From 02ad54ca72f5baf4614cb9b7c30f8dd780764d90 Mon Sep 17 00:00:00 2001 From: coco875 <59367621+coco875@users.noreply.github.com> Date: Sun, 7 Dec 2025 15:34:53 +0100 Subject: Refactor yaml and remove segment (#531) * move yaml (still need to fix header path) * fix header * change kart to karts and add migration * fix include * Update migration.py * fix common_texture_debug_font extraction * Update torch * update torch and header * unduplicate texture for tumble * Update torch * Update migration.py * put the sort by default * fix replace_segmented_textures_with_o2r_textures * Update torch * fix yamls * add manual_segments in data of course * comment out replace_segmented_textures_with_o2r_textures and segment 3 * remove segment 5 * (wip) remove segment 6 still plenty of thing to do * more vtx * more change * Update torch * small fix * Update BansheeBoardwalk.cpp * fix blockFort * Delete test.yaml * fix bowser castle and simplify track sections * fix choco mountain * clean banshee * fix dk jungle * fix double deck * fix macos * fix error * fix macos ci * Update torch * Update torch * fix frappe snowland * fix kalimari desert * fix koopa troopa beach * fix luigi raceway * fix mario raceway and simplify thing * fix moo moo farm * fix rainbow road * Update torch * Update torch * hopefully fix windows error * fix a small error * fix royal raceway (and podium in theory) * fix sherbet_land * fix skyscraper * fix toads turnpike * fix wario stadium * fix yoshi valley * update torch * more clang tidy rules * REMOVE totally SEGMENT (sorry for the PR) * remove unused field in course and props and unused packed asset * fix kart texture * fix particle * fix track section and transparency * try fix mode extra * fix macos build and render * fix collision in extra * small change and try fix windows error * a little of clean * more cleanup * forget header and more clean up * Update Makefile * fix credits * fix kart texture offset * remove LoadTextures and add Unload * fix definitevely mirror mode * add unload but it's not perfect * revert a bad fix * clean no longer used python script * fix crash with player * being able to load the same course twice * add a comment on DrawWater * fix render of transparent object * better hack * add a proper migration instruction * fix number * add basic modsmanager * add meta/mods.toml * Update EditorMath.h * Update ModsManager.cpp * basic modManager (maybe I should rename it ModLoader) * use range on dependencies * add information about mods.toml * fix coment * some rename around * Delete beta-to-v1.md * Update migrations.md * Update textures-pack.md * Update modding.md * Update modding.md * clean yamls_old * move to mods in engine * rename ModsManger to ModManager * move init and unload at the top * rename ModsMetadata to ModMetadata * fix header * Update ModManager.cpp * put core mods at top --- src/engine/World.cpp | 24 +++++++++++++++++------- 1 file changed, 17 insertions(+), 7 deletions(-) (limited to 'src/engine/World.cpp') diff --git a/src/engine/World.cpp b/src/engine/World.cpp index cca7a2199..0922e6c6e 100644 --- a/src/engine/World.cpp +++ b/src/engine/World.cpp @@ -17,8 +17,8 @@ extern "C" { #include "defines.h" #include "audio/external.h" #include "menus.h" -#include "common_data.h" -#include "mario_raceway_data.h" +#include "assets/models/common_data.h" +#include "assets/models/tracks/mario_raceway/mario_raceway_data.h" } std::shared_ptr CurrentCourse; @@ -41,8 +41,18 @@ void World::AddCup(Cup* cup) { Cups.push_back(cup); } +void World::SetCurrentCourse(std::shared_ptr course) { + if (CurrentCourse) { + UnLoadCourse(); + } + if (CurrentCourse == course) { + return; + } + CurrentCourse = std::move(course); +} + void World::SetCourseFromCup() { - CurrentCourse = CurrentCup->GetCourse(); + SetCurrentCourse(CurrentCup->GetCourse()); } TrainCrossing* World::AddCrossing(Vec3f position, u32 waypointMin, u32 waypointMax, f32 approachRadius, @@ -91,7 +101,7 @@ void World::SetCupIndex(size_t index) { CupIndex = index; } -void World::SetCup(Cup* cup) { +void World::SetCurrentCup(Cup* cup) { if (cup) { CurrentCup = cup; CurrentCup->CursorPosition = 0; @@ -102,7 +112,7 @@ void World::SetCourse(const char* name) { //! @todo Use content dictionary instead for (size_t i = 0; i < Courses.size(); i++) { if (strcmp(Courses[i]->Props.Name, name) == 0) { - CurrentCourse = Courses[i]; + SetCurrentCourse(Courses[i]); break; } } @@ -115,7 +125,7 @@ void World::NextCourse() { } else { CourseIndex = 0; } - gWorldInstance.CurrentCourse = Courses[CourseIndex]; + gWorldInstance.SetCurrentCourse(Courses[CourseIndex]); } void World::PreviousCourse() { @@ -124,7 +134,7 @@ void World::PreviousCourse() { } else { CourseIndex = Courses.size() - 1; } - gWorldInstance.CurrentCourse = Courses[CourseIndex]; + gWorldInstance.SetCurrentCourse(Courses[CourseIndex]); } AActor* World::AddActor(AActor* actor) { -- cgit v1.2.3