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path: root/src/code_80005FD0.c
AgeCommit message (Expand)Author
2023-01-31Some assorted matches (#289)Tyler McGavran
2022-11-21Assorted matches, mostly focussing on 80027D00 (#277)Tyler McGavran
2022-11-01Assorted, unrelated matches (#267)Tyler McGavran
2022-09-26Player struct member naming and matched a few funcs (#262)MegaMech
2022-09-18Change a variety of constants to defines (#257)coco875
2022-09-08Match the rest of actors.h (#254)Tyler McGavran
2022-09-07Matched a few funcs and renamed seg to virt funcs (#253)MegaMech
2022-08-23Match a lot of functions, add header for objects (#251)Tyler McGavran
2022-08-02Match a few small functions (#249)Maciek Baron
2022-08-01code_8001F980 decomp + profiler doc + more (#250)MegaMech
2022-07-27Add structs for "vehicle" types in 80005FD0 (#248)Tyler McGavran
2022-07-278000FD0 decomp and various (#247)MegaMech
2022-07-18More miscellaneous matches (#246)Tyler McGavran
2022-07-11Split out some unused asm and documented main.c (#242)MegaMech
2022-07-09Decomp 800 byte sized funcs and smaller (#241)MegaMech
2022-07-09Decomp various small funcs (#240)MegaMech
2022-07-06Identify some stuff in the Camera struct (#238)Tyler McGavran
2022-07-06Decomp every func under 500 bytes (except audio) (#237)MegaMech
2022-07-01Match several functions in code_80005FD0 (#230)Tyler McGavran
2022-05-19import random_u16 to sm64, match random_s32, and match actor func (#203)MegaMech
2022-05-16Identify some Actor count variables (#202)Tyler McGavran
2022-05-14Give a name to the list of actors (#200)Tyler McGavran
2022-05-13Give names to a couple vec3*_set functions (#197)Tyler McGavran
2022-02-02Identify a credits related struct (#156)Tyler McGavran
2022-01-22Variety of changes (#147)Tyler McGavran
2022-01-17Identify active screen mode, relabel accordingly (#141)Maciek Baron
2022-01-06More matching in code_800AF9B0 (#131)ChiefFruitcake
2022-01-04Add a couple header files, add some mips_to_c of some previously un-decomped ...Tyler McGavran
2022-01-02Relabel/identify more variables and functions based on current knowledge (#127)Maciek Baron
2022-01-01Add player and controller labels, rename function (#123)Maciek Baron
2022-01-01Naming global variables related to menu navigation (#119)ChiefFruitcake
2021-12-26Texture related structs and some controller pak menu stuff (#116)Tyler McGavran
2021-12-14Rename a couple variables (#93)Tyler McGavran
2021-12-04Identification of some race related varaibles (#78)Tyler McGavran
2021-11-28Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68)CoderStig
2021-11-23Add defines for cup selection (#66)Tyler McGavran
2021-11-23Added gamemode and CC defines (#64)CoderStig
2021-11-23Added defines for Player->unk_000 bitfields (#63)CoderStig
2021-11-23Jump Table Related Disassembly (#60)Tyler McGavran
2021-11-16Found the variable that tracks the CC type selected. (#57)Tyler McGavran
2021-11-16Matched some memory.c and other (#55)CoderStig
2021-11-05Split asm using autodecompiler (#49)CoderStig
2021-03-02Rename offsetsduncanspumpkin
2020-10-14Initial commitn64