From 7cc9894aa12175f10ad91174cff41ef1701df166 Mon Sep 17 00:00:00 2001 From: MegaMech Date: Thu, 15 May 2025 15:25:18 -0600 Subject: Fix compile (#199) * Fixes made so far * Fixes up until linking * Moved GetInterpreter() to a single function under the Engine.h * Updated shader files included with assets, added exception for Linux for including SDL2_net * Removed osSetTime stub(for now) * Adjustments to get it to compile + run * Decoupled GetInterpreter() from the GameEngine Class, corrected a invalid include in SpaghettiGui.cpp --------- Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com> --- include/PR/os_time.h | 1 - include/stubs.h | 1 - 2 files changed, 2 deletions(-) (limited to 'include') diff --git a/include/PR/os_time.h b/include/PR/os_time.h index a243cdf2d..c29ac76de 100644 --- a/include/PR/os_time.h +++ b/include/PR/os_time.h @@ -20,7 +20,6 @@ typedef u64 OSTime; /* Functions */ OSTime osGetTime(void); -void osSetTime(OSTime time); u32 osSetTimer(OSTimer*, OSTime, u64, OSMesgQueue*, OSMesg); #endif diff --git a/include/stubs.h b/include/stubs.h index 008e4b53a..67a8d7a4e 100644 --- a/include/stubs.h +++ b/include/stubs.h @@ -28,7 +28,6 @@ s32 osPfsDeleteFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, s32 osPfsReadWriteFile(OSPfs* pfs, s32 file_no, u8 flag, int offset, int size_in_bytes, u8* data_buffer); s32 osPfsAllocateFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name, int file_size_in_bytes, s32* file_no); -void osSetTime(OSTime time); s32 osPfsIsPlug(OSMesgQueue* queue, u8* pattern); s32 osPfsInit(OSMesgQueue* queue, OSPfs* pfs, int channel); s32 osPfsNumFiles(OSPfs* pfs, s32* max_files, s32* files_used); -- cgit v1.2.3