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path: root/src/code_80057C60.c
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Diffstat (limited to 'src/code_80057C60.c')
-rw-r--r--src/code_80057C60.c108
1 files changed, 54 insertions, 54 deletions
diff --git a/src/code_80057C60.c b/src/code_80057C60.c
index 50622a10a..2ce053cac 100644
--- a/src/code_80057C60.c
+++ b/src/code_80057C60.c
@@ -778,7 +778,7 @@ void render_object_for_player(s32 cameraId) {
}
void render_snowing_effect(s32 playerId) {
- if (GetCourse() == GetFrappeSnowland()) {
+ if (IsFrappeSnowland()) {
if (gGamestate != 9) {
if ((D_8015F894 == 0) && (gPlayerCountSelection1 == 1)) {
render_object_snowflakes_particles();
@@ -1563,7 +1563,7 @@ void func_8005A3C0(void) {
}
void func_8005A71C(void) {
- // if (GetCourse() == GetBowsersCastle()) {
+ // if (IsBowsersCastle()) {
// func_80081210();
//}
}
@@ -1644,7 +1644,7 @@ void update_object(void) {
// func_80074EE8(); // Grand prix balloons
//}
func_80076F2C();
- if ((s16) GetCourse() != GetFrappeSnowland()) {
+ if (!IsFrappeSnowland()) {
update_leaf();
}
}
@@ -2596,7 +2596,7 @@ void func_8005CB60(s32 playerId, s32 lapCount) {
case 1: /* switch 1 */
CM_ActivateSecondLapLakitu(playerId); // func_80079084(playerId);
func_800C9060(playerId, SOUND_ARG_LOAD(0x19, 0x00, 0xF0, 0x15));
- if ((GetCourse() == GetLuigiRaceway()) && (D_80165898 == 0) &&
+ if ((IsLuigiRaceway()) && (D_80165898 == 0) &&
(gModeSelection != (s32) TIME_TRIALS)) {
D_80165898 = 1;
}
@@ -2618,7 +2618,7 @@ void func_8005CB60(s32 playerId, s32 lapCount) {
if (D_8018D114 == 2) {
D_80165800[playerId] = 0;
}
- if (GetCourse() == GetYoshiValley()) {
+ if (IsYoshiValley()) {
playerHUD[playerId].unk_81 = 1;
}
playerHUD[playerId].lap1CompletionTimeX = 0x0140;
@@ -2935,22 +2935,22 @@ void func_8005DAF4(Player* player, s16 arg1, s32 arg2, UNUSED s8 arg3, UNUSED s8
func_8005D794(player, &player->unk_258[10 + arg1], var_f2, var_f12, var_f14, (s8) surfaceType,
(s8) var_t3);
func_8005D7D8(&player->unk_258[10 + arg1], 2, 0.46f);
- if ((GetCourse() == GetChocoMountain()) || (GetCourse() == GetRoyalRaceway())) {
+ if ((IsChocoMountain()) || (IsRoyalRaceway())) {
func_8005DAD8(&player->unk_258[10 + arg1], 1, 0, 0x0080);
}
- if (GetCourse() == GetKalimariDesert()) {
+ if (IsKalimariDesert()) {
func_8005DAD8(&player->unk_258[10 + arg1], 7, 0, 0x0080);
}
- if (GetCourse() == GetMooMooFarm()) {
+ if (IsMooMooFarm()) {
func_8005DAD8(&player->unk_258[10 + arg1], 8, 0, 0x0080);
}
- if (GetCourse() == GetWarioStadium()) {
+ if (IsWarioStadium()) {
func_8005DAD8(&player->unk_258[10 + arg1], 9, 0, 0x0080);
}
- if (GetCourse() == GetYoshiValley()) {
+ if (IsYoshiValley()) {
func_8005DAD8(&player->unk_258[10 + arg1], 10, 0, 0x0080);
}
- if (GetCourse() == GetDkJungle()) {
+ if (IsDkJungle()) {
func_8005DAD8(&player->unk_258[10 + arg1], 11, 0, 0x0080);
}
player->unk_258[10 + arg1].unk_03A = random_int(0x0010U);
@@ -2959,22 +2959,22 @@ void func_8005DAF4(Player* player, s16 arg1, s32 arg2, UNUSED s8 arg3, UNUSED s8
func_8005D794(player, &player->unk_258[10 + arg1], var_f2, var_f12, var_f14, (s8) surfaceType,
(s8) var_t3);
func_8005D7D8(&player->unk_258[10 + arg1], 2, 0.46f);
- if ((GetCourse() == GetChocoMountain()) || (GetCourse() == GetRoyalRaceway())) {
+ if ((IsChocoMountain()) || (IsRoyalRaceway())) {
func_8005DAD8(&player->unk_258[10 + arg1], 1, 0, 0x0080);
}
- if (GetCourse() == GetKalimariDesert()) {
+ if (IsKalimariDesert()) {
func_8005DAD8(&player->unk_258[10 + arg1], 7, 0, 0x0080);
}
- if (GetCourse() == GetMooMooFarm()) {
+ if (IsMooMooFarm()) {
func_8005DAD8(&player->unk_258[10 + arg1], 8, 0, 0x0080);
}
- if (GetCourse() == GetWarioStadium()) {
+ if (IsWarioStadium()) {
func_8005DAD8(&player->unk_258[10 + arg1], 9, 0, 0x0080);
}
- if (GetCourse() == GetYoshiValley()) {
+ if (IsYoshiValley()) {
func_8005DAD8(&player->unk_258[10 + arg1], 10, 0, 0x0080);
}
- if (GetCourse() == GetDkJungle()) {
+ if (IsDkJungle()) {
func_8005DAD8(&player->unk_258[10 + arg1], 11, 0, 0x0080);
}
player->unk_258[10 + arg1].unk_03A = random_int(0x0010U);
@@ -3201,44 +3201,44 @@ void func_8005ED48(Player* player, s16 arg1, s32 arg2, UNUSED s8 arg3, UNUSED s8
((player->unk_258[10 + arg2].unk_01E > 0) || (player->unk_258[10 + arg2].unk_01C == 0))) {
func_8005D794(player, &player->unk_258[10 + arg1], var_f0, var_f2, var_f12, surfaceType, var_t3);
func_8005D7D8(&player->unk_258[10 + arg1], 5, 0.46f);
- if ((GetCourse() == GetChocoMountain()) || (GetCourse() == GetRoyalRaceway())) {
+ if ((IsChocoMountain()) || (IsRoyalRaceway())) {
func_8005DAD8(&player->unk_258[10 + arg1], 1, 0, 0x0080);
}
- if (GetCourse() == GetKalimariDesert()) {
+ if (IsKalimariDesert()) {
func_8005DAD8(&player->unk_258[10 + arg1], 7, 0, 0x0080);
}
- if (GetCourse() == GetMooMooFarm()) {
+ if (IsMooMooFarm()) {
func_8005DAD8(&player->unk_258[10 + arg1], 8, 0, 0x0080);
}
- if (GetCourse() == GetWarioStadium()) {
+ if (IsWarioStadium()) {
func_8005DAD8(&player->unk_258[10 + arg1], 9, 0, 0x0080);
}
- if (GetCourse() == GetYoshiValley()) {
+ if (IsYoshiValley()) {
func_8005DAD8(&player->unk_258[10 + arg1], 10, 0, 0x0080);
}
- if (GetCourse() == GetDkJungle()) {
+ if (IsDkJungle()) {
func_8005DAD8(&player->unk_258[10 + arg1], 11, 0, 0x0080);
}
player->unk_258[10 + arg1].unk_03A = random_int(0x0010U);
} else if (player->unk_258[10 + arg2].unk_01E > 0) {
func_8005D794(player, &player->unk_258[10 + arg1], var_f0, var_f2, var_f12, surfaceType, var_t3);
func_8005D7D8(&player->unk_258[10 + arg1], 5, 0.46f);
- if ((GetCourse() == GetChocoMountain()) || (GetCourse() == GetRoyalRaceway())) {
+ if ((IsChocoMountain()) || (IsRoyalRaceway())) {
func_8005DAD8(&player->unk_258[10 + arg1], 1, 0, 0x0080);
}
- if (GetCourse() == GetKalimariDesert()) {
+ if (IsKalimariDesert()) {
func_8005DAD8(&player->unk_258[10 + arg1], 7, 0, 0x0080);
}
- if (GetCourse() == GetMooMooFarm()) {
+ if (IsMooMooFarm()) {
func_8005DAD8(&player->unk_258[10 + arg1], 8, 0, 0x0080);
}
- if (GetCourse() == GetWarioStadium()) {
+ if (IsWarioStadium()) {
func_8005DAD8(&player->unk_258[10 + arg1], 9, 0, 0x0080);
}
- if (GetCourse() == GetYoshiValley()) {
+ if (IsYoshiValley()) {
func_8005DAD8(&player->unk_258[10 + arg1], 0x000A, 0, 0x0080);
}
- if (GetCourse() == GetDkJungle()) {
+ if (IsDkJungle()) {
func_8005DAD8(&player->unk_258[10 + arg1], 0x000B, 0, 0x0080);
}
player->unk_258[10 + arg1].unk_03A = random_int(0x0010U);
@@ -3402,44 +3402,44 @@ void func_8005F90C(Player* player, s16 arg1, s32 arg2, UNUSED s8 arg3, UNUSED s8
((player->unk_258[10 + arg2].unk_01E > 0) || (player->unk_258[10 + arg2].unk_01C == 0))) {
func_8005D794(player, &player->unk_258[10 + arg1], var_f0, var_f2, var_f12, surfaceType, var_t1);
func_8005D7D8(&player->unk_258[10 + arg1], 4, 0.46f);
- if ((GetCourse() == GetChocoMountain()) || (GetCourse() == GetRoyalRaceway())) {
+ if ((IsChocoMountain()) || (IsRoyalRaceway())) {
func_8005DAD8(&player->unk_258[10 + arg1], 1, 0, 0x0080);
}
- if (GetCourse() == GetKalimariDesert()) {
+ if (IsKalimariDesert()) {
func_8005DAD8(&player->unk_258[10 + arg1], 7, 0, 0x0080);
}
- if (GetCourse() == GetMooMooFarm()) {
+ if (IsMooMooFarm()) {
func_8005DAD8(&player->unk_258[10 + arg1], 8, 0, 0x0080);
}
- if (GetCourse() == GetWarioStadium()) {
+ if (IsWarioStadium()) {
func_8005DAD8(&player->unk_258[10 + arg1], 9, 0, 0x0080);
}
- if (GetCourse() == GetYoshiValley()) {
+ if (IsYoshiValley()) {
func_8005DAD8(&player->unk_258[10 + arg1], 0x000A, 0, 0x0080);
}
- if (GetCourse() == GetDkJungle()) {
+ if (IsDkJungle()) {
func_8005DAD8(&player->unk_258[10 + arg1], 0x000B, 0, 0x0080);
}
player->unk_258[10 + arg1].unk_03A = random_int(0x0010U);
} else if (player->unk_258[10 + arg2].unk_01E > 0) {
func_8005D794(player, &player->unk_258[10 + arg1], var_f0, var_f2, var_f12, surfaceType, var_t1);
func_8005D7D8(&player->unk_258[10 + arg1], 4, 0.46f);
- if ((GetCourse() == GetChocoMountain()) || (GetCourse() == GetRoyalRaceway())) {
+ if ((IsChocoMountain()) || (IsRoyalRaceway())) {
func_8005DAD8(&player->unk_258[10 + arg1], 1, 0, 0x0080);
}
- if (GetCourse() == GetKalimariDesert()) {
+ if (IsKalimariDesert()) {
func_8005DAD8(&player->unk_258[10 + arg1], 7, 0, 0x0080);
}
- if (GetCourse() == GetMooMooFarm()) {
+ if (IsMooMooFarm()) {
func_8005DAD8(&player->unk_258[10 + arg1], 8, 0, 0x0080);
}
- if (GetCourse() == GetWarioStadium()) {
+ if (IsWarioStadium()) {
func_8005DAD8(&player->unk_258[10 + arg1], 9, 0, 0x0080);
}
- if (GetCourse() == GetYoshiValley()) {
+ if (IsYoshiValley()) {
func_8005DAD8(&player->unk_258[10 + arg1], 0x000A, 0, 0x0080);
}
- if (GetCourse() == GetDkJungle()) {
+ if (IsDkJungle()) {
func_8005DAD8(&player->unk_258[10 + arg1], 0x000B, 0, 0x0080);
}
player->unk_258[10 + arg1].unk_03A = random_int(0x0010U);
@@ -3638,13 +3638,13 @@ void func_800608E0(Player* player, s16 arg1, UNUSED s32 arg2, s8 arg3, UNUSED s8
var_f0 = 0.0f;
}
sp4C = (D_801652A0[arg3] - player->pos[1]) - 3.0f;
- if ((player->unk_0DE & 1) && (GetCourse() != GetKoopaTroopaBeach())) {
+ if ((player->unk_0DE & 1) && (!IsKoopaTroopaBeach())) {
var_f0 = 2.5f;
sp4C = (f32) ((f64) (D_801652A0[arg3] - player->pos[1]) + 0.1);
}
func_8005D794(player, &player->unk_258[arg1], 0.0f, 0.0f, 0.0f, (s8) 0, (s8) 0);
func_8005D7D8(&player->unk_258[arg1], 3, var_f0);
- if ((GetCourse() == GetBowsersCastle()) || (GetCourse() == GetBigDonut())) {
+ if ((IsBowsersCastle()) || (IsBigDonut())) {
func_8005D800(&player->unk_258[arg1], 0, 0x00AF);
} else {
func_8005D800(&player->unk_258[arg1], 0x00FFFFFF, 0x00CF);
@@ -3658,7 +3658,7 @@ void func_800608E0(Player* player, s16 arg1, UNUSED s32 arg2, s8 arg3, UNUSED s8
}
void func_80060B14(Player* player, s16 arg1, s32 arg2, s8 arg3, s8 arg4) {
- if ((GetCourse() != GetSkyscraper()) && (GetCourse() != GetRainbowRoad())) {
+ if ((!IsSkyscraper()) && (!IsRainbowRoad())) {
if ((arg1 == 0) && ((player->unk_258[arg2].unk_01E > 0) || (player->unk_258[arg2].unk_01C == 0))) {
func_800608E0(player, arg1, arg2, arg3, arg4);
} else if (player->unk_258[arg2].unk_01E > 0) {
@@ -3674,10 +3674,10 @@ void func_80060BCC(Player* player, s16 arg1, s32 arg2, UNUSED s8 arg3, UNUSED s8
f32 sp48;
f32 sp44;
- if (GetCourse() == GetSkyscraper()) {
+ if (IsSkyscraper()) {
return;
}
- if (GetCourse() == GetRainbowRoad()) {
+ if (IsRainbowRoad()) {
return;
}
sp54 = random_int(0x0168U) - 0xB4;
@@ -3712,7 +3712,7 @@ void func_80060F50(Player* player, s16 arg1, UNUSED s32 arg2, s8 arg3, UNUSED s8
func_8005D794(player, &player->unk_258[arg1], 0.0f, 0.0f, 0.0f, 0, 0);
func_8005D7D8(&player->unk_258[arg1], 5, 4.0f);
- if ((GetCourse() == GetBowsersCastle()) || (GetCourse() == GetBigDonut())) {
+ if ((IsBowsersCastle()) || (IsBigDonut())) {
func_8005D800(&player->unk_258[arg1], 0xFF0000, 0xFF);
} else {
func_8005D800(&player->unk_258[arg1], 0xFFFFFF, 0xFF);
@@ -4058,22 +4058,22 @@ void func_800624D8(Player* player, UNUSED s32 arg1, UNUSED s32 arg2, UNUSED s8 a
switch (player->surfaceType) {
case DIRT:
for (var_s1 = 0; var_s1 < 10; var_s1++) {
- if ((GetCourse() == GetChocoMountain()) || (GetCourse() == GetRoyalRaceway())) {
+ if ((IsChocoMountain()) || (IsRoyalRaceway())) {
func_8005DAD8(&player->unk_258[0x1E + var_s1], 1, 0, 0x00A8);
}
- if (GetCourse() == GetKalimariDesert()) {
+ if (IsKalimariDesert()) {
func_8005DAD8(&player->unk_258[0x1E + var_s1], 7, 0, 0x00A8);
}
- if (GetCourse() == GetMooMooFarm()) {
+ if (IsMooMooFarm()) {
func_8005DAD8(&player->unk_258[0x1E + var_s1], 8, 0, 0x00A8);
}
- if (GetCourse() == GetWarioStadium()) {
+ if (IsWarioStadium()) {
func_8005DAD8(&player->unk_258[0x1E + var_s1], 9, 0, 0x00A8);
}
- if (GetCourse() == GetYoshiValley()) {
+ if (IsYoshiValley()) {
func_8005DAD8(&player->unk_258[0x1E + var_s1], 0x000A, 0, 0x00A8);
}
- if (GetCourse() == GetDkJungle()) {
+ if (IsDkJungle()) {
func_8005DAD8(&player->unk_258[0x1E + var_s1], 0x000B, 0, 0x00A8);
}
func_80062484(player, &player->unk_258[0x1E + var_s1], var_s1);
@@ -4628,7 +4628,7 @@ void func_80064184(Player* player, s16 arg1, s8 arg2, UNUSED s8 arg3) {
f32 sp3C;
sp40 = D_801652A0[arg2] - player->pos[1] - 3.0f;
- if (((player->unk_0DE & 1) != 0) && (GetCourse() != GetKoopaTroopaBeach())) {
+ if (((player->unk_0DE & 1) != 0) && (!IsKoopaTroopaBeach())) {
sp40 = D_801652A0[arg2] - player->pos[1] + 0.1;
}