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AgeCommit message (Expand)Author
2023-03-29Massive data relocation (#295)Tyler McGavran
2023-03-28Labelling of some hard-coded addr to syms (#294)MegaMech
2023-03-07Disassembled courses, added DLpacker, and disassembled packed DLs (#290)MegaMech
2023-01-31Some assorted matches (#289)Tyler McGavran
2023-01-25Assorted matches (#288)Tyler McGavran
2023-01-03Couple matches and giving names to some textures (#285)Tyler McGavran
2022-12-28Lots of matches related to the object list (#284)Tyler McGavran
2022-11-21Assorted matches, mostly focussing on 80027D00 (#277)Tyler McGavran
2022-11-21Matches in 80281fa0, render_courses, and create defines for sound cues. (#276)MegaMech
2022-11-01Some matches for audio/synthesis (#268)Tyler McGavran
2022-11-01Assorted, unrelated matches (#267)Tyler McGavran
2022-10-19Matches and m2c refreshing for code_80057C60 (#266)Tyler McGavran
2022-09-30A bunch of unrelated, assorted changes (#263)Tyler McGavran
2022-09-26Player struct member naming and matched a few funcs (#262)MegaMech
2022-09-25Even more matches for code_800431B0.c (#261)Tyler McGavran
2022-09-20Some matches for code_800431B0 (#259)Tyler McGavran
2022-09-08Match the rest of actors.h (#254)Tyler McGavran
2022-09-07Matched a few funcs and renamed seg to virt funcs (#253)MegaMech
2022-08-25Add lots of headers (#252)Tyler McGavran
2022-08-23Match a lot of functions, add header for objects (#251)Tyler McGavran
2022-08-14Fix some of the memory allocation in framebuffers (#182)Tyler McGavran
2022-08-01code_8001F980 decomp + profiler doc + more (#250)MegaMech
2022-07-27Add structs for "vehicle" types in 80005FD0 (#248)Tyler McGavran
2022-07-15Match a variety of functions (#245)Tyler McGavran
2022-07-15Document game state related logic (#244)MegaMech
2022-07-11Split out some unused asm and documented main.c (#242)MegaMech
2022-07-09Decomp 800 byte sized funcs and smaller (#241)MegaMech
2022-07-09Decomp various small funcs (#240)MegaMech
2022-07-08Match a few functions in Code800B45E0 (#239)tehzz
2022-07-06Identify some stuff in the Camera struct (#238)Tyler McGavran
2022-07-05Decomp menus.c (#229)tehzz
2022-07-01Match several functions in code_80005FD0 (#230)Tyler McGavran
2022-06-30More matches for 800431B0.c (#236)MegaMech
2022-06-22Split and Decompile Code_800AF9B0 (#228)tehzz
2022-06-17Rename some files and Match spawn_players.c (#226)MegaMech
2022-06-14Match code_8003DC40 (#223)Tyler McGavran
2022-06-14wip decomp of 80040E50, documentation of dma code, and other (#215)MegaMech
2022-06-14crash_screen decomp and misc (#221)MegaMech
2022-06-13Match code_80040E50 (#220)Tyler McGavran
2022-06-11Match all but one function in code_802B0210.c (#217)Tyler McGavran
2022-05-24Match dma funcs in 80027040.c (#209)MegaMech
2022-05-20Update and add some header files (#205)Tyler McGavran
2022-05-19Update gitignore & match more actor funcs (#206)MegaMech
2022-05-19import random_u16 to sm64, match random_s32, and match actor func (#203)MegaMech
2022-05-18Match func_802B0570 and fix BananaActor (#204)Tyler McGavran
2022-05-16Identify some Actor count variables (#202)Tyler McGavran
2022-05-14Give a name to the list of actors (#200)Tyler McGavran
2022-05-14Memory and Actor decomp (#201)MegaMech
2022-05-13Decomp more actors (#198)MegaMech
2022-05-12Match common_textures.inc.c, memory & actor decomp (#188)MegaMech