From 548ccf0063f6c4d6608cf87f46a347c71079c0bd Mon Sep 17 00:00:00 2001 From: MegaMech Date: Tue, 24 Feb 2026 14:51:25 -0700 Subject: Impl Sky and SkyActors (#630) * Create Cloud.cpp * Create Cloud.h * Fix the cloud * Cleanup * More cleanup * Update Track.h * Refactor SkyboxCloud position calculations * Update SkyboxStar.cpp * Update SkyboxStar.cpp * Refactor SkyboxStar.cpp by removing redundant code * Update SkyboxCloud.cpp * Refactor SkyboxSnow.cpp by reordering includes * Update SkyboxCloud.h * Refactor SkyboxStar.h for improved formatting * Impl skyboxcloud * Update comment * update comment * Work now * Fully impl Sky * Fix define * Fix args --- include/objects.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include/objects.h') diff --git a/include/objects.h b/include/objects.h index 2862b7587..d6535dd06 100644 --- a/include/objects.h +++ b/include/objects.h @@ -421,7 +421,7 @@ extern s32 gNextFreeLeafParticle; // See `func_800704A0` and `func_800703E0` for star initialization typedef struct { // rotY and posY seem relative to the camera. - // See `func_800788F8` to see how rotY is used to decide whether and where to display clouds/stars + // See `func_800788F8` (SkyCloud Tick2 now) to see how rotY is used to decide whether and where to display clouds/stars // See `func_80078A44` and `func_800789AC` to see how stars and clouds (respectively) are looped over /* 0x00 */ u16 rotY; /* 0x02 */ u16 posY; -- cgit v1.2.3