From 6a629fcaa946ea564e8348ead2ada6dbefd6c175 Mon Sep 17 00:00:00 2001 From: MegaMech Date: Mon, 10 Feb 2025 15:05:53 -0700 Subject: Add Ship (#191) * Compile works now * Update menus * Update CMakeLists.txt * Add Ship * Impl hm ship actors * Update HM course --- src/engine/courses/TestCourse.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/engine/courses/TestCourse.cpp') diff --git a/src/engine/courses/TestCourse.cpp b/src/engine/courses/TestCourse.cpp index aaf3143c3..3217f8f4a 100644 --- a/src/engine/courses/TestCourse.cpp +++ b/src/engine/courses/TestCourse.cpp @@ -8,6 +8,9 @@ #include "World.h" #include "engine/actors/AFinishline.h" #include "engine/actors/BowserStatue.h" +#include "engine/actors/Ship.h" +#include "engine/actors/SpaghettiShip.h" +#include "engine/actors/Starship.h" #include "engine/objects/Object.h" #include "engine/objects/BombKart.h" #include "assets/mario_raceway_data.h" @@ -287,6 +290,8 @@ void TestCourse::BeginPlay() { gWorldInstance.AddObject(new OBombKart(pos2, &D_80164550[0][25], 25, 4, 0.8333333f)); gWorldInstance.AddObject(new OBombKart(pos2, &D_80164550[0][45], 45, 4, 0.8333333f)); + gWorldInstance.AddActor(new AShip(FVector(0, 0, 0), AShip::Skin::SHIP3)); + } // Likely sets minimap boundaries -- cgit v1.2.3