| Age | Commit message (Expand) | Author |
|---|---|---|
| 2022-07-09 | Decomp various small funcs (#240) | MegaMech |
| 2022-07-06 | Decomp every func under 500 bytes (except audio) (#237) | MegaMech |
| 2022-05-19 | import random_u16 to sm64, match random_s32, and match actor func (#203) | MegaMech |
| 2022-01-28 | Named "*_step_*_towards" functions (#154) | Tyler McGavran |
| 2022-01-01 | Add player and controller labels, rename function (#123) | Maciek Baron |
| 2021-12-26 | decomp more 80057C60.c to reach 20 percent (#118) | MegaMech |
| 2021-11-28 | Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68) | CoderStig |
| 2021-11-23 | Jump Table Related Disassembly (#60) | Tyler McGavran |
| 2021-11-16 | Matched some memory.c and other (#55) | CoderStig |
| 2021-11-05 | Split asm using autodecompiler (#49) | CoderStig |
