From 7f22f75db7fa7a1b2149bc953d2a159c52bc5e8b Mon Sep 17 00:00:00 2001 From: MegaMech Date: Fri, 13 Dec 2024 15:19:39 -0700 Subject: Trophy, Object impl, and cleanup --- src/engine/courses/TestCourse.cpp | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) (limited to 'src/engine/courses/TestCourse.cpp') diff --git a/src/engine/courses/TestCourse.cpp b/src/engine/courses/TestCourse.cpp index 74f7fee13..2750c727f 100644 --- a/src/engine/courses/TestCourse.cpp +++ b/src/engine/courses/TestCourse.cpp @@ -13,6 +13,7 @@ #include "engine/actors/ATree.h" #include "engine/actors/ACloud.h" #include "engine/vehicles/Train.h" +#include "engine/objects/Trophy.h" extern "C" { #include "main.h" @@ -190,10 +191,12 @@ void TestCourse::SpawnActors() { Vec3f pos = {0, 80, 0}; //gWorldInstance.AddActor(new ACloud(pos)); - gWorldInstance.AddActor(new OSeagull(0, pos)); - gWorldInstance.AddActor(new OSeagull(1, pos)); - gWorldInstance.AddActor(new OSeagull(2, pos)); - gWorldInstance.AddActor(new OSeagull(3, pos)); + // gWorldInstance.AddActor(new OSeagull(0, pos)); + // gWorldInstance.AddActor(new OSeagull(1, pos)); + // gWorldInstance.AddActor(new OSeagull(2, pos)); + // gWorldInstance.AddActor(new OSeagull(3, pos)); + + gWorldInstance.AddObject(new OTrophy(FVector(0,0,0), OTrophy::TrophyType::GOLD, OTrophy::Behaviour::GO_FISH)); } // Likely sets minimap boundaries -- cgit v1.2.3