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SpaghettiKart
MegaMech-patch-1
bettercontrollerpak
clang-format
fix/audio
fps-interpolation-2
frameinterpolation
gh-pages
legacy
lus2
main
migration/vec-struct
modding+
modding-mouse
nx
transformfuncsforint
transformsharedfromptr
wipinterpchanges
SpaghettiKart: Mario Kart 64 PC port
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assets.json
Age
Commit message (
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Author
2024-04-09
Add ymls for Torch code generator (#497)
MegaMech
2024-01-16
rename some texture (#530)
coco875
2023-10-27
Linkage for the ceremony_data file (#478)
Tyler McGavran
2023-10-19
EU 1.0 OK (#265)
MegaMech
2023-07-02
Migrate player emblemb assets (#326)
Tyler McGavran
2023-07-02
Match a couple functions and migrate assets related to HUD Type C (#328)
Tyler McGavran
2023-07-01
Migrate debug font asset to new extract utility (#325)
Tyler McGavran
2023-06-30
Add asset file for some bomb asset (#323)
Tyler McGavran
2023-06-30
Add some more asset make and json files (#322)
Tyler McGavran
2023-06-28
Make adjustments to most course files (#318)
Tyler McGavran
2023-06-17
New asset extraction utility (#306)
Tyler McGavran
2023-06-16
Item & Various decomp (#311)
MegaMech
2023-03-07
Disassembled courses, added DLpacker, and disassembled packed DLs (#290)
MegaMech
2023-02-06
Clean up some more bin2c calls from the Makefile (#286)
Tyler McGavran
2023-01-03
Couple matches and giving names to some textures (#285)
Tyler McGavran
2022-05-12
Match common_textures.inc.c, memory & actor decomp (#188)
MegaMech
2021-07-31
Decomped trophy & podium models. Modified gbi.h (#28)
CoderStig
2021-07-23
Matched display_and_vsync in main.c began decompiling crash_screen.c (#27)
CoderStig
2021-07-23
Fixed assets.json (#26)
CoderStig
2021-07-23
Decompiled startup_logo.inc.c (#24)
CoderStig
2021-03-02
Refresh 1
CoderStig
2020-10-14
Initial commit
n64