From 1f189dfa804a05177f99dda1044898eb63fdcb3f Mon Sep 17 00:00:00 2001 From: MegaMech Date: Thu, 23 Jan 2025 11:22:07 -0700 Subject: Game.cpp and World.cpp Cleanup (#159) * Remove CProperties and delete dup Properties from World.h * Improvement * Fix compile * Cleanup * Document gRaceState * wip cleanup * compile * Impl PlayerBombKart * Rename CourseManager_ to CM_ * Finish renames m_ to CM_ * cleanup * Remove extra printf --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com> --- src/engine/TrainCrossing.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/engine/TrainCrossing.cpp') diff --git a/src/engine/TrainCrossing.cpp b/src/engine/TrainCrossing.cpp index 98c7c766b..2d4442a30 100644 --- a/src/engine/TrainCrossing.cpp +++ b/src/engine/TrainCrossing.cpp @@ -1,7 +1,7 @@ #include #include "TrainCrossing.h" #include "World.h" -#include "vehicles/Vehicle.h" +#include "engine/Actor.h" #include "vehicles/Train.h" #include @@ -29,8 +29,8 @@ void TrainCrossing::CrossingTrigger() { OnTriggered = 0; - for (const auto& vehicle : gWorldInstance.Vehicles) { - if (auto train = dynamic_cast(vehicle)) {; + for (const auto& actor : gWorldInstance.Actors) { + if (auto train = dynamic_cast(actor)) {; f32 radius = DynamicRadius(train->Locomotive.position, train->Locomotive.velocity, Position); if (Distance(train->Locomotive.position, Position) < radius) { -- cgit v1.2.3