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SpaghettiKart
Caladius-patch-1
MegaMech-patch-1
bettercontrollerpak
clang-format
coco875-patch-1
deeebug
fix/audio
fps-interpolation-2
frameinterpolation
gh-pages
legacy
lus2
main
migration/vec-struct
modding+
modding-mouse
nx
transformfuncsforint
transformsharedfromptr
wipinterpchanges
SpaghettiKart: Mario Kart 64 PC port
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asm
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Author
2021-10-24
Matched func_8028DF00, added bss to code_8028DF00.c (#38)
CoderStig
2021-10-18
Controller/Player struct data/bss in C (#37)
CoderStig
2021-10-16
Match `func_80000D3C` (renamed) and `thread5_game_logic` (#35)
iProgramInCpp
2021-10-09
Renamed hand-written asm file and updated readme (#34)
CoderStig
2021-09-22
Decomped some of code_8008C1D0 (#30)
CoderStig
2021-09-22
decomped some of code_8028DF00.s (#29)
CoderStig
2021-07-23
Matched display_and_vsync in main.c began decompiling crash_screen.c (#27)
CoderStig
2021-07-23
Decompiled startup_logo.inc.c (#24)
CoderStig
2021-04-27
Match/split all of libultra (#23)
Faris Awan
2021-04-26
Shift fixes (#22)
CoderStig
2021-03-08
Added bss (#18)
CoderStig
2021-03-04
Matched config_gfx_pool and rendering_init (#17)
Duncan
2021-03-04
Update code_8001F980.s (#16)
MegaMech
2021-03-03
Labeled pointer and removed fake pointer (#11)
MegaMech
2021-03-03
Match func_800006E8 (#13)
Duncan
2021-03-02
Match send_display_list and symbol renames (#12)
Duncan
2021-03-02
Fix init controllers (#10)
Duncan
2021-03-02
Rename offsets
duncanspumpkin
2021-03-02
Refresh 1
CoderStig
2020-10-14
Initial commit
n64
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