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2025-02-08Updated hashKiritoDv
2025-02-08Updating README.mdKiritoDv
2024-08-27Update decomp clang (#67)coco875
* Update menus.c (#634) * Update common_data.yml (#635) * Renames for screenId and other changes (#636) * screenId renames * Rename surface map to collision mesh (#637) * Rename some stack vars (#638) * Fix syntax error (#639) * Rename some stack vars * Update collision.c * Collision Documentation (#640) * Collision related renames * update doxygen (#649) * change bool (#644) Co-authored-by: MegaMech <MegaMech@users.noreply.github.com> * Update (#642) * Delete trig_tables_bss.c (#650) * fix typo audio (#656) * fix typo src actor (#657) Co-authored-by: MegaMech <MegaMech@users.noreply.github.com> * fix typo include (#658) * fix course (#659) * fix typo debug (#660) * fix typo data (#661) * replace number with const (#665) * fix typo buffers (#655) * fix typo buffers * tweak ld file * rename to sMemoryPool * add a warning --------- * fix typo src (#654) * fix typo src * fix non matcing * Update code_80091750.c --------- * fix typo racing (#653) * fix typo racing * get it match * replace G_LINE3D to G_QUAD --------- * fix typo src (#652) * fix ending typo (#651) * Action more info when it doesn't match and fix first diff (#662) * Update linux-compile.yml * fix first-diff * Update first-diff.py --------- * document texture of kart (#663) * document texture of kart * change screenPlayerId to screenId * some documentation around object * Revert "some documentation around object" This reverts commit cbb39078e036bf2a417bed67359e910213acab28. * more rename --------- * Make evaluate_collision_players_palm_tree better (#667) This matches just the same as before, but using those two casts instead of shifts seems more likely to be accurate to the original source code Signed-off-by: Gabriel Ravier <gabravier@gmail.com> * add fedora instruciton (#666) * start documenting animation (#668) * start documenting animation * Update course_data.c * change comment * update libultra asm (#648) * update libultra asm * fix gcc __osThreadTail --------- * Document Vehicles (#641) * start doc collision * fix merge * finish rename fonction related to vehicle * document around waypoint of vehicle * make some modification * make some change and rename one * copy_ to oldPos * doc smoke ferry and train * some rename * fix some renaming * precise index * rename a funciton * simplify waypoint_vehicles * change some name * change some name * rename move_to_point_direction * fix some conflict * Update code_80005FD0.c * Update code_80005FD0.h --------- * Label a save info loop (#645) * save info * more gcc progress * fix a value and do a rename (#669) * update clang and add action (#664) * update clang and add action * try clang on course folder only * forget two file * Update course_displaylists.inc.c * forget few other file * Update course_vertices.inc.c * format all code while get it match * second pass * format other dir * disable clang format on bad ido code * fix some tabulation * revert format on tool dir * Update clang-format.yml * ignore gbi.h * add some read me instruction * fix error * format and fixing error * Update README.md --------- * Update linkonly_generator.py (#670) * format more file * update * fix compilation issue * remove course_metadata folder * re add course metadata folder * fix banshee bordwalk crash * fix windows eurk * Update CMakeLists.txt ---------
2024-04-12Action Renames (#606)MegaMech
* Update README.md * Update progress.py
2024-04-12use github actions instead (#605)coco875
* Create actions
2024-04-09Add ymls for Torch code generator (#497)MegaMech
* Add torch * update jenkinsfile
2024-01-20update docs (#555)coco875
* Update doxygen-gh-pages.yml * reorganise docs folder add ref and a button to switch between dark and light, optimise doxygen
2024-01-19Some docs improvements (#552)MegaMech
* Some improvements
2023-11-07Upgrade Dockerfile to Ubuntu 22.04 as 18.04 is EOL (#491)MisterSheeple
* Upgrade Dockerfile to Ubuntu 22.04 as 18.04 is EOL * Update dependencies to use current ones * Remove extra package that I don't think is required * Remove use of old qemu irix * Update and rename Dockerfile-ci to Dockerfile * Add docker instructions to README
2023-11-05Document progress.py and correct readme (#483)AloXado320
* Document progress.py and adjust readme
2023-10-19EU 1.0 OK (#265)MegaMech
* EU 1.0 ok * EU 1.1 ok Co-authored-by: AloXado320 <david.albujar.s.30@gmail.com>
2023-10-14Readme note update (#463)MegaMech
* Update README.md
2023-10-14Fix readme formatting (#462)MegaMech
* Update README.md
2023-10-14Revamp progress script, change file structure and remove unused asm (#459)AloXado320
* Revamp progress script, change file structure and remove unused asm * Add text when there's no GLOBAL_ASM remaining (100%)
2023-10-13finish setup doxygen (#458)coco875
* update and setup doxygen file * move to docs/html * Readme - Add link to the documentation
2023-09-20Delete courses/cup folders and rename course related files (#432)MegaMech
* Move course folders * Rename model to vertices * Rename packed to displaylists * Rename displaylists to course_displaylists.inc.c * rename vertices to course_vertices * makefile cleanup * Rename trophy_model to ceremony_data * move ceremony_data.inc.c to ending folder
2023-09-05assorted matches (#399)MegaMech
* assorted matches
2023-08-22Matched some funcs (#378)MegaMech
* Matched code
2023-08-15Bumped Total Progress Script by 1.04% (#371)MegaMech
* Matched camera.c
2023-08-10Match Segment 3 -> Matched code_80280650.c (#363)MegaMech
* Match & doc code_80280650.c * Update readme
2023-08-04very cool debug display list (#348)tomas
* added a very cool debug display list ^^ (prints variables to screen) * Decompiled various functions
2023-04-13Update README.md (#308)MegaMech
2022-11-21Matches in 80281fa0, render_courses, and create defines for sound cues. (#276)MegaMech
* Matches, add permute, and add notice to quick runners * 80281fa0 matches, render_courses, and create defines for audio * Renamed 80281fa0.h, func naming, and deleted data_121DA0 * Added clang format * Matched load_surface_map * Match func in memory.c
2022-06-26Revert "Update README.md (#232)" (#233)MegaMech
This reverts commit 95a6923c544695c242ecf0242ded4bd9e398a238.
2022-06-26Update README.md (#232)MegaMech
2022-06-18Match func in staff_ghosts.c and name menus file (#227)MegaMech
* name some code files * staff ghost func match * Update README.md
2022-06-15Add building on macOS (#224)tehzz
* build OK macOS * add macOS building instructions * change return type of func_8000546C * prevent gitattributes from removing CRLF from ido binaries
2022-05-24Match dma funcs in 80027040.c (#209)MegaMech
* Match dma funcs * Decrement file count decomped by one in readme
2022-02-22Update README.md (#165)MegaMech
2021-12-20Add MSYS2 MinGW x64 Support (#108)MegaMech
* Added MSYS2 MinGW x64 Support * Updated recomp * Updated tools
2021-12-18Fix maths (#104)MegaMech
* Fix maths * Update README.md * Update Jenkinsfile
2021-12-18Update progress.py (#103)MegaMech
* Update progress.py * Update Jenkinsfile * Update progress.py * Update README.md
2021-12-09Update README.md (#85)CoderStig
2021-12-09Decomped gfx setup code & changed player pos coords to array (#84)CoderStig
* Decomped gfx setup code and changed player pos coords to array
2021-12-03Create build_pr.yamlMegaMech
Update README.md Update build_pr.yaml Update build_pr.yaml Update build_pr.yaml Update build_pr.yaml
2021-11-21Update README.md (#62)MegaMech
2021-11-16Readme update (#59)CoderStig
* Update README.md
2021-11-05Split asm using autodecompiler (#49)CoderStig
* Split asm using autodecompiler * Placed libultra bss and linked more C
2021-10-30asm-differ and autodecomp added as submodules (#48)CoderStig
* Added auto decompiler. * Added asm-differ. * Delete diff.py * Delete diff_settings.py * Update README.md
2021-10-26Decompiled staff_ghosts.c (Plus lots more) (#39)CoderStig
* Decompiled staff_ghosts.c * started on 80296A50.c * Matched some of main.c * Added framebuffers.c * Added structs such as Camera
2021-10-09Renamed hand-written asm file and updated readme (#34)CoderStig
* Rename code_80040030.s to unused_mio0_decode.s * Handwritten asm appears similar to mio0 decode. Called by 802A8348 and 802A841C neither of which are called. * Updated readme
2021-03-02Refresh 1CoderStig
2021-03-02Update README.mdCoderStig
2020-10-14Initial commitn64