| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-11-05 | Split asm using autodecompiler (#49) | CoderStig |
| 2021-10-29 | main.c full match (#46) | CoderStig |
| 2021-10-26 | Decompiled staff_ghosts.c (Plus lots more) (#39) | CoderStig |
| 2021-10-18 | Controller/Player struct data/bss in C (#37) | CoderStig |
| 2021-10-16 | Match `func_80000D3C` (renamed) and `thread5_game_logic` (#35) | iProgramInCpp |
| 2021-09-22 | decomped some of code_8028DF00.s (#29) | CoderStig |
| 2021-07-31 | Decomped trophy & podium models. Modified gbi.h (#28) | CoderStig |
| 2021-07-23 | Matched display_and_vsync in main.c began decompiling crash_screen.c (#27) | CoderStig |
| 2021-04-27 | Match/split all of libultra (#23) | Faris Awan |
| 2021-04-26 | Shift fixes (#22) | CoderStig |
| 2021-03-08 | Decompiled course geography (#19) | CoderStig |
| 2021-03-08 | Added bss (#18) | CoderStig |
| 2021-03-04 | Matched config_gfx_pool and rendering_init (#17) | Duncan |
| 2021-03-02 | Match send_display_list and symbol renames (#12) | Duncan |
| 2021-03-02 | Rename offsets | duncanspumpkin |
| 2021-03-02 | Refresh 1 | CoderStig |
| 2020-10-14 | Initial commit | n64 |
