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AgeCommit message (Expand)Author
2023-10-09Rename wayPoint to waypoint (#448)MegaMech
2023-10-06Doc setup_game_memory, label syms, add osSyncPrintf support, match funcs (#444)MegaMech
2023-09-20Header & General Cleanup (#431)coco875
2023-09-19some renaming (#419)coco875
2023-09-17Some train decomp and move seg2 files to ending (#423)MegaMech
2023-09-17Label mtx variables in GfxPool (#424)AloXado320
2023-09-11Fix comment white-space (#415)MegaMech
2023-09-11Update main.c (#414)MegaMech
2023-09-09Various cleanup (#410)MegaMech
2023-09-09F3DEX old commands changes (#408)AloXado320
2023-09-08Match bss for code_800029B0 and clean headers (#406)MegaMech
2023-08-31Match func in player_controller.c (#394)MegaMech
2023-08-28Label memory allocation with proper size (#388)MegaMech
2023-08-10Match Segment 3 -> Matched code_80280650.c (#363)MegaMech
2023-08-09Add crash screen enhancement (#360)MegaMech
2023-08-09Matched code_80091440.c and named gDemoMode variable (#358)MegaMech
2023-08-04very cool debug display list (#348)tomas
2023-05-22UI and print debug matches (#310)MegaMech
2023-04-18Various documentation (#309)MegaMech
2023-04-10Update main.c (#305)MegaMech
2023-04-10Various matches (#304)MegaMech
2023-04-07Match memory.c, remove warnings, fix fake matches (#301)MegaMech
2022-09-18Change a variety of constants to defines (#257)coco875
2022-08-25Add lots of headers (#252)Tyler McGavran
2022-08-01code_8001F980 decomp + profiler doc + more (#250)MegaMech
2022-07-15Document game state related logic (#244)MegaMech
2022-07-11Split out some unused asm and documented main.c (#242)MegaMech
2022-07-06Identify some stuff in the Camera struct (#238)Tyler McGavran
2022-07-05Decomp menus.c (#229)tehzz
2022-06-18Match func in staff_ghosts.c and name menus file (#227)MegaMech
2022-06-17Rename some files and Match spawn_players.c (#226)MegaMech
2022-05-20Update and add some header files (#205)Tyler McGavran
2022-05-16Identify some Actor count variables (#202)Tyler McGavran
2022-05-12Match common_textures.inc.c, memory & actor decomp (#188)MegaMech
2022-04-26Actor decomp (#183)MegaMech
2022-03-04Fix remaining pointers for shiftingCoderStig
2022-01-17Identify active screen mode, relabel accordingly (#141)Maciek Baron
2022-01-09Update the GfxPool struct and match some functions (#134)Tyler McGavran
2022-01-02Relabel/identify more variables and functions based on current knowledge (#127)Maciek Baron
2022-01-01Add player and controller labels, rename function (#123)Maciek Baron
2022-01-01Naming global variables related to menu navigation (#119)ChiefFruitcake
2021-12-24Menu selection global variable (#113)ChiefFruitcake
2021-12-24Decomped more crash_screen, code_80280650, fixed import shortcut (#115)MegaMech
2021-12-05Imported remaining .text undefined symsCoderStig
2021-11-23Added gamemode and CC defines (#64)CoderStig
2021-11-21Decomped 8028DF00.c (#61)CoderStig
2021-11-16Found the variable that tracks the CC type selected. (#57)Tyler McGavran
2021-11-16Matched some memory.c and other (#55)CoderStig
2021-10-29main.c full match (#46)CoderStig
2021-10-26Decompiled staff_ghosts.c (Plus lots more) (#39)CoderStig