From e93633773efe6a8e737d935cb3392303c9579750 Mon Sep 17 00:00:00 2001 From: coco875 <59367621+coco875@users.noreply.github.com> Date: Fri, 20 Jun 2025 22:54:31 +0000 Subject: Pr before release (#239) * Fix match * Update torch * fix crash on texture of player * Copied stuff over for Window icon from Starship. * Missed comment. * Corrections. * Missed a file * min-max fix * Update code_80005FD0.c * Remove interpolation for hm_intro * look like to remove the crash in menu * Update menu_items.c --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com> Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com> Co-authored-by: MegaMech --- src/engine/Matrix.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/engine/Matrix.cpp') diff --git a/src/engine/Matrix.cpp b/src/engine/Matrix.cpp index 4c87d7eb7..487c34127 100644 --- a/src/engine/Matrix.cpp +++ b/src/engine/Matrix.cpp @@ -74,7 +74,7 @@ void ApplyMatrixTransformations(Mat4 mtx, FVector pos, IRotator rot, FVector sca f32 sine1, cosine1; f32 sine2, cosine2; f32 sine3, cosine3; - FrameInterpolation_ApplyMatrixTransformations((Mat4*)mtx, pos, rot, scale); + //FrameInterpolation_ApplyMatrixTransformations((Mat4*)mtx, pos, rot, scale); // Compute the sine and cosine of the orientation (Euler angles) sine1 = sins(rot.pitch); -- cgit v1.2.3