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path: root/.github/workflows/linux-compile.yml
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2025-07-13Add version and debug state (#437)V10lator
* cmake: Correctly set PROJECT_VERSION This needs CI to adjust Signed-off-by: Thomas Rohloff <v10lator@myway.de> * Log version Signed-off-by: Thomas Rohloff <v10lator@myway.de> * Show version and debug state Signed-off-by: Thomas Rohloff <v10lator@myway.de> * Log debug mode toggling Signed-off-by: Thomas Rohloff <v10lator@myway.de> * Finish version string Signed-off-by: Thomas Rohloff <v10lator@myway.de> * Update CMakeLists.txt * Update CMakeLists.txt * Try to fix execute_process() from within CI Signed-off-by: Thomas Rohloff <v10lator@myway.de> * CI: Checkout with tags Signed-off-by: Thomas Rohloff <v10lator@myway.de> * Fix PR CIs, too Signed-off-by: Thomas Rohloff <v10lator@myway.de> * Add config button for version Signed-off-by: Thomas Rohloff <v10lator@myway.de> --------- Signed-off-by: Thomas Rohloff <v10lator@myway.de> Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-05-15fix linuxSonic Dreamcaster
2025-02-07Fix Compile (#188)MegaMech
* Fix freecam rotation smoothing * Configure freecam controller * Fix cont z button and impl freecam on/off events * Add torch static comp * Fixed cmake * Copied yamls * Fixed cmake * Added github workflows * Update CMakeLists.txt --------- Co-authored-by: KiritoDv <kiritodev01@gmail.com>
2024-08-22Update from decomp (#34)coco875
* Update menus.c (#634) * Update common_data.yml (#635) * Renames for screenId and other changes (#636) * screenId renames * Rename surface map to collision mesh (#637) * Rename some stack vars (#638) * Fix syntax error (#639) * Rename some stack vars * Update collision.c * Collision Documentation (#640) * Collision related renames * update doxygen (#649) * change bool (#644) * Update (#642) * Delete trig_tables_bss.c (#650) * fix typo audio (#656) * fix typo src actor (#657) * fix typo include (#658) * fix course (#659) * fix typo debug (#660) * fix typo data (#661) * Update common_structs.h * replace number with const (#665) * fix typo buffers (#655) * fix typo buffers * tweak ld file * rename to sMemoryPool * add a warning --------- * fix typo src (#654) * fix typo src * fix non matcing * Update code_80091750.c --------- * fix typo racing (#653) * fix typo racing * get it match * replace G_LINE3D to G_QUAD --------- * fix typo src (#652) * fix ending typo (#651) * Action more info when it doesn't match and fix first diff (#662) * Update linux-compile.yml * fix first-diff * Update first-diff.py --------- * document texture of kart (#663) * document texture of kart * change screenPlayerId to screenId * some documentation around object * Revert "some documentation around object" This reverts commit cbb39078e036bf2a417bed67359e910213acab28. * more rename --------- * Make evaluate_collision_players_palm_tree better (#667) This matches just the same as before, but using those two casts instead of shifts seems more likely to be accurate to the original source code Signed-off-by: Gabriel Ravier <gabravier@gmail.com> * add fedora instruciton (#666) * start documenting animation (#668) * start documenting animation * Update course_data.c * change comment * fix error of compilation * fix error of compilation * Update animation.c
2024-07-28disable actions and add instrucitons (#27)coco875
2024-04-12use github actions instead (#605)coco875
* Create actions