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Co-authored-by: Dario <dariosamo@gmail.com>
Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
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* [WIP] Added custom driver and implemented sequence replacement
* Implemented hmas effect system and wip replace system
* Added load from o2r
* Implemented sequence replacement
* Added looping point support
* Added reduced volume when pausing
* Fixed audio reset and added fade out
* Fixed music when retrying
* Fixed star music
* Parsed more info, not just loops
* Fixed linux compilation
* add doc
* Update docs/custom-audio.md
* Update docs/modding.md
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Co-authored-by: coco875 <59367621+coco875@users.noreply.github.com>
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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* fix bombkart and speedometer
* make number more clear
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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* Divide by zero fix & cup restart behavior fix
* CI Test
* Fix a divide by zero bug. Fix for cups when using the reset button
* Added defines, renamed function
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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* Update KoopaTroopaBeach.cpp
* Update SherbetLand.cpp
* Update RainbowRoad.cpp
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* Label thwomp behaviour enum
* Update BowsersCastle.cpp
* Update Thwomp.h
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* Update code_80281780.c
* Update podium_ceremony_actors.c
* Update podium_ceremony_actors.h
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* Update Trophy.cpp
* Update Trophy.h
* Update TestCourse.cpp
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* Update RainbowRoad.cpp
* Update KoopaTroopaBeach.cpp
* Update SherbetLand.cpp
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Signed-off-by: Thomas Rohloff <v10lator@myway.de>
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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* Update podium_ceremony_actors.c
* Update podium_ceremony_actors.h
* Update code_80281780.c
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* fix background color
* reduce print about false problem
* Update memory.c
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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* fine tune cloud uv
* format
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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* Update menu_items.c
* Update menu_items.c
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* cmake: Correctly set PROJECT_VERSION
This needs CI to adjust
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
* Log version
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
* Show version and debug state
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
* Log debug mode toggling
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
* Finish version string
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
* Update CMakeLists.txt
* Update CMakeLists.txt
* Try to fix execute_process() from within CI
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
* CI: Checkout with tags
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
* Fix PR CIs, too
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
* Add config button for version
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
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Signed-off-by: Thomas Rohloff <v10lator@myway.de>
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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* Added Harbour Intro Skip
* Moved setting to more applicable submenu
* Update Game.cpp
* Update PortMenu.cpp
* Impl and fix os plug
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Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
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* fix menu texture
* fix other text
* junky fix
* fix cloud to be png
* fix cloud
* Update menu_items.c
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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* Update code_80005FD0.c
* More matches
* Remove comment
* Submit match for cpu_use_item_strategy
* Fix hard cpu
* Update code_80005FD0.c
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* Add kartPropulsionStrength and waterInteractionFlags
* Add reset_player_speed_and_velocity
* Fix merge
* Reorder and cleanup
* Document hopVerticalOffset and hopFrameCounter
* Fix missed variabled
* Further things
* Use constant
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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* port pr 730 from the decomp
Co-Authored-By: Jed Grabman <7600154+jedgrabman@users.noreply.github.com>
* rename file
* small fix
* finish fix time trial
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Co-authored-by: Jed Grabman <7600154+jedgrabman@users.noreply.github.com>
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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* Update Game.cpp
* Update actors_extended.c
* Update Game.cpp
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* make replace neon texture
* cmake are dumb
* fix neon render
* Update render_objects.c
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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* Remove useless player pointer copies
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
* Fix target FPS
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
* Add else
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
* Remove useless addition
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
* Simplify func_8001CA24(Player* player, f32 arg1)
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
* Simplify a few more functions
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
* Make 2 arrays static const
Signed-off-by: Thomas Rohloff <v10lator@myway.de>
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Signed-off-by: Thomas Rohloff <v10lator@myway.de>
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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* Fix crash
* Poorly document camera
* Fix harder cpu items
* Fix item
* Prevent Rare Infinite Loop
* Impl Digital Speedometer
* Update PortMenu.cpp
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Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com>
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* fix lakitu custom texture
* finish fix lakitu
* finish fix lakitu but also fix crab and snowman
* Update Mole.cpp
* fix texture around jumbotron
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
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