From a0862b6a159373f2e1554e489ecb5bb08d89654e Mon Sep 17 00:00:00 2001 From: MegaMech Date: Tue, 15 Oct 2024 13:09:43 -0600 Subject: [modding] Implement Vehicles & Fix Animations (#109) * Train works * Fix minimap * Fix highway * Fix * Refactor train and boat * Update * Implement Trucks * Fix tanker * Finish implementing vehicles * Fix animations * Fix spawn players * Fix spawn players * Fix loading custom data --------- Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com> --- src/engine/courses/Course.cpp | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'src/engine/courses/Course.cpp') diff --git a/src/engine/courses/Course.cpp b/src/engine/courses/Course.cpp index b3f9248bb..8c6301dc1 100644 --- a/src/engine/courses/Course.cpp +++ b/src/engine/courses/Course.cpp @@ -147,6 +147,7 @@ void Course::UpdateClouds(s32 arg0, Camera* camera) { } } +// Adjusts player speed on steep hills void Course::SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32* arg4, f32* arg5, f32* arg6, f32* arg7) { func_8003E048(player, arg1, arg2, arg3, arg4, arg5, arg6, arg7); } @@ -197,12 +198,6 @@ void Course::SetStaffGhost() { } void Course::SpawnBombKarts() { -// GetWorld()->SpawnBombKarts(); -} - -World* Course::GetWorld() { - return nullptr; - //&gWorldInstance; } void Course::Waypoints(Player* player, int8_t playerId) { -- cgit v1.2.3