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SpaghettiKart
Caladius-patch-1
MegaMech-patch-1
bettercontrollerpak
clang-format
coco875-patch-1
deeebug
fix/audio
fps-interpolation-2
frameinterpolation
gh-pages
legacy
lus2
main
migration/vec-struct
modding+
modding-mouse
nx
transformfuncsforint
transformsharedfromptr
wipinterpchanges
SpaghettiKart: Mario Kart 64 PC port
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asm
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Author
2022-09-20
Some matches for code_800431B0 (#259)
Tyler McGavran
2022-09-20
Some matches for code_80091750 (#258)
Tyler McGavran
2022-09-08
Match the rest of actors.h (#254)
Tyler McGavran
2022-09-07
Matched a few funcs and renamed seg to virt funcs (#253)
MegaMech
2022-08-25
Add lots of headers (#252)
Tyler McGavran
2022-08-23
Match a lot of functions, add header for objects (#251)
Tyler McGavran
2022-08-02
Match a few small functions (#249)
Maciek Baron
2022-08-01
code_8001F980 decomp + profiler doc + more (#250)
MegaMech
2022-07-27
Add structs for "vehicle" types in 80005FD0 (#248)
Tyler McGavran
2022-07-27
8000FD0 decomp and various (#247)
MegaMech
2022-07-18
More miscellaneous matches (#246)
Tyler McGavran
2022-07-15
Match a variety of functions (#245)
Tyler McGavran
2022-07-15
Document game state related logic (#244)
MegaMech
2022-07-11
Matched a couple functions in code_80091750 (#243)
Tyler McGavran
2022-07-11
Split out some unused asm and documented main.c (#242)
MegaMech
2022-07-09
Decomp 800 byte sized funcs and smaller (#241)
MegaMech
2022-07-09
Decomp various small funcs (#240)
MegaMech
2022-07-08
Match a few functions in Code800B45E0 (#239)
tehzz
2022-07-06
Identify some stuff in the Camera struct (#238)
Tyler McGavran
2022-07-06
Decomp every func under 500 bytes (except audio) (#237)
MegaMech
2022-07-05
Decomp menus.c (#229)
tehzz
2022-07-01
Match several functions in code_80005FD0 (#230)
Tyler McGavran
2022-06-30
More matches for 800431B0.c (#236)
MegaMech
2022-06-29
More 800431B0 decomp (#235)
MegaMech
2022-06-27
Matched funcs in code_800431B0.c (#231)
MegaMech
2022-06-22
Split and Decompile Code_800AF9B0 (#228)
tehzz
2022-06-18
Match func in staff_ghosts.c and name menus file (#227)
MegaMech
2022-06-17
Rename some files and Match spawn_players.c (#226)
MegaMech
2022-06-14
Match code_8003DC40 (#223)
Tyler McGavran
2022-06-14
wip decomp of 80040E50, documentation of dma code, and other (#215)
MegaMech
2022-06-14
decomp render funcs and some memory (#222)
MegaMech
2022-06-14
crash_screen decomp and misc (#221)
MegaMech
2022-06-13
Match code_80040E50 (#220)
Tyler McGavran
2022-06-12
Match some functions in code_80281FA0 (#219)
Tyler McGavran
2022-06-11
Match some code_actors functions (#218)
Tyler McGavran
2022-06-11
Match all but one function in code_802B0210.c (#217)
Tyler McGavran
2022-06-01
Match several functions in code_802B0210 (#216)
Tyler McGavran
2022-05-26
Match some audio functions (#213)
Tyler McGavran
2022-05-24
Match dma funcs in 80027040.c (#209)
MegaMech
2022-05-24
Match 2 functions and refresh a couple m2c outputs (#208)
Tyler McGavran
2022-05-19
Update gitignore & match more actor funcs (#206)
MegaMech
2022-05-19
import random_u16 to sm64, match random_s32, and match actor func (#203)
MegaMech
2022-05-18
Match func_802B0570 and fix BananaActor (#204)
Tyler McGavran
2022-05-16
Identify some Actor count variables (#202)
Tyler McGavran
2022-05-14
Give a name to the list of actors (#200)
Tyler McGavran
2022-05-14
Memory and Actor decomp (#201)
MegaMech
2022-05-13
Give names to a couple vec3*_set functions (#197)
Tyler McGavran
2022-05-13
Decomp more actors (#198)
MegaMech
2022-05-12
Match common_textures.inc.c, memory & actor decomp (#188)
MegaMech
2022-05-11
Added more actor types and some defines (#194)
Tyler McGavran
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