diff options
Diffstat (limited to 'src/update_objects.c')
| -rw-r--r-- | src/update_objects.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/update_objects.c b/src/update_objects.c index 02038fdc7..298ca5e02 100644 --- a/src/update_objects.c +++ b/src/update_objects.c @@ -2955,7 +2955,7 @@ void init_obj_lakitu_red_flag_countdown(s32 objectIndex, s32 arg1) { D_8018D168 = 0; } init_texture_object(objectIndex, (u8 *) common_tlut_lakitu_countdown, gTextureLakituNoLights1, 0x38U, (u16) 0x00000048); - gObjectList[objectIndex].vertex = D_0D005EB0; + gObjectList[objectIndex].vertex = common_vtx_lakitu; gObjectList[objectIndex].sizeScaling = 0.15f; set_object_flag_status_false(objectIndex, 0x00000010); func_80072488(objectIndex); @@ -3048,7 +3048,7 @@ void init_obj_lakitu_red_flag(s32 objectIndex, s32 playerIndex) { init_texture_object(objectIndex, common_tlut_lakitu_checkered_flag, gTextureLakituCheckeredFlag01, 0x48U, (u16) 0x00000038); temp_v0 = &gObjectList[objectIndex]; temp_v0->activeTexture = D_8018C028; - temp_v0->vertex = D_0D006730; + temp_v0->vertex = common_vtx_also_lakitu; temp_v0->pos[2] = 5000.0f; temp_v0->pos[1] = 5000.0f; temp_v0->pos[0] = 5000.0f; @@ -3298,7 +3298,7 @@ void func_8007A060(s32 objectIndex, s32 playerIndex) { init_texture_object(objectIndex, common_tlut_lakitu_second_lap, gTextureLakituSecondLap01, 0x48U, (u16) 0x00000038); temp_v0 = &gObjectList[objectIndex]; temp_v0->activeTexture = D_8018C028; - temp_v0->vertex = D_0D006730; + temp_v0->vertex = common_vtx_also_lakitu; temp_v0->pos[2] = 5000.0f; temp_v0->pos[1] = 5000.0f; temp_v0->pos[0] = 5000.0f; @@ -3346,7 +3346,7 @@ void func_8007A228(s32 objectIndex, s32 playerIndex) { init_texture_object(objectIndex, common_tlut_lakitu_final_lap, gTextureLakituFinalLap01, 0x48U, (u16) 0x00000038); temp_v0 = &gObjectList[objectIndex]; temp_v0->activeTexture = D_8018C028; - temp_v0->vertex = D_0D006730; + temp_v0->vertex = common_vtx_also_lakitu; temp_v0->pos[2] = 5000.0f; temp_v0->pos[1] = 5000.0f; temp_v0->pos[0] = 5000.0f; @@ -3392,7 +3392,7 @@ void func_8007A3F0(s32 objectIndex, s32 arg1) { func_800791F0(objectIndex, arg1); init_texture_object(objectIndex, common_tlut_lakitu_reverse, gTextureLakituReverse01, 0x48U, (u16) 0x00000038); gObjectList[objectIndex].activeTexture = D_8018C028; - gObjectList[objectIndex].vertex = D_0D006730; + gObjectList[objectIndex].vertex = common_vtx_also_lakitu; gObjectList[objectIndex].pos[2] = var; gObjectList[objectIndex].pos[1] = var; gObjectList[objectIndex].pos[0] = var; @@ -6698,7 +6698,7 @@ void func_8008311C(s32 objectIndex, s32 arg1) { temp_s0 = &gObjectList[objectIndex]; temp_s0->activeTLUT = d_course_yoshi_valley_hedgehog_tlut; temp_s0->activeTexture = d_course_yoshi_valley_hedgehog; - temp_s0->vertex = D_0D0060B0; + temp_s0->vertex = common_vtx_hedgehog; temp_s0->sizeScaling = 0.2f; temp_s0->itemDisplay = 0; func_80072488(objectIndex); @@ -6754,7 +6754,7 @@ void func_800833D0(s32 objectIndex, s32 arg1) { break; } if (gObjectList[objectIndex].itemDisplay == 0) { - gObjectList[objectIndex].vertex = D_0D0060B0; + gObjectList[objectIndex].vertex = common_vtx_hedgehog; } else { gObjectList[objectIndex].vertex = D_0D006130; } @@ -6897,7 +6897,7 @@ void func_80083A94(s32 objectIndex) { void func_80083B0C(s32 objectIndex) { init_texture_object(objectIndex, d_course_frappe_snowland_snowman_tlut, d_course_frappe_snowland_snowman_body, 0x40U, (u16) 0x00000040); - gObjectList[objectIndex].vertex = D_0D0060B0; + gObjectList[objectIndex].vertex = common_vtx_hedgehog; gObjectList[objectIndex].sizeScaling = 0.1f; gObjectList[objectIndex].itemDisplay = 0; func_80072488(objectIndex); |
