diff options
Diffstat (limited to 'src/engine/objects/Snowman.cpp')
| -rw-r--r-- | src/engine/objects/Snowman.cpp | 49 |
1 files changed, 46 insertions, 3 deletions
diff --git a/src/engine/objects/Snowman.cpp b/src/engine/objects/Snowman.cpp index 93286845f..c05f464ef 100644 --- a/src/engine/objects/Snowman.cpp +++ b/src/engine/objects/Snowman.cpp @@ -17,8 +17,8 @@ static const char* sSnowmanHeadList[] = { d_course_frappe_snowland_snowman_head size_t OSnowman::_count = 0; OSnowman::OSnowman(const FVector& pos) { - _pos = pos; _idx = _count; + _pos = pos; s32 objectId = indexObjectList2[_idx]; init_object(objectId, 0); @@ -106,7 +106,7 @@ void OSnowman::func_800836F0(Vec3f pos) { if (objectIndex == NULL_OBJECT_ID) { break; } - func_80083538(objectIndex, pos, i, D_8018D3BC); + OSnowman::func_80083538(objectIndex, pos, i, D_8018D3BC); } } @@ -297,4 +297,47 @@ void OSnowman::func_80083B0C(s32 objectIndex) { gObjectList[objectIndex].boundingBoxSize = 2; gObjectList[objectIndex].unk_034 = 1.5f; set_object_flag(objectIndex, 0x04000210); -}
\ No newline at end of file +} + + +void OSnowman::func_80083538(s32 objectIndex, Vec3f arg1, s32 arg2, s32 arg3) { + Object* object; + + init_object(objectIndex, 0); + object = &gObjectList[objectIndex]; + object->activeTexture = (const char*)d_course_frappe_snowland_snow; + object->textureList = (const char**)d_course_frappe_snowland_snow; + object->activeTLUT = d_course_frappe_snowland_snow_tlut; + object->tlutList = (u8*)d_course_frappe_snowland_snow_tlut; + object->sizeScaling = random_int(0x0064U); + object->sizeScaling = (object->sizeScaling * 0.001) + 0.05; + object->velocity[1] = random_int(0x0014U); + object->velocity[1] = (object->velocity[1] * 0.5) + 2.6; + object->unk_034 = random_int(0x000AU); + object->unk_034 = (object->unk_034 * 0.1) + 4.5; + object->direction_angle[1] = (arg2 << 0x10) / arg3; + object->origin_pos[0] = arg1[0]; + object->origin_pos[1] = arg1[1]; + object->origin_pos[2] = arg1[2]; + object->primAlpha = random_int(0x4000U) + 0x1000; +} + +void OSnowman::func_8008379C(s32 objectIndex) { + switch (gObjectList[objectIndex].state) { + case 0: + break; + case 1: + if (func_80087E08(objectIndex, gObjectList[objectIndex].velocity[1], 0.74f, + gObjectList[objectIndex].unk_034, gObjectList[objectIndex].direction_angle[1], + 0x00000064) != 0) { + object_next_state(objectIndex); + } + break; + case 2: + func_80086F60(objectIndex); + func_80072428(objectIndex); + break; + } + object_calculate_new_pos_offset(objectIndex); + gObjectList[objectIndex].orientation[2] += gObjectList[objectIndex].primAlpha; +} |
