| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-04-07 | Match memory.c, remove warnings, fix fake matches (#301) | MegaMech |
| 2023-03-29 | Massive data relocation (#295) | Tyler McGavran |
| 2023-01-31 | Some assorted matches (#289) | Tyler McGavran |
| 2022-12-06 | Matches in external and some namings in ceremony (#281) | MegaMech |
| 2022-09-30 | A bunch of unrelated, assorted changes (#263) | Tyler McGavran |
| 2022-09-26 | Player struct member naming and matched a few funcs (#262) | MegaMech |
| 2022-09-18 | Change a variety of constants to defines (#257) | coco875 |
| 2022-09-08 | Match the rest of actors.h (#254) | Tyler McGavran |
| 2022-08-25 | Add lots of headers (#252) | Tyler McGavran |
| 2022-08-14 | Fix some of the memory allocation in framebuffers (#182) | Tyler McGavran |
| 2022-08-01 | code_8001F980 decomp + profiler doc + more (#250) | MegaMech |
| 2022-07-15 | Document game state related logic (#244) | MegaMech |
| 2022-07-01 | Match several functions in code_80005FD0 (#230) | Tyler McGavran |
| 2022-06-17 | Rename some files and Match spawn_players.c (#226) | MegaMech |
