| Age | Commit message (Expand) | Author |
| 2023-03-29 | Massive data relocation (#295) | Tyler McGavran |
| 2023-03-28 | Labelling of some hard-coded addr to syms (#294) | MegaMech |
| 2023-03-07 | Disassembled courses, added DLpacker, and disassembled packed DLs (#290) | MegaMech |
| 2023-01-31 | Some assorted matches (#289) | Tyler McGavran |
| 2023-01-25 | Assorted matches (#288) | Tyler McGavran |
| 2023-01-03 | Couple matches and giving names to some textures (#285) | Tyler McGavran |
| 2022-12-28 | Lots of matches related to the object list (#284) | Tyler McGavran |
| 2022-11-21 | Assorted matches, mostly focussing on 80027D00 (#277) | Tyler McGavran |
| 2022-11-21 | Matches in 80281fa0, render_courses, and create defines for sound cues. (#276) | MegaMech |
| 2022-11-01 | Some matches for audio/synthesis (#268) | Tyler McGavran |
| 2022-11-01 | Assorted, unrelated matches (#267) | Tyler McGavran |
| 2022-10-19 | Matches and m2c refreshing for code_80057C60 (#266) | Tyler McGavran |
| 2022-09-30 | A bunch of unrelated, assorted changes (#263) | Tyler McGavran |
| 2022-09-26 | Player struct member naming and matched a few funcs (#262) | MegaMech |
| 2022-09-25 | Even more matches for code_800431B0.c (#261) | Tyler McGavran |
| 2022-09-20 | Some matches for code_800431B0 (#259) | Tyler McGavran |
| 2022-09-08 | Match the rest of actors.h (#254) | Tyler McGavran |
| 2022-09-07 | Matched a few funcs and renamed seg to virt funcs (#253) | MegaMech |
| 2022-08-25 | Add lots of headers (#252) | Tyler McGavran |
| 2022-08-23 | Match a lot of functions, add header for objects (#251) | Tyler McGavran |
| 2022-08-14 | Fix some of the memory allocation in framebuffers (#182) | Tyler McGavran |
| 2022-08-01 | code_8001F980 decomp + profiler doc + more (#250) | MegaMech |
| 2022-07-27 | Add structs for "vehicle" types in 80005FD0 (#248) | Tyler McGavran |
| 2022-07-15 | Match a variety of functions (#245) | Tyler McGavran |
| 2022-07-15 | Document game state related logic (#244) | MegaMech |
| 2022-07-11 | Split out some unused asm and documented main.c (#242) | MegaMech |
| 2022-07-09 | Decomp 800 byte sized funcs and smaller (#241) | MegaMech |
| 2022-07-09 | Decomp various small funcs (#240) | MegaMech |
| 2022-07-08 | Match a few functions in Code800B45E0 (#239) | tehzz |
| 2022-07-06 | Identify some stuff in the Camera struct (#238) | Tyler McGavran |
| 2022-07-05 | Decomp menus.c (#229) | tehzz |
| 2022-07-01 | Match several functions in code_80005FD0 (#230) | Tyler McGavran |
| 2022-06-30 | More matches for 800431B0.c (#236) | MegaMech |
| 2022-06-22 | Split and Decompile Code_800AF9B0 (#228) | tehzz |
| 2022-06-17 | Rename some files and Match spawn_players.c (#226) | MegaMech |
| 2022-06-14 | Match code_8003DC40 (#223) | Tyler McGavran |
| 2022-06-14 | wip decomp of 80040E50, documentation of dma code, and other (#215) | MegaMech |
| 2022-06-14 | crash_screen decomp and misc (#221) | MegaMech |
| 2022-06-13 | Match code_80040E50 (#220) | Tyler McGavran |
| 2022-06-11 | Match all but one function in code_802B0210.c (#217) | Tyler McGavran |
| 2022-05-24 | Match dma funcs in 80027040.c (#209) | MegaMech |
| 2022-05-20 | Update and add some header files (#205) | Tyler McGavran |
| 2022-05-19 | Update gitignore & match more actor funcs (#206) | MegaMech |
| 2022-05-19 | import random_u16 to sm64, match random_s32, and match actor func (#203) | MegaMech |
| 2022-05-18 | Match func_802B0570 and fix BananaActor (#204) | Tyler McGavran |
| 2022-05-16 | Identify some Actor count variables (#202) | Tyler McGavran |
| 2022-05-14 | Give a name to the list of actors (#200) | Tyler McGavran |
| 2022-05-14 | Memory and Actor decomp (#201) | MegaMech |
| 2022-05-13 | Decomp more actors (#198) | MegaMech |
| 2022-05-12 | Match common_textures.inc.c, memory & actor decomp (#188) | MegaMech |