| Age | Commit message (Collapse) | Author |
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* Update menus.c (#634)
* Update common_data.yml (#635)
* Renames for screenId and other changes (#636)
* screenId renames
* Rename surface map to collision mesh (#637)
* Rename some stack vars (#638)
* Fix syntax error (#639)
* Rename some stack vars
* Update collision.c
* Collision Documentation (#640)
* Collision related renames
* update doxygen (#649)
* change bool (#644)
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
* Update (#642)
* Delete trig_tables_bss.c (#650)
* fix typo audio (#656)
* fix typo src actor (#657)
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
* fix typo include (#658)
* fix course (#659)
* fix typo debug (#660)
* fix typo data (#661)
* replace number with const (#665)
* fix typo buffers (#655)
* fix typo buffers
* tweak ld file
* rename to sMemoryPool
* add a warning
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* fix typo src (#654)
* fix typo src
* fix non matcing
* Update code_80091750.c
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* fix typo racing (#653)
* fix typo racing
* get it match
* replace G_LINE3D to G_QUAD
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* fix typo src (#652)
* fix ending typo (#651)
* Action more info when it doesn't match and fix first diff (#662)
* Update linux-compile.yml
* fix first-diff
* Update first-diff.py
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* document texture of kart (#663)
* document texture of kart
* change screenPlayerId to screenId
* some documentation around object
* Revert "some documentation around object"
This reverts commit cbb39078e036bf2a417bed67359e910213acab28.
* more rename
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* Make evaluate_collision_players_palm_tree better (#667)
This matches just the same as before, but using those two casts instead of
shifts seems more likely to be accurate to the original source code
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
* add fedora instruciton (#666)
* start documenting animation (#668)
* start documenting animation
* Update course_data.c
* change comment
* update libultra asm (#648)
* update libultra asm
* fix gcc __osThreadTail
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* Document Vehicles (#641)
* start doc collision
* fix merge
* finish rename fonction related to vehicle
* document around waypoint of vehicle
* make some modification
* make some change and rename one
* copy_ to oldPos
* doc smoke ferry and train
* some rename
* fix some renaming
* precise index
* rename a funciton
* simplify waypoint_vehicles
* change some name
* change some name
* rename move_to_point_direction
* fix some conflict
* Update code_80005FD0.c
* Update code_80005FD0.h
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* Label a save info loop (#645)
* save info
* more gcc progress
* fix a value and do a rename (#669)
* update clang and add action (#664)
* update clang and add action
* try clang on course folder only
* forget two file
* Update course_displaylists.inc.c
* forget few other file
* Update course_vertices.inc.c
* format all code while get it match
* second pass
* format other dir
* disable clang format on bad ido code
* fix some tabulation
* revert format on tool dir
* Update clang-format.yml
* ignore gbi.h
* add some read me instruction
* fix error
* format and fixing error
* Update README.md
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* Update linkonly_generator.py (#670)
* format more file
* update
* fix compilation issue
* remove course_metadata folder
* re add course metadata folder
* fix banshee bordwalk crash
* fix windows eurk
* Update CMakeLists.txt
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* Update README.md
* Update progress.py
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* Create actions
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* Add torch
* update jenkinsfile
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* Update doxygen-gh-pages.yml
* reorganise docs folder add ref and a button to switch between dark and light, optimise doxygen
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* Some improvements
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* Upgrade Dockerfile to Ubuntu 22.04 as 18.04 is EOL
* Update dependencies to use current ones
* Remove extra package that I don't think is required
* Remove use of old qemu irix
* Update and rename Dockerfile-ci to Dockerfile
* Add docker instructions to README
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* Document progress.py and adjust readme
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* EU 1.0 ok
* EU 1.1 ok
Co-authored-by: AloXado320 <david.albujar.s.30@gmail.com>
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* Update README.md
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* Update README.md
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* Revamp progress script, change file structure and remove unused asm
* Add text when there's no GLOBAL_ASM remaining (100%)
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* update and setup doxygen file
* move to docs/html
* Readme - Add link to the documentation
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* Move course folders
* Rename model to vertices
* Rename packed to displaylists
* Rename displaylists to course_displaylists.inc.c
* rename vertices to course_vertices
* makefile cleanup
* Rename trophy_model to ceremony_data
* move ceremony_data.inc.c to ending folder
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* assorted matches
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* Matched code
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* Matched camera.c
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* Match & doc code_80280650.c
* Update readme
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* added a very cool debug display list ^^ (prints variables to screen)
* Decompiled various functions
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* Matches, add permute, and add notice to quick runners
* 80281fa0 matches, render_courses, and create defines for audio
* Renamed 80281fa0.h, func naming, and deleted data_121DA0
* Added clang format
* Matched load_surface_map
* Match func in memory.c
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This reverts commit 95a6923c544695c242ecf0242ded4bd9e398a238.
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* name some code files
* staff ghost func match
* Update README.md
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* build OK macOS
* add macOS building instructions
* change return type of func_8000546C
* prevent gitattributes from removing CRLF from ido binaries
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* Match dma funcs
* Decrement file count decomped by one in readme
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* Added MSYS2 MinGW x64 Support
* Updated recomp
* Updated tools
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* Fix maths
* Update README.md
* Update Jenkinsfile
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* Update progress.py
* Update Jenkinsfile
* Update progress.py
* Update README.md
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* Decomped gfx setup code and changed player pos coords to array
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Update README.md
Update build_pr.yaml
Update build_pr.yaml
Update build_pr.yaml
Update build_pr.yaml
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* Update README.md
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* Split asm using autodecompiler
* Placed libultra bss and linked more C
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* Added auto decompiler.
* Added asm-differ.
* Delete diff.py
* Delete diff_settings.py
* Update README.md
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* Decompiled staff_ghosts.c
* started on 80296A50.c
* Matched some of main.c
* Added framebuffers.c
* Added structs such as Camera
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* Rename code_80040030.s to unused_mio0_decode.s
* Handwritten asm appears similar to mio0 decode.
Called by 802A8348 and 802A841C neither of which are called.
* Updated readme
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