diff options
Diffstat (limited to 'src/racing/skybox_and_splitscreen.c')
| -rw-r--r-- | src/racing/skybox_and_splitscreen.c | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/src/racing/skybox_and_splitscreen.c b/src/racing/skybox_and_splitscreen.c index 77b1c03ff..be56d22f1 100644 --- a/src/racing/skybox_and_splitscreen.c +++ b/src/racing/skybox_and_splitscreen.c @@ -397,6 +397,10 @@ void func_802A450C(Vtx* skybox) { skybox[7].v.cn[2] = prop->FloorTopLeft.b; } +Mtx gIdentityMatrix2 = { + toFixedPointMatrix(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0), +}; + void func_802A487C(Vtx* arg0, UNUSED struct UnkStruct_800DC5EC* arg1, UNUSED s32 arg2, UNUSED s32 arg3, UNUSED f32* arg4) { @@ -409,7 +413,7 @@ void func_802A487C(Vtx* arg0, UNUSED struct UnkStruct_800DC5EC* arg1, UNUSED s32 gSPPerspNormalize(gDisplayListHead++, 0xFFFF); gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxScreen), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION); - gSPMatrix(gDisplayListHead++, &gIdentityMatrix, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); + gSPMatrix(gDisplayListHead++, &gIdentityMatrix2, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPVertex(gDisplayListHead++, &arg0[4], 4, 0); gSP2Triangles(gDisplayListHead++, 0, 3, 1, 0, 1, 3, 2, 0); } @@ -476,7 +480,7 @@ void func_802A4A0C(Vtx* vtx, struct UnkStruct_800DC5EC* arg1, UNUSED s32 arg2, U gSPPerspNormalize(gDisplayListHead++, 0xFFFF); gSPMatrix(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&gGfxPool->mtxScreen), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION); - gSPMatrix(gDisplayListHead++, &gIdentityMatrix, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); + gSPMatrix(gDisplayListHead++, &gIdentityMatrix2, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPVertex(gDisplayListHead++, &vtx[0], 4, 0); gSP2Triangles(gDisplayListHead++, 0, 3, 1, 0, 1, 3, 2, 0); if (GetCourse() == GetRainbowRoad()) { @@ -760,6 +764,8 @@ void render_screens(s32 mode, s32 cameraId, s32 playerId) { s32 screenId = 0; s32 screenMode = SCREEN_MODE_1P; + FrameInterpolation_StartRecord(); + switch (mode) { case RENDER_SCREEN_MODE_1P_PLAYER_ONE: func_802A53A4(); @@ -902,6 +908,8 @@ void render_screens(s32 mode, s32 cameraId, s32 playerId) { if (mode != RENDER_SCREEN_MODE_1P_PLAYER_ONE) { gNumScreens += 1; } + + FrameInterpolation_StopRecord(); } void func_802A74BC(void) { |
