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path: root/src/engine/courses/LuigiRaceway.cpp
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Diffstat (limited to 'src/engine/courses/LuigiRaceway.cpp')
-rw-r--r--src/engine/courses/LuigiRaceway.cpp47
1 files changed, 0 insertions, 47 deletions
diff --git a/src/engine/courses/LuigiRaceway.cpp b/src/engine/courses/LuigiRaceway.cpp
index acf1bf500..1f9bcb559 100644
--- a/src/engine/courses/LuigiRaceway.cpp
+++ b/src/engine/courses/LuigiRaceway.cpp
@@ -257,42 +257,6 @@ void LuigiRaceway::SetStaffGhost() {
}
void LuigiRaceway::Jumbotron() {
- gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
- gDPTileSync(gDisplayListHead++);
- gDPSetTile(gDisplayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0x0000, G_TX_RENDERTILE, 0,
- G_TX_NOMIRROR | G_TX_WRAP, 5, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, 5, G_TX_NOLOD);
- gDPSetTileSize(gDisplayListHead++, G_TX_RENDERTILE, 0, 0, 0x007C, 0x007C);
- gDPSetTextureImage(gDisplayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, gSegmentTable[5] + 0x5800);
- gDPTileSync(gDisplayListHead++);
- gDPSetTile(gDisplayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0x0000, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_WRAP,
- G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
- gDPLoadSync(gDisplayListHead++);
- gDPLoadBlock(gDisplayListHead++, G_TX_LOADTILE, 0, 0, 1023, 256);
- gSPVertex(gDisplayListHead++, (uintptr_t) segment_vtx_to_virtual(0xB710), 3, 0);
- gSP1Triangle(gDisplayListHead++, 0, 1, 2, 0);
- gDPSetTextureImage(gDisplayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, gSegmentTable[5] + 0xB800);
- gDPTileSync(gDisplayListHead++);
- gDPSetTile(gDisplayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0x0000, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_WRAP,
- G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
- gDPLoadSync(gDisplayListHead++);
- gDPLoadBlock(gDisplayListHead++, G_TX_LOADTILE, 0, 0, 1023, 256);
- gSPVertex(gDisplayListHead++, (uintptr_t) segment_vtx_to_virtual(0xB740), 32, 0);
- gSP2Triangles(gDisplayListHead++, 0, 1, 2, 0, 0, 2, 3, 0);
- gSP2Triangles(gDisplayListHead++, 4, 5, 6, 0, 4, 6, 7, 0);
- gSP2Triangles(gDisplayListHead++, 8, 9, 10, 0, 9, 11, 12, 0);
- gSP2Triangles(gDisplayListHead++, 9, 12, 10, 0, 13, 14, 15, 0);
- gSP2Triangles(gDisplayListHead++, 13, 15, 16, 0, 17, 18, 19, 0);
- gSP2Triangles(gDisplayListHead++, 17, 19, 20, 0, 11, 21, 12, 0);
- gSP2Triangles(gDisplayListHead++, 10, 22, 23, 0, 10, 23, 24, 0);
- gSP2Triangles(gDisplayListHead++, 25, 22, 26, 0, 25, 26, 27, 0);
- gSP2Triangles(gDisplayListHead++, 28, 23, 29, 0, 28, 29, 30, 0);
- gSP1Triangle(gDisplayListHead++, 27, 26, 31, 0);
- gSPVertex(gDisplayListHead++, (uintptr_t) segment_vtx_to_virtual(0xB940), 14, 0);
- gSP2Triangles(gDisplayListHead++, 0, 1, 2, 0, 3, 4, 5, 0);
- gSP2Triangles(gDisplayListHead++, 3, 5, 6, 0, 1, 7, 8, 0);
- gSP2Triangles(gDisplayListHead++, 1, 8, 9, 0, 10, 11, 12, 0);
- gSP1Triangle(gDisplayListHead++, 10, 12, 13, 0);
- gDPTileSync(gDisplayListHead++);
gDPSetTile(gDisplayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0x0000, G_TX_RENDERTILE, 0,
G_TX_NOMIRROR | G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_CLAMP, 6, G_TX_NOLOD);
gDPSetTileSize(gDisplayListHead++, G_TX_RENDERTILE, 0, 0, 0x00FC, 0x007C);
@@ -345,17 +309,6 @@ void LuigiRaceway::Jumbotron() {
gSPVertex(gDisplayListHead++, (uintptr_t) segment_vtx_to_virtual(0xBB60), 4, 0);
gSP2Triangles(gDisplayListHead++, 0, 1, 2, 0, 0, 2, 3, 0);
gDPTileSync(gDisplayListHead++);
- gDPSetTile(gDisplayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0x0000, G_TX_RENDERTILE, 0,
- G_TX_NOMIRROR | G_TX_WRAP, 5, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, 5, G_TX_NOLOD);
- gDPSetTileSize(gDisplayListHead++, G_TX_RENDERTILE, 0, 0, 0x007C, 0x007C);
- gDPSetTextureImage(gDisplayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, gSegmentTable[5] + 0xB000);
- gDPTileSync(gDisplayListHead++);
- gDPSetTile(gDisplayListHead++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0x0000, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_WRAP,
- G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
- gDPLoadSync(gDisplayListHead++);
- gDPLoadBlock(gDisplayListHead++, G_TX_LOADTILE, 0, 0, 1023, 256);
- gSPVertex(gDisplayListHead++, (uintptr_t) segment_vtx_to_virtual(0xBBA0), 4, 0);
- gSP2Triangles(gDisplayListHead++, 0, 1, 2, 0, 0, 2, 3, 0);
}
void LuigiRaceway::Render(struct UnkStruct_800DC5EC* arg0) {