summaryrefslogtreecommitdiff
path: root/src/engine/courses/ToadsTurnpike.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/engine/courses/ToadsTurnpike.cpp')
-rw-r--r--src/engine/courses/ToadsTurnpike.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/engine/courses/ToadsTurnpike.cpp b/src/engine/courses/ToadsTurnpike.cpp
index 0d79cd942..c9f8b9918 100644
--- a/src/engine/courses/ToadsTurnpike.cpp
+++ b/src/engine/courses/ToadsTurnpike.cpp
@@ -176,6 +176,11 @@ void ToadsTurnpike::BeginPlay() {
a /= 2; // Normally vehicle logic is only ran every 2 frames. This slows the vehicles down to match.
b /= 2;
+ _numTrucks = CVarGetInteger("gNumTrucks", 7);
+ _numBuses = CVarGetInteger("gNumBuses", 7);
+ _numTankerTrucks = CVarGetInteger("gNumTankerTrucks", 7);
+ _numCars = CVarGetInteger("gNumCars", 7);
+
// Other game modes spawn seven of each vehicle
if (gModeSelection == TIME_TRIALS) {
_numTrucks = 8;