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SpaghettiKart: Mario Kart 64 PC port
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staff_ghosts.c
Age
Commit message (
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)
Author
2025-01-25
Fixes (#173)
MegaMech
2025-01-24
Fix camera overflow (#168)
MegaMech
2025-01-23
Game.cpp and World.cpp Cleanup (#159)
MegaMech
2024-12-31
Big 19750 renames
MegaMech
2024-11-14
[modding] Big Update PR (#118)
MegaMech
2024-10-07
Fix linux compilation (#110)
coco875
2024-10-05
[modding] Course Mod Support (#104)
MegaMech
2024-08-27
Update decomp clang (#67)
coco875
2024-08-11
wip Fix wheels (#37)
MegaMech
2024-07-26
Renames & seg 3 & 5 texture fixes (#19)
MegaMech
2024-05-03
First Compile (#7)
MegaMech
2024-05-03
A lot of fixes
MegaMech
2024-05-01
WIP Compilation
KiritoDv
2024-04-20
Header cleanup and some renames (#616)
MegaMech
2024-04-06
Rename cpu behaviour related symbols (#586)
coco875
2024-03-25
Turn D_802BFB80 into a union (#582)
Tyler McGavran
2024-02-05
Code Segments Shiftable (#566)
MegaMech
2024-01-02
Finish bss (#527)
coco875
2023-12-30
Cleanup some references to fake variables (#520)
Tyler McGavran
2023-12-28
Match the BSS segment for code_80005FD0 (#516)
Tyler McGavran
2023-12-25
place const and format external, code_8005fd0 and 80091750 (#515)
coco875
2023-12-24
Rename code_8001F980 to render_player and code_800B45E0 to save (#507)
coco875
2023-10-19
EU 1.0 OK (#265)
MegaMech
2023-10-07
Various Naming (#445)
coco875
2023-09-12
Import bss for audio and elsewhere (#416)
MegaMech
2023-09-08
Match bss for code_800029B0 and clean headers (#406)
MegaMech
2023-08-11
Matched staff_ghosts.c and doc for podium_ceremony_actors.c (#365)
MegaMech
2023-04-07
Match memory.c, remove warnings, fix fake matches (#301)
MegaMech
2022-09-30
A bunch of unrelated, assorted changes (#263)
Tyler McGavran
2022-09-18
Change a variety of constants to defines (#257)
coco875
2022-08-14
Fix some of the memory allocation in framebuffers (#182)
Tyler McGavran
2022-07-15
Document game state related logic (#244)
MegaMech
2022-07-05
Decomp menus.c (#229)
tehzz
2022-06-18
Match func in staff_ghosts.c and name menus file (#227)
MegaMech
2022-06-15
Add building on macOS (#224)
tehzz
2022-01-22
Variety of changes (#147)
Tyler McGavran
2022-01-17
Identify active screen mode, relabel accordingly (#141)
Maciek Baron
2022-01-01
Add player and controller labels, rename function (#123)
Maciek Baron
2021-11-23
Added gamemode and CC defines (#64)
CoderStig
2021-11-23
Added defines for Player->unk_000 bitfields (#63)
CoderStig
2021-11-16
[kart] Variety of changes related to kart hop physics (#56)
Tyler McGavran
2021-11-16
Matched some memory.c and other (#55)
CoderStig
2021-11-05
Split asm using autodecompiler (#49)
CoderStig
2021-10-26
Decompiled staff_ghosts.c (Plus lots more) (#39)
CoderStig