diff options
Diffstat (limited to 'src/engine/courses/ToadsTurnpike.cpp')
| -rw-r--r-- | src/engine/courses/ToadsTurnpike.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/engine/courses/ToadsTurnpike.cpp b/src/engine/courses/ToadsTurnpike.cpp index 0d79cd942..c9f8b9918 100644 --- a/src/engine/courses/ToadsTurnpike.cpp +++ b/src/engine/courses/ToadsTurnpike.cpp @@ -176,6 +176,11 @@ void ToadsTurnpike::BeginPlay() { a /= 2; // Normally vehicle logic is only ran every 2 frames. This slows the vehicles down to match. b /= 2; + _numTrucks = CVarGetInteger("gNumTrucks", 7); + _numBuses = CVarGetInteger("gNumBuses", 7); + _numTankerTrucks = CVarGetInteger("gNumTankerTrucks", 7); + _numCars = CVarGetInteger("gNumCars", 7); + // Other game modes spawn seven of each vehicle if (gModeSelection == TIME_TRIALS) { _numTrucks = 8; |
