diff options
Diffstat (limited to 'src/engine/objects/Lakitu.cpp')
| -rw-r--r-- | src/engine/objects/Lakitu.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/engine/objects/Lakitu.cpp b/src/engine/objects/Lakitu.cpp index 12ca2d7db..92f164e95 100644 --- a/src/engine/objects/Lakitu.cpp +++ b/src/engine/objects/Lakitu.cpp @@ -2,6 +2,7 @@ #include <libultra/gbi.h> #include "Lakitu.h" #include <vector> +#include "port/interpolation/FrameInterpolation.h" #include "port/Game.h" @@ -10,6 +11,7 @@ extern "C" { #include "main.h" #include "actors.h" #include "math_util.h" +#include "math_util_2.h" #include "sounds.h" #include "update_objects.h" #include "render_player.h" @@ -21,7 +23,6 @@ extern "C" { #include "code_80057C60.h" #include "defines.h" #include "code_80005FD0.h" -#include "math_util_2.h" #include "collision.h" #include "assets/bowsers_castle_data.h" #include "ceremony_and_credits.h" @@ -95,6 +96,8 @@ void OLakitu::Draw(s32 cameraId) { s32 objectIndex; Object* object; + FrameInterpolation_RecordOpenChild("Lakitu",(u32) 3939848893); + objectIndex = gIndexLakituList[cameraId]; camera = &camera1[cameraId]; if (is_obj_flag_status_active(objectIndex, 0x00000010) != 0) { @@ -126,6 +129,7 @@ void OLakitu::Draw(s32 cameraId) { } } } + FrameInterpolation_RecordCloseChild(); } void OLakitu::func_80079114(s32 objectIndex, s32 playerId, s32 arg2) { |
