From 02d6c6fc99301ec282189285c44101a78804a063 Mon Sep 17 00:00:00 2001 From: sitton76 <58642183+sitton76@users.noreply.github.com> Date: Tue, 20 May 2025 17:03:38 -0500 Subject: Tagged Bat, Boos, and TrashBin(Banshee Boardwalk objects) --- src/engine/objects/Boos.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/engine/objects/Boos.cpp') diff --git a/src/engine/objects/Boos.cpp b/src/engine/objects/Boos.cpp index 5bdbd41cf..69bb95072 100644 --- a/src/engine/objects/Boos.cpp +++ b/src/engine/objects/Boos.cpp @@ -1,6 +1,7 @@ #include "Boos.h" #include "World.h" #include "CoreMath.h" +#include "port/interpolation/FrameInterpolation.h" extern "C" { #include "render_objects.h" @@ -82,6 +83,8 @@ void OBoos::Draw(s32 cameraId) { s32 objectIndex; for (size_t i = 0; i < _numBoos; i++) { + // @port: Tag the transform. + FrameInterpolation_RecordOpenChild("Boo", i); objectIndex = _indices[i]; //indexObjectList3[i]; if (gObjectList[objectIndex].state >= 2) { temp_s2 = func_8008A364(objectIndex, cameraId, 0x4000U, 0x00000320); @@ -92,6 +95,8 @@ void OBoos::Draw(s32 cameraId) { func_800523B8(objectIndex, cameraId, temp_s2); } } + // @port Pop the transform id. + FrameInterpolation_RecordCloseChild(); } } -- cgit v1.2.3