From 7bc8d6f4be2bc22f7f4815d3c5eac691c4b92c0f Mon Sep 17 00:00:00 2001 From: MegaMech Date: Sat, 13 Dec 2025 17:28:44 -0700 Subject: Refactor Field-of-view into the Camera Struct (#590) * Fix finishline for toads turnpike in extra * Fixed trash bin in extra * Refactor fov * Update scene.json * Allow setting fog * impl fog save & load --- src/engine/actors/Tree.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/engine/actors/Tree.cpp') diff --git a/src/engine/actors/Tree.cpp b/src/engine/actors/Tree.cpp index 480fdf980..cd732c1e4 100644 --- a/src/engine/actors/Tree.cpp +++ b/src/engine/actors/Tree.cpp @@ -38,7 +38,7 @@ void ATree::Draw(Camera* camera) { return; } - dist = is_within_render_distance(camera->pos, Pos, camera->rot[1], 0, gCameraFOV[camera - camera1], + dist = is_within_render_distance(camera->pos, Pos, camera->rot[1], 0, camera->fieldOfView, DrawDistance); if (CVarGetInteger("gNoCulling", 0) == 1) { -- cgit v1.2.3