_80061094(player, arg1, sp20, arg2, arg3);
return;
} else if ((player->type & 0x4000) == 0x4000) {
- if ((player->unk_0DE & 8) == 8) {
+ if ((player->waterInteractionFlags & WATER_JUST_ENTERED_DEEP_LIQUID) == WATER_JUST_ENTERED_DEEP_LIQUID) {
func_80060F50(player, arg1, sp20, arg2, arg3);
return;
- } else if ((player->unk_0DE & 2) || (player->unk_0DE & 1)) {
+ } else if ((player->waterInteractionFlags & WATER_IS_PARTIALLY_SUBMERGED) || (player->waterInteractionFlags & WATER_IS_FULLY_SUBMERGED)) {
func_80060B14(player, arg1, sp20, arg2, arg3);
return;
}