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AgeCommit message (Expand)Author
2022-07-06Identify some stuff in the Camera struct (#238)Tyler McGavran
2022-07-05Decomp menus.c (#229)tehzz
2022-07-01Match several functions in code_80005FD0 (#230)Tyler McGavran
2022-06-22Split and Decompile Code_800AF9B0 (#228)tehzz
2022-06-17Rename some files and Match spawn_players.c (#226)MegaMech
2022-06-14Match code_8003DC40 (#223)Tyler McGavran
2022-06-14decomp render funcs and some memory (#222)MegaMech
2022-06-14crash_screen decomp and misc (#221)MegaMech
2022-06-11Match all but one function in code_802B0210.c (#217)Tyler McGavran
2022-05-19import random_u16 to sm64, match random_s32, and match actor func (#203)MegaMech
2022-05-14Give a name to the list of actors (#200)Tyler McGavran
2022-05-14Memory and Actor decomp (#201)MegaMech
2022-05-13Decomp more actors (#198)MegaMech
2022-05-12Match common_textures.inc.c, memory & actor decomp (#188)MegaMech
2022-04-26Actor decomp (#183)MegaMech
2022-04-16audio load.c decomp (#176)MegaMech
2022-03-04Fix remaining pointers for shiftingCoderStig
2022-02-22Name arrays of character animations (#168)Tyler McGavran
2022-02-03Break out some credit text stuff into a C file (#157)Tyler McGavran
2022-02-02Identify a credits related struct (#156)Tyler McGavran
2022-01-28Fix the match for guPerspectiveF (#155)Tyler McGavran
2022-01-18Move texture data from asm to C (#142)Tyler McGavran
2022-01-06More matching in code_800AF9B0 (#131)ChiefFruitcake
2022-01-02Relabel/identify more variables and functions based on current knowledge (#127)Maciek Baron
2022-01-01Add player and controller labels, rename function (#123)Maciek Baron
2021-12-26Texture related structs and some controller pak menu stuff (#116)Tyler McGavran
2021-12-26decomp more 80057C60.c to reach 20 percent (#118)MegaMech
2021-12-25Merge branch 'decomp' into masterMegaMech
2021-12-25Decomped some of 80057C60 & 800431B0CoderStig
2021-12-24Menu selection global variable (#113)ChiefFruitcake
2021-12-24Decomped more crash_screen, code_80280650, fixed import shortcut (#115)MegaMech
2021-12-24Decomped more crash_screen, code_80280650, fixed import shortcutCoderStig
2021-12-20Change some "char" terminology to "glyph" (#107)Tyler McGavran
2021-12-15Added new line to end of other_textures.s (#95)Whoblue579
2021-12-14Rename a couple variables (#93)Tyler McGavran
2021-12-13Identify a couple debug related variables and match a couple debug related fu...Tyler McGavran
2021-12-13Identified variables related to title screen demos (#92)Tyler McGavran
2021-12-11Identified some variables related to sound mode (#90)Tyler McGavran
2021-12-09Decomped gfx setup code & changed player pos coords to array (#84)CoderStig
2021-12-06Decomped gfx in data_segment2.s (#83)CoderStig
2021-12-05Merge branch 'sym' into masterCoderStig
2021-12-05Imported remaining .text undefined symsCoderStig
2021-12-04Imported remaining undefined_syms (#79)CoderStig
2021-12-04Imported remaining undefined_symsCoderStig
2021-12-01Match a couple functions concerning string display width (#73)Tyler McGavran
2021-11-28Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68)CoderStig
2021-11-26Give names to some Grand Prix related variables (#67)Tyler McGavran
2021-11-23Jump Table Related Disassembly (#60)Tyler McGavran
2021-11-21Decomped 8028DF00.c (#61)CoderStig
2021-11-16Matched some memory.c and other (#55)CoderStig